116 lines
2.8 KiB
C++
116 lines
2.8 KiB
C++
//
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// KRRenderSettings.h
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// KREngine
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//
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// Created by Kearwood Gilbert on 2012-12-20.
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// Copyright (c) 2012 Kearwood Software. All rights reserved.
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//
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#ifndef KRRENDERSETTINGS_H
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#define KRRENDERSETTINGS_H
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#include "KREngine-common.h"
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class KRRenderSettings {
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public:
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KRRenderSettings();
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~KRRenderSettings();
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// Overload assignment operator
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KRRenderSettings& operator=(const KRRenderSettings &s);
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const KRVector2 &getViewportSize();
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void setViewportSize(const KRVector2 &size);
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void setSkyBox(const std::string &skyBoxName);
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float getPerspectiveNearZ();
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float getPerspectiveFarZ();
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void setPerspectiveNear(float v);
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void setPerpsectiveFarZ(float v);
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float getLODBias();
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void setLODBias(float v);
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bool bEnablePerPixel;
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bool bEnableDiffuseMap;
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bool bEnableNormalMap;
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bool bEnableSpecMap;
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bool bEnableReflectionMap;
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bool bEnableReflection;
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bool bEnableLightMap;
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bool bDebugPSSM;
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bool bShowShadowBuffer;
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bool bShowOctree;
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bool bShowDeferred;
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bool bEnableAmbient;
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bool bEnableDiffuse;
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bool bEnableSpecular;
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bool bEnableDeferredLighting;
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KRVector3 light_intensity;
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KRVector3 ambient_intensity;
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float perspective_fov;
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int dof_quality;
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float dof_depth;
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float dof_falloff;
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bool bEnableFlash;
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float flash_intensity;
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float flash_depth;
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float flash_falloff;
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bool bEnableVignette;
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float vignette_radius;
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float vignette_falloff;
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KRVector2 m_viewportSize;
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int m_cShadowBuffers;
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std::string m_debug_text;
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bool volumetric_environment_enable;
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int volumetric_environment_downsample;
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float volumetric_environment_max_distance;
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float volumetric_environment_quality;
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float volumetric_environment_intensity;
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float fog_near;
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float fog_far;
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float fog_density;
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KRVector3 fog_color;
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int fog_type; // 0 = no fog, 1 = linear, 2 = exponential, 3 = exponential squared
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float dust_particle_intensity;
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bool dust_particle_enable;
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float perspective_nearz;
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float perspective_farz;
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std::string m_skyBoxName;
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enum debug_display_type{
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KRENGINE_DEBUG_DISPLAY_NONE = 0,
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KRENGINE_DEBUG_DISPLAY_TIME,
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KRENGINE_DEBUG_DISPLAY_MEMORY,
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KRENGINE_DEBUG_DISPLAY_TEXTURES,
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KRENGINE_DEBUG_DISPLAY_DRAW_CALLS,
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KRENGINE_DEBUG_DISPLAY_OCTREE,
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KRENGINE_DEBUG_DISPLAY_COLLIDERS,
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KRENGINE_DEBUG_DISPLAY_NUMBER
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} debug_display;
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bool getEnableRealtimeOcclusion();
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void setEnableRealtimeOcclusion(bool enable);
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bool siren_enable;
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bool siren_enable_reverb;
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bool siren_enable_hrtf;
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float max_anisotropy;
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private:
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float m_lodBias;
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bool m_enable_realtime_occlusion;
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};
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#endif
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