79 lines
2.6 KiB
C++
Executable File
79 lines
2.6 KiB
C++
Executable File
//
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// KRAudioBuffer.cpp
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// Kraken Engine
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//
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// Copyright 2022 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "KRAudioBuffer.h"
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#include "KRAudioManager.h"
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KRAudioBuffer::KRAudioBuffer(KRAudioManager *manager, KRAudioSample *sound, int index, int frameCount, int frameRate, int bytesPerFrame, void (*fn_populate)(KRAudioSample *, int, void *))
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{
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m_pSoundManager = manager;
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m_frameCount = frameCount;
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m_frameRate = frameRate;
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m_bytesPerFrame = bytesPerFrame;
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m_pData = NULL;
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m_audioSample = sound;
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m_index = index;
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m_pSoundManager->makeCurrentContext();
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m_pData = m_pSoundManager->getBufferData(m_frameCount * m_bytesPerFrame);
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fn_populate(sound, index, m_pData->getStart());
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}
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KRAudioBuffer::~KRAudioBuffer()
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{
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m_pSoundManager->recycleBufferData(m_pData);
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}
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KRAudioSample *KRAudioBuffer::getAudioSample()
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{
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return m_audioSample;
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}
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int KRAudioBuffer::getFrameCount()
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{
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return m_frameCount;
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}
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int KRAudioBuffer::getFrameRate()
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{
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return m_frameRate;
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}
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signed short *KRAudioBuffer::getFrameData()
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{
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return (signed short *)m_pData->getStart();
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}
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int KRAudioBuffer::getIndex()
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{
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return m_index;
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} |