299 lines
10 KiB
C++
Executable File
299 lines
10 KiB
C++
Executable File
//
|
|
// KRTexturePVR.cpp
|
|
// KREngine
|
|
//
|
|
// Copyright 2012 Kearwood Gilbert. All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without modification, are
|
|
// permitted provided that the following conditions are met:
|
|
//
|
|
// 1. Redistributions of source code must retain the above copyright notice, this list of
|
|
// conditions and the following disclaimer.
|
|
//
|
|
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
|
// of conditions and the following disclaimer in the documentation and/or other materials
|
|
// provided with the distribution.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
|
|
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
|
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
|
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
|
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// The views and conclusions contained in the software and documentation are those of the
|
|
// authors and should not be interpreted as representing official policies, either expressed
|
|
// or implied, of Kearwood Gilbert.
|
|
//
|
|
|
|
#include "KRTexturePVR.h"
|
|
#include "KRTextureManager.h"
|
|
|
|
#include "KREngine-common.h"
|
|
|
|
|
|
#define PVR_TEXTURE_FLAG_TYPE_MASK 0xff
|
|
|
|
static char gPVRTexIdentifier[5] = "PVR!";
|
|
|
|
enum
|
|
{
|
|
kPVRTextureFlagTypePVRTC_2 = 24,
|
|
kPVRTextureFlagTypePVRTC_4
|
|
};
|
|
|
|
typedef struct _PVRTexHeader
|
|
{
|
|
uint32_t headerLength;
|
|
uint32_t height;
|
|
uint32_t width;
|
|
uint32_t numMipmaps;
|
|
uint32_t flags;
|
|
uint32_t dataLength;
|
|
uint32_t bpp;
|
|
uint32_t bitmaskRed;
|
|
uint32_t bitmaskGreen;
|
|
uint32_t bitmaskBlue;
|
|
uint32_t bitmaskAlpha;
|
|
uint32_t pvrTag;
|
|
uint32_t numSurfs;
|
|
} PVRTexHeader;
|
|
|
|
KRTexturePVR::KRTexturePVR(KRContext &context, KRDataBlock *data, std::string name) : KRTexture2D(context, data, name) {
|
|
#if TARGET_OS_IPHONE
|
|
|
|
PVRTexHeader header;
|
|
m_pData->copy(&header, 0, sizeof(PVRTexHeader));
|
|
|
|
uint32_t formatFlags = header.flags & PVR_TEXTURE_FLAG_TYPE_MASK;
|
|
if (formatFlags == kPVRTextureFlagTypePVRTC_4) {
|
|
m_internalFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
|
|
} else if(formatFlags == kPVRTextureFlagTypePVRTC_2) {
|
|
m_internalFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
|
|
} else {
|
|
assert(false);
|
|
}
|
|
|
|
uint32_t pvrTag = header.pvrTag;
|
|
if (gPVRTexIdentifier[0] != ((pvrTag >> 0) & 0xff) ||
|
|
gPVRTexIdentifier[1] != ((pvrTag >> 8) & 0xff) ||
|
|
gPVRTexIdentifier[2] != ((pvrTag >> 16) & 0xff) ||
|
|
gPVRTexIdentifier[3] != ((pvrTag >> 24) & 0xff)) {
|
|
assert(false);
|
|
}
|
|
|
|
m_iWidth = header.width; // Note: call __builtin_bswap32 when needed to switch endianness
|
|
m_iHeight = header.height;
|
|
m_bHasAlpha = header.bitmaskAlpha;
|
|
|
|
uint32_t dataStart = sizeof(PVRTexHeader);
|
|
uint32_t dataLength = header.dataLength, dataOffset = 0, dataSize = 0;
|
|
uint32_t width = m_iWidth, height = m_iHeight, bpp = 4;
|
|
uint32_t blockSize = 0, widthBlocks = 0, heightBlocks = 0;
|
|
|
|
// Calculate the data size for each texture level and respect the minimum number of blocks
|
|
while(dataOffset < dataLength) {
|
|
if (formatFlags == kPVRTextureFlagTypePVRTC_4) {
|
|
blockSize = 4 * 4; // Pixel by pixel block size for 4bpp
|
|
widthBlocks = width / 4;
|
|
heightBlocks = height / 4;
|
|
bpp = 4;
|
|
} else {
|
|
blockSize = 8 * 4; // Pixel by pixel block size for 2bpp
|
|
widthBlocks = width / 8;
|
|
heightBlocks = height / 4;
|
|
bpp = 2;
|
|
}
|
|
|
|
// Clamp to minimum number of blocks
|
|
if (widthBlocks < 2) {
|
|
widthBlocks = 2;
|
|
}
|
|
if (heightBlocks < 2) {
|
|
heightBlocks = 2;
|
|
}
|
|
dataSize = widthBlocks * heightBlocks * ((blockSize * bpp) / 8);
|
|
|
|
m_blocks.push_back(m_pData->getSubBlock(dataStart + dataOffset, dataSize));
|
|
|
|
dataOffset += dataSize;
|
|
|
|
width = width >> 1;
|
|
if(width < 1) {
|
|
width = 1;
|
|
}
|
|
height = height >> 1;
|
|
if(height < 1) {
|
|
height = 1;
|
|
}
|
|
}
|
|
|
|
m_max_lod_max_dim = m_iWidth > m_iHeight ? m_iWidth : m_iHeight;
|
|
m_min_lod_max_dim = width > height ? width : height;
|
|
#endif
|
|
}
|
|
|
|
KRTexturePVR::~KRTexturePVR() {
|
|
for(std::list<KRDataBlock *>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
|
|
KRDataBlock *block = *itr;
|
|
delete block;
|
|
}
|
|
m_blocks.clear();
|
|
}
|
|
|
|
long KRTexturePVR::getMemRequiredForSize(int max_dim)
|
|
{
|
|
int target_dim = max_dim;
|
|
if(target_dim < m_min_lod_max_dim) target_dim = target_dim;
|
|
|
|
// Determine how much memory will be consumed
|
|
int width = m_iWidth;
|
|
int height = m_iHeight;
|
|
long memoryRequired = 0;
|
|
|
|
for(std::list<KRDataBlock *>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
|
|
KRDataBlock *block = *itr;
|
|
if(width <= target_dim && height <= target_dim) {
|
|
memoryRequired += block->getSize();
|
|
}
|
|
|
|
width = width >> 1;
|
|
if(width < 1) {
|
|
width = 1;
|
|
}
|
|
height = height >> 1;
|
|
if(height < 1) {
|
|
height = 1;
|
|
}
|
|
}
|
|
|
|
return memoryRequired;
|
|
}
|
|
|
|
bool KRTexturePVR::uploadTexture(GLenum target, int lod_max_dim, int ¤t_lod_max_dim, bool compress, bool premultiply_alpha)
|
|
{
|
|
int target_dim = lod_max_dim;
|
|
if(target_dim < m_min_lod_max_dim) target_dim = m_min_lod_max_dim;
|
|
|
|
if(m_blocks.size() == 0) {
|
|
return false;
|
|
}
|
|
|
|
// Determine how much memory will be consumed
|
|
int width = m_iWidth;
|
|
int height = m_iHeight;
|
|
long memoryRequired = 0;
|
|
long memoryTransferred = 0;
|
|
|
|
|
|
#if GL_EXT_texture_storage
|
|
|
|
if(target == GL_TEXTURE_CUBE_MAP_POSITIVE_X || target == GL_TEXTURE_2D) {
|
|
// Call glTexStorage2DEXT only for the first uploadTexture used when creating a texture
|
|
int level_count=0;
|
|
int max_lod_width=0;
|
|
int max_lod_height=0;
|
|
for(std::list<KRDataBlock *>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
|
|
if(width <= target_dim && height <= target_dim) {
|
|
if(max_lod_width == 0) {
|
|
max_lod_width = width;
|
|
max_lod_height = height;
|
|
}
|
|
|
|
level_count++;
|
|
}
|
|
|
|
width = width >> 1;
|
|
if(width < 1) {
|
|
width = 1;
|
|
}
|
|
height = height >> 1;
|
|
if(height < 1) {
|
|
height = 1;
|
|
}
|
|
}
|
|
width = m_iWidth;
|
|
height = m_iHeight;
|
|
|
|
if(target == GL_TEXTURE_CUBE_MAP_POSITIVE_X) {
|
|
glTexStorage2DEXT(GL_TEXTURE_CUBE_MAP, level_count, m_internalFormat, max_lod_width, max_lod_height);
|
|
} else if(target == GL_TEXTURE_2D) {
|
|
glTexStorage2DEXT(target, level_count, m_internalFormat, max_lod_width, max_lod_height);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// Upload texture data
|
|
int destination_level=0;
|
|
int source_level = 0;
|
|
for(std::list<KRDataBlock *>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
|
|
KRDataBlock *block = *itr;
|
|
if(width <= target_dim && height <= target_dim) {
|
|
|
|
if(width > current_lod_max_dim) {
|
|
current_lod_max_dim = width;
|
|
}
|
|
if(height > current_lod_max_dim) {
|
|
current_lod_max_dim = height;
|
|
}
|
|
#if GL_APPLE_copy_texture_levels && GL_EXT_texture_storage
|
|
if(target == GL_TEXTURE_2D && width <= m_current_lod_max_dim && height <= m_current_lod_max_dim) {
|
|
//GLDEBUG(glCompressedTexImage2D(target, i, m_internalFormat, width, height, 0, block.length, NULL)); // Allocate, but don't copy
|
|
// GLDEBUG(glTexImage2D(target, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, NULL));
|
|
GLDEBUG(glCopyTextureLevelsAPPLE(m_iNewHandle, m_iHandle, source_level, 1));
|
|
} else {
|
|
block->lock();
|
|
GLDEBUG(glCompressedTexSubImage2D(target, destination_level, 0, 0, width, height, m_internalFormat, (GLsizei)block->getSize(), block->getStart()));
|
|
block->unlock();
|
|
|
|
memoryTransferred += block->getSize(); // memoryTransferred does not include throughput of mipmap levels copied through glCopyTextureLevelsAPPLE
|
|
}
|
|
#else
|
|
block->lock();
|
|
#if GL_EXT_texture_storage
|
|
GLDEBUG(glCompressedTexSubImage2D(target, destination_level, 0, 0, width, height, m_internalFormat, block->getSize(), block->getStart()));
|
|
#else
|
|
GLDEBUG(glCompressedTexImage2D(target, destination_level, m_internalFormat, width, height, 0, block->getSize(), block->getStart()));
|
|
#endif
|
|
block->unlock();
|
|
memoryTransferred += block->getSize(); // memoryTransferred does not include throughput of mipmap levels copied through glCopyTextureLevelsAPPLE
|
|
#endif
|
|
memoryRequired += block->getSize();
|
|
//
|
|
// err = glGetError();
|
|
// if (err != GL_NO_ERROR) {
|
|
// assert(false);
|
|
// return false;
|
|
// }
|
|
//
|
|
|
|
destination_level++;
|
|
}
|
|
|
|
if(width <= m_current_lod_max_dim && height <= m_current_lod_max_dim) {
|
|
source_level++;
|
|
}
|
|
|
|
width = width >> 1;
|
|
if(width < 1) {
|
|
width = 1;
|
|
}
|
|
height = height >> 1;
|
|
if(height < 1) {
|
|
height = 1;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
std::string KRTexturePVR::getExtension()
|
|
{
|
|
return "pvr";
|
|
}
|
|
|