// // Kraken Engine-common.h // Kraken Engine // // Copyright 2022 Kearwood Gilbert. All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, this list // of conditions and the following disclaimer in the documentation and/or other materials // provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND // FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // The views and conclusions contained in the software and documentation are those of the // authors and should not be interpreted as representing official policies, either expressed // or implied, of Kearwood Gilbert. // #pragma once #define KRENGINE_MAX_GPU_COUNT 4 #define KRENGINE_MAX_FRAMES_IN_FLIGHT 2 #define KRENGINE_DEBUG_GPU_LABELS 1 #define KRENGINE_DEBUG_GPU_LABEL_MAX_LEN 128 #include "public/kraken.h" #include "KRHelpers.h" using namespace kraken; #include "hydra.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "../3rdparty/tinyxml2/tinyxml2.h" #include "../3rdparty/glslang/glslang/Public/ShaderLang.h" #include "../3rdparty/glslang/SPIRV/GlslangToSpv.h" #if defined(__APPLE__) #include #include #include #include #include #include #include #endif #include #include #include #include #include #include #include // _USE_MATH_DEFINES must be defined to get M_PI in Windows #define _USE_MATH_DEFINES #include #include #include using std::vector; using std::string; using std::set; using std::list; using std::map; using std::unique_ptr; using std::shared_ptr; using std::multimap; using std::stack; using std::queue; #ifdef __APPLE__ #include "TargetConditionals.h" #include #include #include #define KRAKEN_HAVE_BLAS 1 #endif #if !defined(__i386__) && defined(__arm__) #define KRAKEN_USE_ARM_NEON #endif #include using std::unordered_map; using std::unordered_multimap; using std::hash; #include #include #include #if defined(ANDROID) #include #include // OpenGL ES 2.0 mapping to OpenGL ES 3.2 #define glDeleteQueriesEXT glDeleteQueries #define glGenQueriesEXT glGenQueries #define glBeginQueryEXT glBeginQuery #define glEndQueryEXT glEndQuery #define glGetQueryObjectuivEXT glGetQueryObjectuiv #define glTexStorage2DEXT glTexStorage2D #define GL_ANY_SAMPLES_PASSED_EXT GL_ANY_SAMPLES_PASSED #define GL_QUERY_RESULT_EXT GL_QUERY_RESULT #elif defined(_WIN32) || defined(_WIN64) #include #include typedef int64_t __int64_t; typedef uint64_t __uint64_t; typedef int32_t __int32_t; typedef uint32_t __uint32_t; typedef int16_t __int16_t; typedef uint16_t __uint16_t; typedef int8_t __int8_t; typedef uint8_t __uint8_t; #include // OpenGL ES 2.0 mapping to OpenGL 3.2 #define glDeleteQueriesEXT glDeleteQueries #define glGenQueriesEXT glGenQueries #define glBeginQueryEXT glBeginQuery #define glEndQueryEXT glEndQuery #define glGetQueryObjectuivEXT glGetQueryObjectuiv #define glTexStorage2DEXT glTexStorage2D #define GL_ANY_SAMPLES_PASSED_EXT GL_ANY_SAMPLES_PASSED #define GL_QUERY_RESULT_EXT GL_QUERY_RESULT #elif TARGET_OS_IPHONE #include #include #else #include #include // OpenGL ES 2.0 mapping to OpenGL 3.2 #define glDepthRangef glDepthRange #define glClearDepthf glClearDepth #define glDeleteQueriesEXT glDeleteQueries #define glGenQueriesEXT glGenQueries #define glBeginQueryEXT glBeginQuery #define glEndQueryEXT glEndQuery #define glGetQueryObjectuivEXT glGetQueryObjectuiv #define glTexStorage2DEXT glTexStorage2D #define GL_ANY_SAMPLES_PASSED_EXT GL_ANY_SAMPLES_PASSED #define GL_QUERY_RESULT_EXT GL_QUERY_RESULT #define GL_OES_mapbuffer 1 #define glMapBufferOES glMapBuffer #define glUnmapBufferOES glUnmapBuffer #define GL_WRITE_ONLY_OES GL_WRITE_ONLY #define GL_OES_vertex_array_object 1 #define glGenVertexArraysOES glGenVertexArrays #define glBindVertexArrayOES glBindVertexArray #define glDeleteVertexArraysOES glDeleteVertexArrays #endif #if defined(DEBUG) || defined(_DEBUG) #define GLDEBUG(x) \ x; \ { \ GLenum e; \ while( (e=glGetError()) != GL_NO_ERROR) \ { \ fprintf(stderr, "Error at line number %d, in file %s. glGetError() returned %i for call %s\n",__LINE__, __FILE__, e, #x ); \ } \ } #else #define GLDEBUG(x) x; #endif #if defined(DEBUG) || defined(_DEBUG) #define ALDEBUG(x) \ x; \ { \ GLenum e; \ while( (e=alGetError()) != AL_NO_ERROR) \ { \ fprintf(stderr, "Error at line number %d, in file %s. alGetError() returned %i for call %s\n",__LINE__, __FILE__, e, #x ); \ } \ } #else #define ALDEBUG(x) x; #endif #if defined(DEBUG) || defined(_DEBUG) #define OSDEBUG(x) \ { \ OSStatus e = x; \ if( e != noErr) \ { \ fprintf(stderr, "Error at line number %d, in file %s. Returned %d for call %s\n",__LINE__, __FILE__, (int)e, #x ); \ } \ } #else #define OSDEBUG(x) x; #endif #if defined(GL_EXT_debug_marker) && (defined(DEBUG) || defined(_DEBUG)) #define GL_PUSH_GROUP_MARKER(x) glPushGroupMarkerEXT(0, x) #define GL_POP_GROUP_MARKER glPopGroupMarkerEXT() #else #define GL_PUSH_GROUP_MARKER(x) #define GL_POP_GROUP_MARKER #endif typedef enum { STREAM_LEVEL_OUT, STREAM_LEVEL_IN_LQ, STREAM_LEVEL_IN_HQ } kraken_stream_level; typedef int KrDeviceHandle; typedef int KrSurfaceHandle; #include "KRBehavior.h" using namespace kraken;