Files
kraken/KREngine/KREngine/Classes/KRContext.cpp
kearwood 63fb848da5 Implemented global dynamic texture LOD selection to constrain texture memory usage within bounds
--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40108
2012-09-26 20:07:48 +00:00

121 lines
3.4 KiB
C++

//
// KRContext.cpp
// KREngine
//
// Created by Kearwood Gilbert on 12-04-12.
// Copyright (c) 2012 Kearwood Software. All rights reserved.
//
#include <iostream>
#include "KRContext.h"
#include "KRCamera.h"
KRContext::KRContext() {
m_pBundleManager = new KRBundleManager(*this);
m_pShaderManager = new KRShaderManager(*this);
m_pTextureManager = new KRTextureManager(*this);
m_pMaterialManager = new KRMaterialManager(*this, m_pTextureManager, m_pShaderManager);
m_pModelManager = new KRModelManager(*this);
m_pSceneManager = new KRSceneManager(*this);
}
KRContext::~KRContext() {
if(m_pSceneManager) {
delete m_pSceneManager;
m_pSceneManager = NULL;
}
if(m_pModelManager) {
delete m_pModelManager;
m_pModelManager = NULL;
}
if(m_pTextureManager) {
delete m_pTextureManager;
m_pTextureManager = NULL;
}
if(m_pMaterialManager) {
delete m_pMaterialManager;
m_pMaterialManager = NULL;
}
if(m_pShaderManager) {
delete m_pShaderManager;
m_pShaderManager = NULL;
}
// The bundles must be destroyed last, as the other objects may be using mmap'ed data from bundles
if(m_pBundleManager) {
delete m_pBundleManager;
m_pBundleManager = NULL;
}
}
KRBundleManager *KRContext::getBundleManager() {
return m_pBundleManager;
}
KRSceneManager *KRContext::getSceneManager() {
return m_pSceneManager;
}
KRTextureManager *KRContext::getTextureManager() {
return m_pTextureManager;
}
KRMaterialManager *KRContext::getMaterialManager() {
return m_pMaterialManager;
}
KRShaderManager *KRContext::getShaderManager() {
return m_pShaderManager;
}
KRModelManager *KRContext::getModelManager() {
return m_pModelManager;
}
void KRContext::loadResource(const std::string &file_name, KRDataBlock *data) {
std::string name = KRResource::GetFileBase(file_name);
std::string extension = KRResource::GetFileExtension(file_name);
//fprintf(stderr, "KRContext::loadResource - Loading: %s\n", file_name.c_str());
if(extension.compare("krbundle") == 0) {
m_pBundleManager->loadBundle(name.c_str(), data);
} else if(extension.compare("krobject") == 0) {
m_pModelManager->loadModel(name.c_str(), data);
} else if(extension.compare("krscene") == 0) {
m_pSceneManager->loadScene(name.c_str(), data);
#if TARGET_OS_IPHONE
} else if(extension.compare("pvr") == 0) {
m_pTextureManager->loadTexture(name.c_str(), data);
#endif
} else if(extension.compare("vsh") == 0) {
m_pShaderManager->loadVertexShader(name.c_str(), data);
} else if(extension.compare("fsh") == 0) {
m_pShaderManager->loadFragmentShader(name.c_str(), data);
} else if(extension.compare("mtl") == 0) {
m_pMaterialManager->load(name.c_str(), data);
} else {
fprintf(stderr, "KRContext::loadResource - Unknown resource file type: %s\n", file_name.c_str());
delete data;
}
}
void KRContext::loadResource(std::string path) {
KRDataBlock *data = new KRDataBlock();
if(data->load(path)) {
loadResource(path, data);
} else {
delete data;
}
}
void KRContext::rotateBuffers(bool new_frame) {
//fprintf(stderr, "Rotating Buffers...\n");
GLDEBUG(glFinish());
m_pModelManager->rotateBuffers(new_frame);
m_pTextureManager->rotateBuffers(new_frame);
}