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kraken/kraken/KRAnimation.h
Kearwood Gilbert ef5b940eaf Windows port WIP
--HG--
branch : feature-windows-support
2017-01-08 21:20:53 -08:00

90 lines
3.1 KiB
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Executable File

//
// KRAnimation.h
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#ifndef KRANIMATION_H
#define KRANIMATION_H
#include "KREngine-common.h"
#include "KRContextObject.h"
#include "KRDataBlock.h"
#include "KRResource.h"
#include "KRAnimationLayer.h"
class KRAnimation : public KRResource {
public:
KRAnimation(KRContext &context, std::string name);
virtual ~KRAnimation();
virtual std::string getExtension();
virtual bool save(KRDataBlock &data);
static KRAnimation *Load(KRContext &context, const std::string &name, KRDataBlock *data);
void addLayer(KRAnimationLayer *layer);
unordered_map<std::string, KRAnimationLayer *> &getLayers();
KRAnimationLayer *getLayer(const char *szName);
bool getAutoPlay() const;
void setAutoPlay(bool auto_play);
bool getLooping() const;
void setLooping(bool looping);
void Play();
void Stop();
void update(float deltaTime);
float getTime();
void setTime(float time);
float getDuration();
void setDuration(float duration);
float getStartTime();
void setStartTime(float start_time);
bool isPlaying();
KRAnimation *split(const std::string &name, float start_time, float duration, bool strip_unchanging_attributes = true, bool clone_curves = true);
void deleteCurves();
void _lockData();
void _unlockData();
private:
unordered_map<std::string, KRAnimationLayer *> m_layers;
bool m_auto_play;
bool m_loop;
bool m_playing;
float m_local_time;
float m_duration;
float m_start_time;
};
#endif