Files
kraken/KREngine/kraken/KRAudioManager.h

151 lines
5.2 KiB
C++

//
// FileManager.h
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#ifndef KRAUDIO_MANAGER_H
#define KRAUDIO_MANAGER_H
#include "KREngine-common.h"
#include "KRAudioSample.h"
#include "KRContextObject.h"
#include "KRDataBlock.h"
#include "KRMat4.h"
#include "KRAudioSource.h"
const int KRENGINE_AUDIO_MAX_POOL_SIZE = 32;
const int KRENGINE_AUDIO_MAX_BUFFER_SIZE = 64*1024;
const int KRENGINE_AUDIO_BUFFERS_PER_SOURCE = 3;
const int KRENGINE_FILTER_LENGTH = 128; // Size for FFT's used in HRTF convolution
const int KRENGINE_FILTER_LOG2 = 7; // 2 ^ 7 = 128
const int KRENGINE_REVERB_MAX_SAMPLES = 435200; // At least 10s reverb impulse response length, divisible by KRENGINE_REVERB_FILTER_LENGTH
const int KRENGINE_MAX_REVERB_IMPULSE_MIX = 16; // Maximum number of impulse response filters that can be mixed simultaneously
const int KRENGINE_MAX_OUTPUT_CHANNELS = 2;
class KRAudioManager : public KRContextObject {
public:
KRAudioManager(KRContext &context);
virtual ~KRAudioManager();
void add(KRAudioSample *Sound);
KRAudioSample *load(const std::string &name, const std::string &extension, KRDataBlock *data);
KRAudioSample *get(const std::string &name);
void setViewMatrix(const KRMat4 &viewMatrix);
void makeCurrentContext();
KRDataBlock *getBufferData(int size);
void recycleBufferData(KRDataBlock *data);
enum audio_engine_t {
KRAKEN_AUDIO_NONE,
KRAKEN_AUDIO_OPENAL,
KRAKEN_AUDIO_SIREN
};
audio_engine_t getAudioEngine();
void activateAudioSource(KRAudioSource *audioSource);
void deactivateAudioSource(KRAudioSource *audioSource);
__int64_t getAudioFrame();
KRAudioBuffer *getBuffer(KRAudioSample &audio_sample, int buffer_index);
float getGlobalReverbSendLevel();
void setGlobalReverbSendLevel(float send_level);
private:
float m_global_reverb_send_level;
KRVector3 m_listener_position;
KRVector3 m_listener_forward;
KRVector3 m_listener_up;
map<std::string, KRAudioSample *> m_sounds;
std::vector<KRDataBlock *> m_bufferPoolIdle;
std::vector<KRAudioBuffer *> m_bufferCache;
std::set<KRAudioSource *> m_activeAudioSources;
void initAudio();
void initOpenAL();
void initSiren();
void cleanupAudio();
void cleanupOpenAL();
void cleanupSiren();
audio_engine_t m_audio_engine;
// OpenAL Handles
ALCcontext* m_alContext;
ALCdevice* m_alDevice;
// Siren Handles
AUGraph m_auGraph;
AudioUnit m_auMixer;
static OSStatus renderInput(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData);
void renderAudio(UInt32 inNumberFrames, AudioBufferList *ioData);
__int64_t m_audio_frame; // Number of audio frames processed since the start of the application
float *m_reverb_input_samples; // Circular-buffered reverb input, single channel
int m_reverb_input_next_sample; // Pointer to next sample in reverb buffer
KRAudioSample *m_reverb_impulse_responses[KRENGINE_MAX_REVERB_IMPULSE_MIX];
float m_reverb_impulse_responses_weight[KRENGINE_MAX_REVERB_IMPULSE_MIX];
float *m_output_accumulation; // Interleaved output accumulation buffer
int m_output_accumulation_block_start;
int m_output_sample;
FFTSetup m_fft_setup;
float *getBlockAddress(int block_offset);
void renderBlock();
void renderReverb();
void renderHRTF();
void renderITD();
void renderReverbImpulseResponse(KRAudioSample *impulse_response, int impulse_response_block);
};
#endif /* defined(KRAUDIO_MANAGER_H) */