Files
kraken/KREngine/KREngine/Classes/KRModelManager.cpp
kearwood 7f7651efbd Completed implementation of Model LOD system
--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40117
2012-10-05 02:23:00 +00:00

264 lines
10 KiB
C++

//
// KRModelManager.cpp
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "KRModelManager.h"
#include <assert.h>
#import "KRModel.h"
KRModelManager::KRModelManager(KRContext &context) : KRContextObject(context) {
m_currentVBO.handle = 0;
m_currentVBO.data = NULL;
m_vboMemUsed = 0;
m_bVBOAttribEnabled_Vertex = false;
m_bVBOAttribEnabled_Normal = false;
m_bVBOAttribEnabled_Tangent = false;
m_bVBOAttribEnabled_UVA = false;
m_bVBOAttribEnabled_UVB = false;
}
KRModelManager::~KRModelManager() {
for(std::multimap<std::string, KRModel *>::iterator itr = m_models.begin(); itr != m_models.end(); ++itr){
delete (*itr).second;
}
m_models.empty();
}
KRModel *KRModelManager::loadModel(const char *szName, KRDataBlock *pData) {
std::string lowerName = szName;
std::transform(lowerName.begin(), lowerName.end(),
lowerName.begin(), ::tolower);
KRModel *pModel = new KRModel(*m_pContext, lowerName, pData);
m_models.insert(std::pair<std::string, KRModel *>(pModel->getName(), pModel));
return pModel;
}
std::vector<KRModel *> KRModelManager::getModel(const char *szName) {
std::string lowerName = szName;
std::transform(lowerName.begin(), lowerName.end(),
lowerName.begin(), ::tolower);
std::vector<KRModel *> matching_models;
std::pair<std::multimap<std::string, KRModel *>::iterator, std::multimap<std::string, KRModel *>::iterator> range = m_models.equal_range(lowerName);
for(std::multimap<std::string, KRModel *>::iterator itr_match = range.first; itr_match != range.second; itr_match++) {
matching_models.push_back(itr_match->second);
}
std::sort(matching_models.begin(), matching_models.end(), KRModel::lod_sort_predicate);
if(matching_models.size() == 0) {
fprintf(stderr, "ERROR: Model not found: %s\n", lowerName.c_str());
}
return matching_models;
}
KRModel *KRModelManager::getFirstModel() {
static std::map<std::string, KRModel *>::iterator model_itr = m_models.begin();
return (*model_itr).second;
}
std::multimap<std::string, KRModel *> KRModelManager::getModels() {
return m_models;
}
void KRModelManager::unbindVBO() {
if(m_currentVBO.data != NULL) {
GLDEBUG(glBindBuffer(GL_ARRAY_BUFFER, 0));
m_currentVBO.size = 0;
m_currentVBO.data = NULL;
m_currentVBO.handle = -1;
}
}
void KRModelManager::bindVBO(GLvoid *data, GLsizeiptr size, bool enable_vertex, bool enable_normal, bool enable_tangent, bool enable_uva, bool enable_uvb) {
if(m_currentVBO.data != data || m_currentVBO.size != size) {
if(m_vbosActive.find(data) != m_vbosActive.end()) {
m_currentVBO = m_vbosActive[data];
GLDEBUG(glBindBuffer(GL_ARRAY_BUFFER, m_currentVBO.handle));
} else if(m_vbosPool.find(data) != m_vbosPool.end()) {
m_currentVBO = m_vbosPool[data];
m_vbosPool.erase(data);
m_vbosActive[data] = m_currentVBO;
GLDEBUG(glBindBuffer(GL_ARRAY_BUFFER, m_currentVBO.handle));
} else {
m_vboMemUsed += size;
while(m_vbosPool.size() + m_vbosActive.size() >= KRENGINE_MAX_VBO_HANDLES || m_vboMemUsed >= KRENGINE_MAX_VBO_MEM) {
if(m_vbosPool.empty()) {
fprintf(stderr, "flushBuffers due to VBO exhaustion...\n");
m_pContext->rotateBuffers(false);
}
std::map<GLvoid *, vbo_info_type>::iterator first_itr = m_vbosPool.begin();
vbo_info_type firstVBO = first_itr->second;
GLDEBUG(glDeleteBuffers(1, &firstVBO.handle));
m_vboMemUsed -= firstVBO.size;
m_vbosPool.erase(first_itr);
fprintf(stderr, "VBO Swapping...\n");
}
m_currentVBO.handle = -1;
GLDEBUG(glGenBuffers(1, &m_currentVBO.handle));
GLDEBUG(glBindBuffer(GL_ARRAY_BUFFER, m_currentVBO.handle));
GLDEBUG(glBufferData(GL_ARRAY_BUFFER, size, data, GL_STATIC_DRAW));
//fprintf(stderr, "glBufferData(GL_ARRAY_BUFFER, %ld, data, GL_STATIC_DRAW)\n", size);
m_currentVBO.size = size;
m_currentVBO.data = data;
m_vbosActive[data] = m_currentVBO;
}
configureAttribs(enable_vertex, enable_normal, enable_tangent, enable_uva, enable_uvb);
}
// fprintf(stderr, "VBO Mem: %i Kbyte Texture Mem: %i Kbyte\n", (int)m_pContext->getModelManager()->getMemUsed() / 1024, (int)m_pContext->getTextureManager()->getMemUsed() / 1024);
}
void KRModelManager::configureAttribs(bool enable_vertex, bool enable_normal, bool enable_tangent, bool enable_uva, bool enable_uvb)
{
bool reconfigured = false;
if(m_bVBOAttribEnabled_Vertex != enable_vertex) {
if(enable_vertex) {
GLDEBUG(glEnableVertexAttribArray(KRShader::KRENGINE_ATTRIB_VERTEX));
} else {
GLDEBUG(glDisableVertexAttribArray(KRShader::KRENGINE_ATTRIB_VERTEX));
}
m_bVBOAttribEnabled_Vertex = enable_vertex;
reconfigured = true;
}
if(m_bVBOAttribEnabled_Normal != enable_normal) {
if(enable_normal) {
GLDEBUG(glEnableVertexAttribArray(KRShader::KRENGINE_ATTRIB_NORMAL));
} else {
GLDEBUG(glDisableVertexAttribArray(KRShader::KRENGINE_ATTRIB_NORMAL));
}
m_bVBOAttribEnabled_Normal = enable_normal;
reconfigured = true;
}
if(m_bVBOAttribEnabled_Tangent != enable_tangent) {
if(enable_tangent) {
GLDEBUG(glEnableVertexAttribArray(KRShader::KRENGINE_ATTRIB_TANGENT));
} else {
GLDEBUG(glDisableVertexAttribArray(KRShader::KRENGINE_ATTRIB_TANGENT));
}
m_bVBOAttribEnabled_Tangent = enable_tangent;
reconfigured = true;
}
if(m_bVBOAttribEnabled_UVA != enable_uva) {
if(enable_uva) {
GLDEBUG(glEnableVertexAttribArray(KRShader::KRENGINE_ATTRIB_TEXUVA));
} else {
GLDEBUG(glDisableVertexAttribArray(KRShader::KRENGINE_ATTRIB_TEXUVA));
}
m_bVBOAttribEnabled_UVA = enable_uva;
reconfigured = true;
}
if(m_bVBOAttribEnabled_UVB != enable_uvb) {
if(enable_uvb) {
GLDEBUG(glEnableVertexAttribArray(KRShader::KRENGINE_ATTRIB_TEXUVB));
} else {
GLDEBUG(glDisableVertexAttribArray(KRShader::KRENGINE_ATTRIB_TEXUVB));
}
m_bVBOAttribEnabled_UVB = enable_uvb;
reconfigured = true;
}
if(reconfigured || true) {
int data_size = 0;
if(enable_vertex) {
data_size += sizeof(KRModel::KRVector3D);
}
if(enable_normal) {
data_size += sizeof(KRModel::KRVector3D);
}
if(enable_tangent) {
data_size += sizeof(KRModel::KRVector3D);
}
if(enable_uva) {
data_size += sizeof(KRModel::TexCoord);
}
if(enable_uvb) {
data_size += sizeof(KRModel::TexCoord);
}
int offset = 0;
if(enable_vertex) {
GLDEBUG(glVertexAttribPointer(KRShader::KRENGINE_ATTRIB_VERTEX, 3, GL_FLOAT, 0, data_size, BUFFER_OFFSET(offset)));
offset += sizeof(KRModel::KRVector3D);
}
if(enable_normal) {
GLDEBUG(glVertexAttribPointer(KRShader::KRENGINE_ATTRIB_NORMAL, 3, GL_FLOAT, 0, data_size, BUFFER_OFFSET(offset)));
offset += sizeof(KRModel::KRVector3D);
}
if(enable_tangent) {
GLDEBUG(glVertexAttribPointer(KRShader::KRENGINE_ATTRIB_TANGENT, 3, GL_FLOAT, 0, data_size, BUFFER_OFFSET(offset)));
offset += sizeof(KRModel::KRVector3D);
}
if(enable_uva) {
GLDEBUG(glVertexAttribPointer(KRShader::KRENGINE_ATTRIB_TEXUVA, 2, GL_FLOAT, 0, data_size, BUFFER_OFFSET(offset)));
offset += sizeof(KRModel::TexCoord);
}
if(enable_uvb) {
GLDEBUG(glVertexAttribPointer(KRShader::KRENGINE_ATTRIB_TEXUVB, 2, GL_FLOAT, 0, data_size, BUFFER_OFFSET(offset)));
offset += sizeof(KRModel::TexCoord);
}
}
}
long KRModelManager::getMemUsed()
{
return m_vboMemUsed;
}
void KRModelManager::rotateBuffers(bool new_frame)
{
m_vbosPool.insert(m_vbosActive.begin(), m_vbosActive.end());
m_vbosActive.clear();
if(m_currentVBO.data != NULL) {
// Ensure that the currently active VBO does not get flushed to free memory
m_vbosPool.erase(m_currentVBO.data);
m_vbosActive[m_currentVBO.data] = m_currentVBO;
}
}