// // KRTexturePVR.cpp // KREngine // // Copyright 2012 Kearwood Gilbert. All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, this list // of conditions and the following disclaimer in the documentation and/or other materials // provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND // FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // The views and conclusions contained in the software and documentation are those of the // authors and should not be interpreted as representing official policies, either expressed // or implied, of Kearwood Gilbert. // #include "KRTexturePVR.h" #include "KRTextureManager.h" #include "KREngine-common.h" #define PVR_TEXTURE_FLAG_TYPE_MASK 0xff static char gPVRTexIdentifier[5] = "PVR!"; enum { kPVRTextureFlagTypePVRTC_2 = 24, kPVRTextureFlagTypePVRTC_4 }; typedef struct _PVRTexHeader { uint32_t headerLength; uint32_t height; uint32_t width; uint32_t numMipmaps; uint32_t flags; uint32_t dataLength; uint32_t bpp; uint32_t bitmaskRed; uint32_t bitmaskGreen; uint32_t bitmaskBlue; uint32_t bitmaskAlpha; uint32_t pvrTag; uint32_t numSurfs; } PVRTexHeader; KRTexturePVR::KRTexturePVR(KRContext &context, KRDataBlock *data, std::string name) : KRTexture2D(context, data, name) { #if TARGET_OS_IPHONE PVRTexHeader header; m_pData->copy(&header, 0, sizeof(PVRTexHeader)); uint32_t formatFlags = header.flags & PVR_TEXTURE_FLAG_TYPE_MASK; if (formatFlags == kPVRTextureFlagTypePVRTC_4) { m_internalFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; } else if(formatFlags == kPVRTextureFlagTypePVRTC_2) { m_internalFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; } else { assert(false); } uint32_t pvrTag = header.pvrTag; if (gPVRTexIdentifier[0] != ((pvrTag >> 0) & 0xff) || gPVRTexIdentifier[1] != ((pvrTag >> 8) & 0xff) || gPVRTexIdentifier[2] != ((pvrTag >> 16) & 0xff) || gPVRTexIdentifier[3] != ((pvrTag >> 24) & 0xff)) { assert(false); } m_iWidth = header.width; // Note: call __builtin_bswap32 when needed to switch endianness m_iHeight = header.height; m_bHasAlpha = header.bitmaskAlpha; uint32_t dataStart = sizeof(PVRTexHeader); uint32_t dataLength = header.dataLength, dataOffset = 0, dataSize = 0; uint32_t width = m_iWidth, height = m_iHeight, bpp = 4; uint32_t blockSize = 0, widthBlocks = 0, heightBlocks = 0; // Calculate the data size for each texture level and respect the minimum number of blocks while(dataOffset < dataLength) { if (formatFlags == kPVRTextureFlagTypePVRTC_4) { blockSize = 4 * 4; // Pixel by pixel block size for 4bpp widthBlocks = width / 4; heightBlocks = height / 4; bpp = 4; } else { blockSize = 8 * 4; // Pixel by pixel block size for 2bpp widthBlocks = width / 8; heightBlocks = height / 4; bpp = 2; } // Clamp to minimum number of blocks if (widthBlocks < 2) { widthBlocks = 2; } if (heightBlocks < 2) { heightBlocks = 2; } dataSize = widthBlocks * heightBlocks * ((blockSize * bpp) / 8); m_blocks.push_back(m_pData->getSubBlock(dataStart + dataOffset, dataSize)); dataOffset += dataSize; width = width >> 1; if(width < 1) { width = 1; } height = height >> 1; if(height < 1) { height = 1; } } m_max_lod_max_dim = m_iWidth > m_iHeight ? m_iWidth : m_iHeight; m_min_lod_max_dim = width > height ? width : height; #endif } KRTexturePVR::~KRTexturePVR() { for(std::list::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) { KRDataBlock *block = *itr; delete block; } m_blocks.clear(); } long KRTexturePVR::getMemRequiredForSize(int max_dim) { int target_dim = max_dim; if(target_dim < m_min_lod_max_dim) target_dim = target_dim; // Determine how much memory will be consumed int width = m_iWidth; int height = m_iHeight; long memoryRequired = 0; for(std::list::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) { KRDataBlock *block = *itr; if(width <= target_dim && height <= target_dim) { memoryRequired += block->getSize(); } width = width >> 1; if(width < 1) { width = 1; } height = height >> 1; if(height < 1) { height = 1; } } return memoryRequired; } bool KRTexturePVR::uploadTexture(GLenum target, int lod_max_dim, int ¤t_lod_max_dim, bool compress, bool premultiply_alpha) { int target_dim = lod_max_dim; if(target_dim < m_min_lod_max_dim) target_dim = m_min_lod_max_dim; if(m_blocks.size() == 0) { return false; } // Determine how much memory will be consumed int width = m_iWidth; int height = m_iHeight; long memoryRequired = 0; long memoryTransferred = 0; #if GL_EXT_texture_storage if(target == GL_TEXTURE_CUBE_MAP_POSITIVE_X || target == GL_TEXTURE_2D) { // Call glTexStorage2DEXT only for the first uploadTexture used when creating a texture int level_count=0; int max_lod_width=0; int max_lod_height=0; for(std::list::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) { if(width <= target_dim && height <= target_dim) { if(max_lod_width == 0) { max_lod_width = width; max_lod_height = height; } level_count++; } width = width >> 1; if(width < 1) { width = 1; } height = height >> 1; if(height < 1) { height = 1; } } width = m_iWidth; height = m_iHeight; if(target == GL_TEXTURE_CUBE_MAP_POSITIVE_X) { glTexStorage2DEXT(GL_TEXTURE_CUBE_MAP, level_count, m_internalFormat, max_lod_width, max_lod_height); } else if(target == GL_TEXTURE_2D) { glTexStorage2DEXT(target, level_count, m_internalFormat, max_lod_width, max_lod_height); } } #endif // Upload texture data int destination_level=0; int source_level = 0; for(std::list::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) { KRDataBlock *block = *itr; if(width <= target_dim && height <= target_dim) { if(width > current_lod_max_dim) { current_lod_max_dim = width; } if(height > current_lod_max_dim) { current_lod_max_dim = height; } #if GL_APPLE_copy_texture_levels && GL_EXT_texture_storage if(target == GL_TEXTURE_2D && width <= m_current_lod_max_dim && height <= m_current_lod_max_dim) { //GLDEBUG(glCompressedTexImage2D(target, i, m_internalFormat, width, height, 0, block.length, NULL)); // Allocate, but don't copy // GLDEBUG(glTexImage2D(target, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, NULL)); GLDEBUG(glCopyTextureLevelsAPPLE(m_iNewHandle, m_iHandle, source_level, 1)); } else { block->lock(); GLDEBUG(glCompressedTexSubImage2D(target, destination_level, 0, 0, width, height, m_internalFormat, (GLsizei)block->getSize(), block->getStart())); block->unlock(); memoryTransferred += block->getSize(); // memoryTransferred does not include throughput of mipmap levels copied through glCopyTextureLevelsAPPLE } #else block->lock(); #if GL_EXT_texture_storage GLDEBUG(glCompressedTexSubImage2D(target, destination_level, 0, 0, width, height, m_internalFormat, block->getSize(), block->getStart())); #else GLDEBUG(glCompressedTexImage2D(target, destination_level, m_internalFormat, width, height, 0, block->getSize(), block->getStart())); #endif block->unlock(); memoryTransferred += block->getSize(); // memoryTransferred does not include throughput of mipmap levels copied through glCopyTextureLevelsAPPLE #endif memoryRequired += block->getSize(); // // err = glGetError(); // if (err != GL_NO_ERROR) { // assert(false); // return false; // } // destination_level++; } if(width <= m_current_lod_max_dim && height <= m_current_lod_max_dim) { source_level++; } width = width >> 1; if(width < 1) { width = 1; } height = height >> 1; if(height < 1) { height = 1; } } return true; } std::string KRTexturePVR::getExtension() { return "pvr"; }