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kraken/kraken/KRRenderGraph.h
2025-08-31 14:11:20 -07:00

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//
// KRRenderGraph.h
// Kraken Engine
//
// Copyright 2025 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#pragma once
#include "KREngine-common.h"
#include "KRContextObject.h"
#include "KRRenderPass.h"
class KRRenderPass;
class KRSurface;
class KRDevice;
struct RenderPassInfo;
enum RenderPassType : uint8_t;
#define RENDER_PASS_ATTACHMENT_NAME_LENGTH 64
class KRRenderGraph : public KRContextObject
{
public:
KRRenderGraph(KRContext& context);
~KRRenderGraph();
int addAttachment(const char* name, VkFormat format);
void addRenderPass(KRDevice& device, const RenderPassInfo& info);
KRRenderPass* getRenderPass(RenderPassType type);
KRRenderPass* getFinalRenderPass();
void render(VkCommandBuffer &commandBuffer, KRSurface& surface, KRCamera* camera);
void destroy(KRDevice& device);
private:
struct AttachmentInfo
{
char name[RENDER_PASS_ATTACHMENT_NAME_LENGTH];
VkFormat format;
};
std::vector<AttachmentInfo> m_attachments;
std::vector<KRRenderPass*> m_renderPasses;
};