Files
kraken/KREngine/KREngine/Classes/KRScene.h
kearwood 5728b5b000 More optimizations to reduce CPU utilization.
Fixed bug that caused cube maps to prematurely expire from the texture pool.

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40161
2012-11-17 07:57:28 +00:00

101 lines
3.4 KiB
Objective-C

//
// KRScene.h
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#ifndef KRSCENE_H
#define KRSCENE_H
#import "KREngine-common.h"
#import <vector>
#import "KRInstance.h"
#import "KRMat4.h"
#import "KRModel.h"
#import "KRCamera.h"
#import "KRModelManager.h"
#import "KRNode.h"
#import "KROctree.h"
class KRInstance;
class KRLight;
using std::vector;
class KRScene : public KRResource {
public:
KRScene(KRContext &context, std::string name);
virtual ~KRScene();
virtual std::string getExtension();
virtual bool save(const std::string& path);
static KRScene *Load(KRContext &context, const std::string &name, KRDataBlock *data);
KRNode *getRootNode();
KRLight *getFirstLight();
#if TARGET_OS_IPHONE
void render(KRCamera *pCamera, std::map<KRAABB, int> &visibleBounds, const KRViewport &viewport, KRNode::RenderPass renderPass, bool new_frame);
void render(KROctreeNode *pOctreeNode, std::map<KRAABB, int> &visibleBounds, KRCamera *pCamera, std::vector<KRLight *> lights, const KRViewport &viewport, KRNode::RenderPass renderPass, std::vector<KROctreeNode *> &remainingOctrees, std::vector<KROctreeNode *> &remainingOctreesTestResults, std::vector<KROctreeNode *> &remainingOctreesTestResultsOnly, bool bOcclusionResultsPass, bool bOcclusionTestResultsOnly);
#endif
void notify_sceneGraphCreate(KRNode *pNode);
void notify_sceneGraphDelete(KRNode *pNode);
void notify_sceneGraphModify(KRNode *pNode);
void physicsUpdate(float deltaTime);
void addDefaultLights();
private:
KRLight *findFirstLight(KRNode &node);
KRNode *m_pRootNode;
KRLight *m_pFirstLight;
std::set<KRNode *> m_newNodes;
std::set<KRNode *> m_modifiedNodes;
std::set<KRNode *> m_physicsNodes;
KROctree m_nodeTree;
void updateOctree();
std::string m_skyBoxName;
};
#endif