// // KRScene.h // KREngine // // Copyright 2012 Kearwood Gilbert. All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, this list // of conditions and the following disclaimer in the documentation and/or other materials // provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND // FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // The views and conclusions contained in the software and documentation are those of the // authors and should not be interpreted as representing official policies, either expressed // or implied, of Kearwood Gilbert. // #ifndef KRSCENE_H #define KRSCENE_H #include "KREngine-common.h" #include "KRModel.h" #include "KRMat4.h" #include "KRMesh.h" #include "KRCamera.h" #include "KRMeshManager.h" #include "KRNode.h" #include "KRLocator.h" #include "KRAmbientZone.h" #include "KRReverbZone.h" #include "KROctree.h" class KRModel; class KRLight; using std::vector; class KRScene : public KRResource { public: KRScene(KRContext &context, std::string name); virtual ~KRScene(); virtual std::string getExtension(); virtual bool save(KRDataBlock &data); static KRScene *Load(KRContext &context, const std::string &name, KRDataBlock *data); KRNode *getRootNode(); KRLight *getFirstLight(); bool lineCast(const KRVector3 &v0, const KRVector3 &v1, KRHitInfo &hitinfo, unsigned int layer_mask); bool rayCast(const KRVector3 &v0, const KRVector3 &dir, KRHitInfo &hitinfo, unsigned int layer_mask); void renderFrame(float deltaTime, int width, int height); void render(KRCamera *pCamera, unordered_map &visibleBounds, const KRViewport &viewport, KRNode::RenderPass renderPass, bool new_frame); void render(KROctreeNode *pOctreeNode, unordered_map &visibleBounds, KRCamera *pCamera, std::vector &point_lights, std::vector &directional_lights, std::vector&spot_lights, const KRViewport &viewport, KRNode::RenderPass renderPass, std::vector &remainingOctrees, std::vector &remainingOctreesTestResults, std::vector &remainingOctreesTestResultsOnly, bool bOcclusionResultsPass, bool bOcclusionTestResultsOnly); void updateOctree(const KRViewport &viewport); void notify_sceneGraphCreate(KRNode *pNode); void notify_sceneGraphDelete(KRNode *pNode); void notify_sceneGraphModify(KRNode *pNode); void physicsUpdate(float deltaTime); void addDefaultLights(); KRAABB getRootOctreeBounds(); std::set &getAmbientZones(); std::set &getReverbZones(); std::set &getLocators(); private: KRNode *m_pRootNode; KRLight *m_pFirstLight; std::set m_newNodes; std::set m_modifiedNodes; std::set m_physicsNodes; std::set m_ambientZoneNodes; std::set m_reverbZoneNodes; std::set m_locatorNodes; KROctree m_nodeTree; std::string m_skyBoxName; public: template T *find() { if(m_pRootNode) return m_pRootNode->find(); return NULL; } template T *find(const std::string &name) { if(m_pRootNode) return m_pRootNode->find(name); return NULL; } }; #endif