140 lines
4.3 KiB
C++
Executable File
140 lines
4.3 KiB
C++
Executable File
//
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// KRRenderSettings.h
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// Kraken Engine
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//
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// Copyright 2021 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#ifndef KRRENDERSETTINGS_H
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#define KRRENDERSETTINGS_H
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#include "KREngine-common.h"
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class KRRenderSettings {
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public:
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KRRenderSettings();
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~KRRenderSettings();
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// Overload assignment operator
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KRRenderSettings& operator=(const KRRenderSettings &s);
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const Vector2 &getViewportSize();
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void setViewportSize(const Vector2 &size);
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float getPerspectiveNearZ();
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float getPerspectiveFarZ();
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void setPerspectiveNear(float v);
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void setPerpsectiveFarZ(float v);
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float getLODBias();
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void setLODBias(float v);
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bool bEnablePerPixel;
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bool bEnableDiffuseMap;
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bool bEnableNormalMap;
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bool bEnableSpecMap;
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bool bEnableReflectionMap;
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bool bEnableReflection;
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bool bEnableLightMap;
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bool bDebugPSSM;
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bool bShowShadowBuffer;
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bool bShowOctree;
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bool bShowDeferred;
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bool bEnableAmbient;
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bool bEnableDiffuse;
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bool bEnableSpecular;
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bool bEnableDeferredLighting;
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Vector3 light_intensity;
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Vector3 ambient_intensity;
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float perspective_fov;
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int dof_quality;
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float dof_depth;
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float dof_falloff;
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bool bEnableFlash;
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float flash_intensity;
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float flash_depth;
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float flash_falloff;
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bool bEnableVignette;
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float vignette_radius;
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float vignette_falloff;
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Vector2 m_viewportSize;
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int m_cShadowBuffers;
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std::string m_debug_text;
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bool volumetric_environment_enable;
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int volumetric_environment_downsample;
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float volumetric_environment_max_distance;
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float volumetric_environment_quality;
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float volumetric_environment_intensity;
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float fog_near;
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float fog_far;
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float fog_density;
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Vector3 fog_color;
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int fog_type; // 0 = no fog, 1 = linear, 2 = exponential, 3 = exponential squared
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float dust_particle_intensity;
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bool dust_particle_enable;
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float perspective_nearz;
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float perspective_farz;
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enum debug_display_type{
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KRENGINE_DEBUG_DISPLAY_NONE = 0,
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KRENGINE_DEBUG_DISPLAY_TIME,
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KRENGINE_DEBUG_DISPLAY_MEMORY,
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KRENGINE_DEBUG_DISPLAY_TEXTURES,
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KRENGINE_DEBUG_DISPLAY_DRAW_CALLS,
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KRENGINE_DEBUG_DISPLAY_OCTREE,
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KRENGINE_DEBUG_DISPLAY_COLLIDERS,
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KRENGINE_DEBUG_DISPLAY_BONES,
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KRENGINE_DEBUG_DISPLAY_SIREN_REVERB_ZONES,
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KRENGINE_DEBUG_DISPLAY_SIREN_AMBIENT_ZONES,
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KRENGINE_DEBUG_DISPLAY_NUMBER
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} debug_display;
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bool getEnableRealtimeOcclusion();
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void setEnableRealtimeOcclusion(bool enable);
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bool siren_enable;
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bool siren_enable_reverb;
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bool siren_enable_hrtf;
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float siren_reverb_max_length;
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float max_anisotropy;
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private:
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float m_lodBias;
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bool m_enable_realtime_occlusion;
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};
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#endif
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