// // KRAnimation.h // Kraken Engine // // Copyright 2022 Kearwood Gilbert. All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, this list // of conditions and the following disclaimer in the documentation and/or other materials // provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND // FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // The views and conclusions contained in the software and documentation are those of the // authors and should not be interpreted as representing official policies, either expressed // or implied, of Kearwood Gilbert. // #ifndef KRANIMATION_H #define KRANIMATION_H #include "KREngine-common.h" #include "KRContextObject.h" #include "KRDataBlock.h" #include "KRResource.h" #include "KRAnimationLayer.h" class KRAnimation : public KRResource { public: KRAnimation(KRContext &context, std::string name); virtual ~KRAnimation(); virtual std::string getExtension(); virtual bool save(KRDataBlock &data); static KRAnimation *Load(KRContext &context, const std::string &name, KRDataBlock *data); void addLayer(KRAnimationLayer *layer); unordered_map &getLayers(); KRAnimationLayer *getLayer(const char *szName); bool getAutoPlay() const; void setAutoPlay(bool auto_play); bool getLooping() const; void setLooping(bool looping); void Play(); void Stop(); void update(float deltaTime); float getTime(); void setTime(float time); float getDuration(); void setDuration(float duration); float getStartTime(); void setStartTime(float start_time); bool isPlaying(); KRAnimation *split(const std::string &name, float start_time, float duration, bool strip_unchanging_attributes = true, bool clone_curves = true); void deleteCurves(); void _lockData(); void _unlockData(); private: unordered_map m_layers; bool m_auto_play; bool m_loop; bool m_playing; float m_local_time; float m_duration; float m_start_time; }; #endif