Files
kraken/KREngine/KREngine/Classes/KRInstance.cpp
kearwood 35df6c2ec5 Refactored, renaming "shadow map" to "light map" to avoid confusion with the shadow volume maps
--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4036
2012-04-12 06:25:44 +00:00

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5.2 KiB
C++

//
// KRInstance.cpp
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include <iostream>
#import "KRInstance.h"
#include <assert.h>
KRInstance::KRInstance(std::string instance_name, std::string model_name, const KRMat4 modelMatrix, std::string light_map) : KRNode(instance_name) {
m_modelMatrix = modelMatrix;
m_lightMap = light_map;
m_pLightMap = NULL;
m_pModel = NULL;
m_model_name = model_name;
}
KRInstance::~KRInstance() {
}
std::string KRInstance::getElementName() {
return "mesh";
}
tinyxml2::XMLElement *KRInstance::saveXML( tinyxml2::XMLNode *parent)
{
tinyxml2::XMLElement *e = KRNode::saveXML(parent);
e->SetAttribute("mesh_name", m_model_name.c_str());
e->SetAttribute("light_map", m_lightMap.c_str());
return e;
}
KRMat4 &KRInstance::getModelMatrix() {
return m_modelMatrix;
}
#if TARGET_OS_IPHONE
void KRInstance::render(KRCamera *pCamera, KRModelManager *pModelManager, KRBoundingVolume &frustrumVolume, KRMaterialManager *pMaterialManager, bool bRenderShadowMap, KRMat4 &viewMatrix, KRVector3 &cameraPosition, KRVector3 &lightDirection, KRMat4 *pShadowMatrices, GLuint *shadowDepthTextures, int cShadowBuffers, KRShaderManager *pShaderManager, KRTextureManager *pTextureManager) {
if(m_pModel == NULL) {
m_pModel = pModelManager->getModel(m_model_name.c_str());
}
if(m_pModel != NULL && (getExtents(pModelManager).test_intersect(frustrumVolume) || bRenderShadowMap)) {
if(m_pLightMap == NULL && m_lightMap.size()) {
m_pLightMap = pTextureManager->getTexture(m_lightMap.c_str());
}
if(cShadowBuffers == 0 && m_pLightMap && pCamera->bEnableLightMap && !bRenderShadowMap) {
int iTextureName = m_pLightMap->getName();
glActiveTexture(GL_TEXTURE3);
glBindTexture(GL_TEXTURE_2D, iTextureName);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0f);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
}
KRMat4 projectionMatrix;
if(!bRenderShadowMap) {
projectionMatrix = pCamera->getProjectionMatrix();
}
KRMat4 mvpmatrix = m_modelMatrix * viewMatrix * projectionMatrix;
// Transform location of camera to object space for calculation of specular halfVec
KRMat4 inverseModelMatrix = m_modelMatrix;
inverseModelMatrix.invert();
KRVector3 cameraPosObject = inverseModelMatrix.dot(cameraPosition);
KRVector3 lightDirObject = inverseModelMatrix.dot(lightDirection);
m_pModel->render(pCamera, pMaterialManager, bRenderShadowMap, mvpmatrix, cameraPosObject, lightDirection, pShadowMatrices, shadowDepthTextures, cShadowBuffers, pShaderManager, pTextureManager, m_pLightMap);
}
KRNode::render(pCamera, pModelManager, frustrumVolume, pMaterialManager, bRenderShadowMap, viewMatrix, cameraPosition, lightDirection, pShadowMatrices, shadowDepthTextures, cShadowBuffers, pShaderManager, pTextureManager);
}
#endif
void KRInstance::calcExtents(KRModelManager *pModelManager) {
KRNode::calcExtents(pModelManager);
if(m_pModel == NULL) {
m_pModel = pModelManager->getModel(m_model_name.c_str());
}
assert(m_pModel != NULL);
KRMesh *pMesh = m_pModel->getMesh();
KRBoundingVolume mesh_bounds = KRBoundingVolume(KRVector3(pMesh->getMinX(), pMesh->getMinY(), pMesh->getMinZ()), KRVector3(pMesh->getMaxX(), pMesh->getMaxY(), pMesh->getMaxZ()), m_modelMatrix);
if(m_pExtents) {
*m_pExtents = m_pExtents->get_union(mesh_bounds);
} else {
m_pExtents = new KRBoundingVolume(mesh_bounds);
}
}