Files
kraken/KREngine/KREngine/Classes/KRSkyBox.cpp
kearwood 2fd05171b7 Fixed colour temperature and intensity engine parameters, which were not calculating r,g,b correctly
Refactoring in preparation for LOD and geometric reflections

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40116
2012-10-04 22:29:01 +00:00

164 lines
4.9 KiB
C++

//
// KRSkyBox.cpp
// KREngine
//
// Created by Michael Ilich on 2012-08-23.
// Copyright (c) 2012 Kearwood Software. All rights reserved.
//
#include <iostream>
#include "KRSkyBox.h"
#import "KRShader.h"
#import "KRContext.h"
#import "KRMat4.h"
#import "KRResource.h"
#import "KRContext.h"
#import "KRStockGeometry.h"
KRSkyBox::KRSkyBox(KRScene &scene, std::string name) : KRNode(scene, name)
{
m_frontTexture = "";
m_backTexture = "";
m_topTexture = "";
m_bottomTexture = "";
m_leftTexture = "";
m_rightTexture = "";
m_pFrontTexture = NULL;
m_pBackTexture = NULL;
m_pTopTexture = NULL;
m_pBottomTexture = NULL;
m_pLeftTexture = NULL;
m_pRightTexture = NULL;
}
KRSkyBox::~KRSkyBox()
{
}
std::string KRSkyBox::getElementName() {
return "sky_box";
}
void KRSkyBox::loadXML(tinyxml2::XMLElement *e) {
KRNode::loadXML(e);
const char *szFrontTexture = e->Attribute("front_texture");
if(szFrontTexture) {
m_frontTexture = szFrontTexture;
} else {
m_frontTexture = "";
}
m_pFrontTexture = NULL;
const char *szBackTexture = e->Attribute("back_texture");
if(szBackTexture) {
m_backTexture = szBackTexture;
} else {
m_backTexture = "";
}
m_pBackTexture = NULL;
const char *szTopTexture = e->Attribute("top_texture");
if(szTopTexture) {
m_topTexture = szTopTexture;
} else {
m_topTexture = "";
}
m_pTopTexture = NULL;
const char *szBottomTexture = e->Attribute("bottom_texture");
if(szBottomTexture) {
m_bottomTexture = szBottomTexture;
} else {
m_bottomTexture = "";
}
m_pBottomTexture = NULL;
const char *szLeftTexture = e->Attribute("left_texture");
if(szLeftTexture) {
m_leftTexture = szLeftTexture;
} else {
m_leftTexture = "";
}
m_pLeftTexture = NULL;
const char *szRightTexture = e->Attribute("right_texture");
if(szRightTexture) {
m_rightTexture = szRightTexture;
} else {
m_rightTexture = "";
}
m_pRightTexture = NULL;
}
#if TARGET_OS_IPHONE
void KRSkyBox::render(KRCamera *pCamera, KRContext *pContext, KRMat4 &viewMatrix, KRNode::RenderPass renderPass) {
// KRNode::render(pCamera, pContext, frustrumVolume, viewMatrix, lightDirection, pShadowMatrices, shadowDepthTextures, cShadowBuffers, renderPass);
if(renderPass == KRNode::RENDER_PASS_SKYBOX) {
// Skybox is rendered on the final pass of the deferred renderer
if(m_frontTexture.size() && !m_pFrontTexture) {
m_pFrontTexture = pContext->getTextureManager()->getTexture(m_frontTexture.c_str());
}
if(m_backTexture.size() && !m_pBackTexture) {
m_pBackTexture = pContext->getTextureManager()->getTexture(m_backTexture.c_str());
}
if(m_topTexture.size() && !m_pTopTexture) {
m_pTopTexture = pContext->getTextureManager()->getTexture(m_topTexture.c_str());
}
if(m_bottomTexture.size() && !m_pBottomTexture) {
m_pBottomTexture = pContext->getTextureManager()->getTexture(m_bottomTexture.c_str());
}
if(m_leftTexture.size() && !m_pLeftTexture) {
m_pLeftTexture = pContext->getTextureManager()->getTexture(m_leftTexture.c_str());
}
if(m_rightTexture.size() && !m_pRightTexture) {
m_pRightTexture = pContext->getTextureManager()->getTexture(m_rightTexture.c_str());
}
KRMat4 projectionMatrix = pCamera->getProjectionMatrix();
KRMat4 mvpmatrix = m_modelMatrix * viewMatrix * projectionMatrix;
KRMat4 matModelToView = viewMatrix * m_modelMatrix;
matModelToView.transpose();
matModelToView.invert();
// KRShader *pShader = pContext->getShaderManager()->getShader("sky_box", pCamera, false, false, false, 0, false, false, false, false, false, false, false, false, renderPass);
// pShader->bind(pCamera, matModelToView, mvpmatrix, NULL, NULL, NULL, 0, renderPass);
m_pContext->getTextureManager()->selectTexture(0, m_pFrontTexture, 2048);
m_pContext->getTextureManager()->selectTexture(1, m_pBackTexture, 2048);
m_pContext->getTextureManager()->selectTexture(2, m_pTopTexture, 2048);
m_pContext->getTextureManager()->selectTexture(3, m_pBottomTexture, 2048);
m_pContext->getTextureManager()->selectTexture(4, m_pLeftTexture, 2048);
m_pContext->getTextureManager()->selectTexture(5, m_pRightTexture, 2048);
// Disable z-buffer write
GLDEBUG(glDepthMask(GL_FALSE));
// Disable z-buffer test
GLDEBUG(glDisable(GL_DEPTH_TEST));
// Render a full screen quad
m_pContext->getModelManager()->bindVBO((void *)KRENGINE_VBO_2D_SQUARE, KRENGINE_VBO_2D_SQUARE_SIZE, true, false, false, true, false);
GLDEBUG(glDrawArrays(GL_TRIANGLE_STRIP, 0, 4));
}
}
#endif