Updated header copyright dates Further refactoring to prepare for FBX file compatibility --HG-- extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4010
78 lines
2.5 KiB
Objective-C
78 lines
2.5 KiB
Objective-C
//
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// KRObjViewViewController.h
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// KRObjView
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//
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// Copyright 2012 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#import <UIKit/UIKit.h>
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#import "KRObjViewGLView.h"
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#import <KREngine.h>
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#import <KRVector3.h>
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#import <KRScene.h>
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@interface KRObjViewViewController : UIViewController {
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CALayer *overlayLayer;
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KRObjViewGLView *glView;
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float heading;
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Vector3 camera_position;
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double camera_pitch;
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double camera_yaw;
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double leftStickStartX;
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double leftStickStartY;
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double rightStickStartX;
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double rightStickStartY;
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double leftStickDeltaX;
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double leftStickDeltaY;
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double rightStickDeltaX;
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double rightStickDeltaY;
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double dLeftSlider;
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double dRightSlider;
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bool bUpdateParam;
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bool bLoadedTestInstances;
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int cParamDisplayFrames;
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id displayLink;
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}
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@property (nonatomic, retain) IBOutlet CALayer *overlayLayer;
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@property (readonly) KRObjViewGLView *glView;
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// OpenGL ES 2.0 setup methods
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- (void)drawView:(id)sender;
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@end
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