Logo
Explore Help
Sign In
kraken_engine/kraken
1
0
Fork 0
You've already forked kraken
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
763e8b8fe7138d4fcc8e58b4032f303d64f18686
kraken/KREngine
History
kearwood 763e8b8fe7 Fixed bug causing incorrect specular value to be assigned to a material when a mesh is rendered using the same shader as the previously rendered material.
--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4095
2012-09-11 08:50:25 +00:00
..
KREngine
Fixed bug causing incorrect specular value to be assigned to a material when a mesh is rendered using the same shader as the previously rendered material.
2012-09-11 08:50:25 +00:00
krengine_osx
Created target for KREngine to compile as a framework for OSX.
2012-03-15 22:34:08 +00:00
KREngine.xcodeproj
Point lights no longer disappear when the camera is too close (within their sphere of influence)
2012-09-11 06:45:02 +00:00
Powered by Gitea Version: 1.25.3 Page: 44ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API