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kraken/kraken/KRScene.h
2021-08-16 16:35:36 -07:00

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//
// KRScene.h
// Kraken Engine
//
// Copyright 2021 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#ifndef KRSCENE_H
#define KRSCENE_H
#include "KREngine-common.h"
#include "KRModel.h"
#include "KRMesh.h"
#include "KRCamera.h"
#include "KRMeshManager.h"
#include "KRNode.h"
#include "KRLocator.h"
#include "KRAmbientZone.h"
#include "KRReverbZone.h"
#include "KROctree.h"
class KRModel;
class KRLight;
using std::vector;
class KRScene : public KRResource {
public:
KRScene(KRContext &context, std::string name);
virtual ~KRScene();
virtual std::string getExtension();
virtual bool save(KRDataBlock &data);
static KRScene *Load(KRContext &context, const std::string &name, KRDataBlock *data);
KRNode *getRootNode();
KRLight *getFirstLight();
kraken_stream_level getStreamLevel();
bool lineCast(const Vector3 &v0, const Vector3 &v1, HitInfo &hitinfo, unsigned int layer_mask);
bool rayCast(const Vector3 &v0, const Vector3 &dir, HitInfo &hitinfo, unsigned int layer_mask);
bool sphereCast(const Vector3 &v0, const Vector3 &v1, float radius, HitInfo &hitinfo, unsigned int layer_mask);
void renderFrame(GLint defaultFBO, float deltaTime, int width, int height);
void render(KRCamera *pCamera, unordered_map<AABB, int> &visibleBounds, const KRViewport &viewport, KRNode::RenderPass renderPass, bool new_frame);
void render(KROctreeNode *pOctreeNode, unordered_map<AABB, int> &visibleBounds, KRCamera *pCamera, std::vector<KRPointLight *> &point_lights, std::vector<KRDirectionalLight *> &directional_lights, std::vector<KRSpotLight *>&spot_lights, const KRViewport &viewport, KRNode::RenderPass renderPass, std::vector<KROctreeNode *> &remainingOctrees, std::vector<KROctreeNode *> &remainingOctreesTestResults, std::vector<KROctreeNode *> &remainingOctreesTestResultsOnly, bool bOcclusionResultsPass, bool bOcclusionTestResultsOnly);
void updateOctree(const KRViewport &viewport);
void buildOctreeForTheFirstTime();
void notify_sceneGraphCreate(KRNode *pNode);
void notify_sceneGraphDelete(KRNode *pNode);
void notify_sceneGraphModify(KRNode *pNode);
void physicsUpdate(float deltaTime);
void addDefaultLights();
AABB getRootOctreeBounds();
std::set<KRAmbientZone *> &getAmbientZones();
std::set<KRReverbZone *> &getReverbZones();
std::set<KRLocator *> &getLocators();
std::set<KRLight *> &getLights();
private:
KRNode *m_pRootNode;
KRLight *m_pFirstLight;
std::set<KRNode *> m_newNodes;
std::set<KRNode *> m_modifiedNodes;
std::set<KRNode *> m_physicsNodes;
std::set<KRAmbientZone *> m_ambientZoneNodes;
std::set<KRReverbZone *> m_reverbZoneNodes;
std::set<KRLocator *> m_locatorNodes;
std::set<KRLight *> m_lights;
KROctree m_nodeTree;
public:
template <class T> T *find()
{
if(m_pRootNode) return m_pRootNode->find<T>();
return NULL;
}
template <class T> T *find(const std::string &name)
{
if(m_pRootNode) return m_pRootNode->find<T>(name);
return NULL;
}
};
#endif