98 lines
3.3 KiB
C++
Executable File
98 lines
3.3 KiB
C++
Executable File
//
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// KRAnimationLayer.h
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// Kraken Engine
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//
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// Copyright 2022 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#pragma once
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#include "KRContextObject.h"
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#include "KREngine-common.h"
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#include "KRAnimationAttribute.h"
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namespace tinyxml2 {
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class XMLNode;
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class XMLAttribute;
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}
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class KRAnimationLayer : public KRContextObject
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{
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public:
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KRAnimationLayer(KRContext& context);
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~KRAnimationLayer();
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tinyxml2::XMLElement* saveXML(tinyxml2::XMLNode* parent);
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void loadXML(tinyxml2::XMLElement* e);
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std::string getName() const;
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void setName(const std::string& name);
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float getWeight() const;
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void setWeight(float weight);
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typedef enum
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{
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KRENGINE_ANIMATION_BLEND_MODE_ADDITIVE,
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KRENGINE_ANIMATION_BLEND_MODE_OVERRIDE,
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KRENGINE_ANIMATION_BLEND_MODE_OVERRIDE_PASSTHROUGH
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} blend_mode_t;
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blend_mode_t getBlendMode() const;
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void setBlendMode(const blend_mode_t& blend_mode);
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typedef enum
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{
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KRENGINE_ANIMATION_ROTATION_ACCUMULATION_BY_LAYER,
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KRENGINE_ANIMATION_ROTATION_ACCUMULATION_BY_CHANNEL
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} rotation_accumulation_mode_t;
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rotation_accumulation_mode_t getRotationAccumulationMode() const;
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void setRotationAccumulationMode(const rotation_accumulation_mode_t& rotation_accumulation_mode);
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typedef enum
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{
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KRENGINE_ANIMATION_SCALE_ACCUMULATION_MULTIPLY,
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KRENGINE_ANIMATION_SCALE_ACCUMULATION_ADDITIVE
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} scale_accumulation_mode_t;
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scale_accumulation_mode_t getScaleAccumulationMode() const;
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void setScaleAccumulationMode(const scale_accumulation_mode_t& scale_accumulation_mode);
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void addAttribute(KRAnimationAttribute* attribute);
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std::vector<KRAnimationAttribute*>& getAttributes();
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private:
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std::string m_name;
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float m_weight;
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blend_mode_t m_blend_mode;
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rotation_accumulation_mode_t m_rotation_accumulation_mode;
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scale_accumulation_mode_t m_scale_accumulation_mode;
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std::vector<KRAnimationAttribute*> m_attributes;
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};
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