51 lines
1.5 KiB
C++
51 lines
1.5 KiB
C++
#include "KREngine-common.h"
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#include "KRHelpers.h"
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namespace kraken {
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void SetUniform(GLint location, const Vector2 &v)
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{
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if (location != -1) GLDEBUG(glUniform2f(location, v.x, v.y));
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}
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void SetUniform(GLint location, const Vector3 &v)
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{
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if (location != -1) GLDEBUG(glUniform3f(location, v.x, v.y, v.z));
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}
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void SetUniform(GLint location, const Vector4 &v)
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{
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if (location != -1) GLDEBUG(glUniform4f(location, v.x, v.y, v.z, v.w));
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}
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void SetUniform(GLint location, const Matrix4 &v)
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{
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if (location != -1) GLDEBUG(glUniformMatrix4fv(location, 1, GL_FALSE, v.c));
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}
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void setXMLAttribute(const std::string &base_name, tinyxml2::XMLElement *e, const Vector3 &value, const Vector3 &default_value)
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{
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// TODO - Increase number of digits after the decimal in floating point format (6 -> 12?)
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// FINDME, TODO - This needs optimization...
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if (value != default_value) {
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e->SetAttribute((base_name + "_x").c_str(), value.x);
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e->SetAttribute((base_name + "_y").c_str(), value.y);
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e->SetAttribute((base_name + "_z").c_str(), value.z);
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}
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}
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const Vector3 getXMLAttribute(const std::string &base_name, tinyxml2::XMLElement *e, const Vector3 &default_value)
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{
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Vector3 value;
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if (e->QueryFloatAttribute((base_name + "_x").c_str(), &value.x) == tinyxml2::XML_SUCCESS
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&& e->QueryFloatAttribute((base_name + "_y").c_str(), &value.y) == tinyxml2::XML_SUCCESS
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&& e->QueryFloatAttribute((base_name + "_z").c_str(), &value.z) == tinyxml2::XML_SUCCESS) {
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return value;
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} else {
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return default_value;
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}
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}
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} // namespace kraken
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