41 lines
1.0 KiB
C++
Executable File
41 lines
1.0 KiB
C++
Executable File
//
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// KRSprite.h
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// KREngine
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//
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// Created by Kearwood Gilbert on 12-04-05.
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// Copyright (c) 2012 Kearwood Software. All rights reserved.
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//
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#ifndef KRSPRITE_H
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#define KRSPRITE_H
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#include "KRResource.h"
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#include "KRNode.h"
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#include "KRTexture.h"
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class KRSprite : public KRNode {
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public:
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KRSprite(KRScene &scene, std::string name);
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virtual ~KRSprite();
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virtual std::string getElementName();
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virtual tinyxml2::XMLElement *saveXML( tinyxml2::XMLNode *parent);
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virtual void loadXML(tinyxml2::XMLElement *e);
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void setSpriteTexture(std::string sprite_texture);
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void setSpriteAlpha(float alpha);
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float getSpriteAlpha() const;
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virtual void render(KRCamera *pCamera, std::vector<KRPointLight *> &point_lights, std::vector<KRDirectionalLight *> &directional_lights, std::vector<KRSpotLight *>&spot_lights, const KRViewport &viewport, KRNode::RenderPass renderPass);
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virtual AABB getBounds();
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protected:
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std::string m_spriteTexture;
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KRTexture *m_pSpriteTexture;
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float m_spriteAlpha;
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};
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#endif
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