Files
kraken/KREngine/KREngine/Classes/KRTexture.h
kearwood 12a6bfe3ca Implemented animated textures
Applied workaround (hack) for issue that caused incorrect model matrices to be applied to instances.

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40170
2012-11-29 23:44:50 +00:00

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2.5 KiB
Objective-C

//
// KRTexture.h
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#ifndef KRTEXTURE_H
#define KRTEXTURE_H
#import "KREngine-common.h"
#import "KRContextObject.h"
class KRDataBlock;
class KRTexture : public KRContextObject{
public:
KRTexture(KRContext &context);
virtual ~KRTexture();
virtual void bind() = 0;
void releaseHandle();
long getMemSize();
virtual long getReferencedMemSize();
virtual long getMemRequiredForSize(int max_dim) = 0;
virtual long getThroughputRequiredForResize(int max_dim);
virtual void resize(int max_dim);
long getLastFrameUsed();
virtual void resetPoolExpiry();
virtual bool isAnimated();
protected:
virtual bool createGLTexture(int lod_max_dim) = 0;
GLuint getHandle();
GLuint m_iHandle;
long m_textureMemUsed;
int m_current_lod_max_dim;
uint32_t m_max_lod_max_dim;
uint32_t m_min_lod_max_dim;
long m_last_frame_used;
};
#endif /* defined(KRTEXTURE_H) */