Files
kraken/KREngine/KREngine/Classes/KRQuaternion.h
kearwood 1f00f86225 Added rotationMatrix method to KRQuaternion
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extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40114
2012-10-03 21:00:05 +00:00

84 lines
3.1 KiB
Objective-C

//
// KRQuaternion.h
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#ifndef KRQUATERNION
#define KRQUATERNION
#include <math.h>
#import "KREngine-common.h"
#import "KRMat4.h"
class KRVector3;
class KRQuaternion {
public:
KRQuaternion();
KRQuaternion(float w, float x, float y, float z);
KRQuaternion(const KRQuaternion& p);
KRQuaternion(const KRVector3 &euler);
~KRQuaternion();
KRQuaternion& operator =( const KRQuaternion& p );
KRQuaternion operator +(const KRQuaternion &v) const;
KRQuaternion operator -(const KRQuaternion &v) const;
KRQuaternion operator +() const;
KRQuaternion operator -() const;
KRQuaternion operator *(const KRQuaternion &v);
KRQuaternion operator *(float num) const;
KRQuaternion operator /(float num) const;
KRQuaternion& operator +=(const KRQuaternion& v);
KRQuaternion& operator -=(const KRQuaternion& v);
KRQuaternion& operator *=(const KRQuaternion& v);
KRQuaternion& operator *=(const float& v);
KRQuaternion& operator /=(const float& v);
friend bool operator ==(KRVector3 &v1, KRVector3 &v2);
friend bool operator !=(KRVector3 &v1, KRVector3 &v2);
float& operator [](unsigned i);
float operator [](unsigned i) const;
void setEuler(const KRVector3 &euler);
KRVector3 euler() const;
KRMat4 rotationMatrix() const;
void normalize();
static KRQuaternion Normalize(const KRQuaternion &v1);
void conjugate();
static KRQuaternion Conjugate(const KRQuaternion &v1);
private:
float m_val[4];
};
#endif