151 lines
5.2 KiB
C++
Executable File
151 lines
5.2 KiB
C++
Executable File
//
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// KRTextureAnimated.cpp
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// KREngine
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//
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// Copyright 2012 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "KREngine-common.h"
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#include "KRTextureAnimated.h"
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#include "KRTexture2D.h"
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#include "KRContext.h"
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KRTextureAnimated::KRTextureAnimated(KRContext &context, std::string name) : KRTexture(context, name)
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{
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// Format of name:
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// animate:texturebasename,xx,yy
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// Where - texturebasename is a prefix for the other textures
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// - xx is the number of frames
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// - yy is the framerate
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// TODO - Add error handling for mal-formatted animated texture formats
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int first_comma_pos = name.find(",");
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int second_comma_pos = name.find(",", first_comma_pos + 1);
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m_texture_base_name = name.substr(8, first_comma_pos - 8);
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m_frame_count = atoi(name.substr(first_comma_pos+1, second_comma_pos - first_comma_pos -1).c_str());
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m_frame_rate = atof(name.substr(second_comma_pos+1).c_str());
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m_max_lod_max_dim = 2048;
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m_min_lod_max_dim = 64;
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for(int i=0; i<m_frame_count; i++) {
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KRTexture2D *frame_texture = textureForFrame(i);
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if(frame_texture) {
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if(frame_texture->getMaxMipMap() < m_max_lod_max_dim) m_max_lod_max_dim = frame_texture->getMaxMipMap();
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if(frame_texture->getMinMipMap() > m_min_lod_max_dim) m_min_lod_max_dim = frame_texture->getMinMipMap();
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}
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}
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}
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std::string KRTextureAnimated::textureNameForFrame(int frame)
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{
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char szFrameNumber[10];
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sprintf(szFrameNumber, "%i", frame);
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return m_texture_base_name + szFrameNumber;
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}
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KRTexture2D *KRTextureAnimated::textureForFrame(int frame)
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{
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return (KRTexture2D *)getContext().getTextureManager()->getTexture(textureNameForFrame(frame));
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}
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KRTextureAnimated::~KRTextureAnimated()
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{
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}
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bool KRTextureAnimated::createGLTexture(int lod_max_dim)
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{
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return true;
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}
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long KRTextureAnimated::getMemRequiredForSize(int max_dim)
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{
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return 0; // Memory is allocated by individual frame textures
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}
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void KRTextureAnimated::resetPoolExpiry(float lodCoverage, texture_usage_t textureUsage)
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{
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KRTexture::resetPoolExpiry(lodCoverage, textureUsage);
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for(int i=0; i<m_frame_count; i++) {
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KRTexture2D *frame_texture = textureForFrame(i);
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if(frame_texture) {
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frame_texture->resetPoolExpiry(lodCoverage, textureUsage); // Ensure that frames of animated textures do not expire from the texture pool prematurely, as they are referenced indirectly
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}
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}
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}
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void KRTextureAnimated::bind(GLuint texture_unit)
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{
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resetPoolExpiry(0.0f, TEXTURE_USAGE_NONE); // TODO - Need to set parameters here for streaming priority?
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KRTexture::bind(texture_unit);
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int frame_number = (int)floor(fmodf(getContext().getAbsoluteTime() * m_frame_rate,m_frame_count));
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KRTexture2D *frame_texture = textureForFrame(frame_number);
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if(frame_texture) {
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frame_texture->bind(texture_unit);
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}
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}
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long KRTextureAnimated::getReferencedMemSize()
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{
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long referenced_mem = 0;
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for(int i=0; i<m_frame_count; i++) {
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KRTexture2D *frame_texture = textureForFrame(i);
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if(frame_texture) {
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referenced_mem += frame_texture->getMemSize();
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}
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}
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return referenced_mem;
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}
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bool KRTextureAnimated::isAnimated()
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{
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return true;
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}
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std::string KRTextureAnimated::getExtension()
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{
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return ""; // Animated textures are just references; there are no files to output
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}
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bool KRTextureAnimated::save(const std::string &path)
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{
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return true; // Animated textures are just references; there are no files to output
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}
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bool KRTextureAnimated::save(KRDataBlock &data)
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{
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return true; // Animated textures are just references; there are no files to output
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}
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void KRTextureAnimated::resize(int max_dim)
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{
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// Purposely not calling the superclass method
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} |