824 lines
26 KiB
Plaintext
Executable File
824 lines
26 KiB
Plaintext
Executable File
//
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// KREngine.mm
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// KREngine
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//
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// Copyright 2012 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "KREngine-common.h"
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#include "KREngine.h"
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#include "KRVector3.h"
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#include "KRScene.h"
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#include "KRSceneManager.h"
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#include "KRNode.h"
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using namespace std;
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// Temporary wrapper function, until the KREngine class is refactored into the C++ codebase
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void kraken::set_parameter(const std::string ¶meter_name, float parameter_value)
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{
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[[KREngine sharedInstance] setParameterValueWithName: [NSString stringWithUTF8String:parameter_name.c_str()] Value:parameter_value];
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}
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void kraken::set_debug_text(const std::string &print_text)
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{
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[KREngine sharedInstance].settings->m_debug_text = print_text;
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}
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@interface KREngine() {
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KRRenderSettings _settings;
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}
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- (BOOL)loadShaders;
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- (BOOL)loadResource:(NSString *)path;
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@end
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@implementation KREngine
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@synthesize debug_text = _debug_text;
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+ (KREngine *)sharedInstance
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{
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static KREngine *sharedInstance = nil;
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static dispatch_once_t onceToken;
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dispatch_once(&onceToken, ^{
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sharedInstance = [[KREngine alloc] init];
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});
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return sharedInstance;
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}
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- (id)init
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{
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#if TARGET_OS_IPHONE
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mach_port_t host_port = mach_host_self();
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mach_msg_type_number_t host_size = sizeof(vm_statistics_data_t) / sizeof(integer_t);
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vm_size_t pagesize = 0;
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vm_statistics_data_t vm_stat;
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int total_ram = 256 * 1024 * 1024;
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if(host_page_size(host_port, &pagesize) != KERN_SUCCESS) {
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fprintf(stderr, "ERROR: Could not get VM page size.\n");
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} else if(host_statistics(host_port, HOST_VM_INFO, (host_info_t)&vm_stat, &host_size) != KERN_SUCCESS) {
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fprintf(stderr, "ERROR: Could not get VM stats.\n");
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} else {
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total_ram = (vm_stat.wire_count + vm_stat.active_count + vm_stat.inactive_count + vm_stat.free_count) * pagesize;
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}
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KRContext::KRENGINE_MAX_SHADER_HANDLES = 1000;
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KRContext::KRENGINE_MAX_TEXTURE_DIM = 2048;
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KRContext::KRENGINE_MIN_TEXTURE_DIM = 64;
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KRContext::KRENGINE_PRESTREAM_DISTANCE = 1000.0f;
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KRContext::KRENGINE_GPU_MEM_MAX = total_ram * 1 / 8;
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KRContext::KRENGINE_GPU_MEM_TARGET = KRContext::KRENGINE_GPU_MEM_MAX * 3 / 4;
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/*
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BOOL isIpad = UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad;
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BOOL isRetina = [[UIScreen mainScreen] scale] >= 2.0;
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if(isIpad && isRetina) {
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KRContext::KRENGINE_MAX_SHADER_HANDLES = 100;
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KRContext::KRENGINE_GPU_MEM_MAX = 64000000 * 2;
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KRContext::KRENGINE_GPU_MEM_TARGET = 48000000 * 2;
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KRContext::KRENGINE_MAX_TEXTURE_DIM = 2048;
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KRContext::KRENGINE_MIN_TEXTURE_DIM = 64;
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} else {
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KRContext::KRENGINE_MAX_SHADER_HANDLES = 100;
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KRContext::KRENGINE_GPU_MEM_MAX = 64000000;
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KRContext::KRENGINE_GPU_MEM_TARGET = 48000000;
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KRContext::KRENGINE_MAX_TEXTURE_DIM = 2048;
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KRContext::KRENGINE_MIN_TEXTURE_DIM = 64;
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}
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*/
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#else
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KRContext::KRENGINE_MAX_SHADER_HANDLES = 4000;
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KRContext::KRENGINE_GPU_MEM_MAX = 256000000;
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KRContext::KRENGINE_GPU_MEM_TARGET = 192000000;
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KRContext::KRENGINE_MAX_TEXTURE_DIM = 8192;
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KRContext::KRENGINE_MIN_TEXTURE_DIM = 64;
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KRContext::KRENGINE_PRESTREAM_DISTANCE = 1000.0f;
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#endif
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_context = NULL;
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if ((self = [super init])) {
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_context = new KRContext();
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_parameter_names = [@{
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@"camera_fov" : @0,
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@"shadow_quality" : @1,
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@"enable_per_pixel" : @2,
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@"enable_diffuse_map" : @3,
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@"enable_normal_map" : @4,
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@"enable_spec_map" : @5,
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@"enable_reflection_map" : @6,
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@"enable_light_map" : @7,
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@"ambient_temp" : @8,
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@"ambient_intensity" : @9,
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@"sun_temp": @10,
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@"sun_intensity": @11,
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@"dof_quality" : @12,
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@"dof_depth" : @13,
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@"dof_falloff" : @14,
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@"flash_enable" : @15,
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@"flash_intensity" : @16,
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@"flash_depth" : @17,
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@"flash_falloff" : @18,
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@"vignette_enable" : @19,
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@"vignette_radius" : @20,
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@"vignette_falloff" : @21,
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@"debug_shadowmap" : @22,
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@"debug_pssm" : @23,
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@"debug_enable_ambient" : @24,
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@"debug_enable_diffuse" : @25,
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@"debug_enable_specular" : @26,
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@"debug_enable_reflection" : @27,
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@"debug_deferred" : @28,
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@"enable_deferred_lighting" : @29,
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@"near_clip" : @30,
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@"far_clip" : @31,
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@"volumetric_environment_enable" : @32,
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@"volumetric_environment_downsample" : @33,
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@"volumetric_environment_max_distance" : @34,
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@"volumetric_environment_slices" : @35,
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@"volumetric_environment_intensity" : @36,
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@"fog_type": @37,
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@"fog_near": @38,
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@"fog_far": @39,
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@"fog_density": @40,
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@"fog_color_r": @41,
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@"fog_color_g": @42,
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@"fog_color_b": @43,
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@"dust_enable" : @44,
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@"dust_intensity" : @45,
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@"lod_bias" : @46,
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@"enable_realtime_occlusion" : @47,
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@"debug_display" : @48,
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@"siren_enable" : @49,
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@"siren_enable_reverb" : @50,
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@"siren_enable_hrtf" : @51,
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@"siren_reverb_max_length" : @52,
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@"max_anisotropy" : @53
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} copy];
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[self loadShaders];
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}
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return self;
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}
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- (void)renderScene: (KRScene *)pScene WithDeltaTime: (float)deltaTime AndWidth: (int)width AndHeight: (int)height AndDefaultFBO: (GLint)defaultFBO
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{
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KRCamera *camera = pScene->find<KRCamera>("default_camera");
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if(camera) {
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camera->settings = _settings;
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}
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pScene->renderFrame(defaultFBO, deltaTime, width, height);
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}
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/*
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- (void)renderScene: (KRScene *)pScene WithDeltaTime: (float)deltaTime
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{
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GLint renderBufferWidth = 0, renderBufferHeight = 0;
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GLDEBUG(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &renderBufferWidth));
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GLDEBUG(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &renderBufferHeight));
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[self renderScene:pScene WithDeltaTime:deltaTime AndWidth:renderBufferWidth AndHeight:renderBufferHeight];
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}
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*/
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- (BOOL)loadShaders
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{
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#if TARGET_OS_IPHONE
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NSString *bundleName = @"kraken_standard_assets_ios";
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#else
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NSString *bundleName = @"kraken_standard_assets_osx";
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#endif
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//NSBundle *frameworkBundle = [NSBundle bundleWithIdentifier: @"com.krakenengine.standardassets"];
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NSBundle *frameworkBundle = [NSBundle bundleForClass: [self class]];
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//NSString *bundlePath = [[frameworkBundle bundlePath] stringByAppendingPathComponent:bundleName];
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NSString *bundlePath = [frameworkBundle pathForResource:bundleName ofType:@"bundle"];
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NSBundle *bundle = [NSBundle bundleWithPath:bundlePath];
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if(bundle == nil) {
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KRContext::Log(KRContext::LOG_LEVEL_ERROR, "%s", "ERROR - Standard asset bundle could not be found.");
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} else {
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NSEnumerator *bundleEnumerator = [[bundle pathsForResourcesOfType: nil inDirectory: nil] objectEnumerator];
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NSString * p = nil;
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while (p = [bundleEnumerator nextObject]) {
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NSString *file_name = [p lastPathComponent];
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if([file_name hasSuffix: @".vsh"] || [file_name hasSuffix: @".fsh"] || [file_name hasSuffix: @".krbundle"] ||[file_name hasPrefix:@"font."]) {
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KRContext::Log(KRContext::LOG_LEVEL_INFORMATION, "%s", [file_name UTF8String]);
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[self loadResource:p];
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}
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}
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}
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return TRUE;
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}
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- (BOOL)loadResource:(NSString *)path
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{
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_context->loadResource([path UTF8String]);
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return TRUE;
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}
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- (void)dealloc
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{
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_parameter_names = nil;
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if(_context) {
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delete _context; _context = NULL;
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}
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}
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-(int)getParameterCount
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{
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return 53;
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}
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-(KRRenderSettings *)settings
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{
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return &_settings;
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}
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-(NSString *)getParameterNameWithIndex: (int)i
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{
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return [[self.parameter_names allKeysForObject:[NSNumber numberWithInt:i]] objectAtIndex:0];
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}
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-(NSString *)getParameterLabelWithIndex: (int)i
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{
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NSString *parameter_labels[54] = {
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@"Camera FOV",
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@"Shadow Quality (0 - 2)",
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@"Enable per-pixel lighting",
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@"Enable diffuse map",
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@"Enable normal map",
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@"Enable specular map",
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@"Enable reflection map",
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@"Enable light map",
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@"Ambient Color Temp",
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@"Ambient Intensity",
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@"Sun Color Temp",
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@"Sun Intensity",
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@"DOF Quality",
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@"DOF Depth",
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@"DOF Falloff",
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@"Enable Night/Flash Effect",
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@"Flash Intensity",
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@"Flash Depth",
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@"Flash Falloff",
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@"Enable Vignette",
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@"Vignette Radius",
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@"Vignette Falloff",
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@"Debug - View Shadow Volume",
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@"Debug - PSSM",
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@"Debug - Enable Ambient",
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@"Debug - Enable Diffuse",
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@"Debug - Enable Specular",
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@"Debug - Enable Reflections",
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@"Debug - Deferred Lights Visualize",
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@"Enable Deferred Lighting",
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@"Clip Plane - Near",
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@"Clip Plane - Far",
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@"Volumetric Env. - Enabled",
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@"Volumetric Env. - Resolution",
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@"Volumetric Env. - Maximum Distance",
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@"Volumetric Env. - Quality",
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@"Volumetric Env. - Intensity",
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@"Fog - Type",
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@"Fog - Near",
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@"Fog - Far",
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@"Fog - Density",
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@"Fog - Color R",
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@"Fog - Color G",
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@"Fog - Color B",
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@"Dust - Enable",
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@"Dust - Intensity",
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@"LOD Bias",
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@"Realtime Occlusion Tests",
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@"Debug - Display",
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@"Siren - Enable Audio",
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@"Siren - Enable Reverb",
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@"Siren - Enable HRTF",
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@"Siren - Max Reverb Len",
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@"Anisotropic Filtering"
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};
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return parameter_labels[i];
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}
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-(KREngineParameterType)getParameterTypeWithIndex: (int)i
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{
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KREngineParameterType types[54] = {
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_INT,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_INT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_INT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_INT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_INT,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_BOOL,
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KRENGINE_PARAMETER_FLOAT,
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KRENGINE_PARAMETER_FLOAT
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};
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return types[i];
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}
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-(float)getParameterValueWithIndex: (int)i
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{
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float values[54] = {
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_settings.perspective_fov,
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(float)_settings.m_cShadowBuffers,
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_settings.bEnablePerPixel ? 1.0f : 0.0f,
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_settings.bEnableDiffuseMap ? 1.0f : 0.0f,
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_settings.bEnableNormalMap ? 1.0f : 0.0f,
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_settings.bEnableSpecMap ? 1.0f : 0.0f,
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_settings.bEnableReflectionMap ? 1.0f : 0.0f,
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_settings.bEnableLightMap ? 1.0f : 0.0f,
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[self getAmbientTemperature],
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[self getAmbientIntensity],
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[self getSunTemperature],
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[self getSunIntensity],
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static_cast<float>(_settings.dof_quality),
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_settings.dof_depth,
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_settings.dof_falloff,
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_settings.bEnableFlash ? 1.0f : 0.0f,
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_settings.flash_intensity,
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_settings.flash_depth,
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_settings.flash_falloff,
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_settings.bEnableVignette ? 1.0f : 0.0f,
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_settings.vignette_radius,
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_settings.vignette_falloff,
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_settings.bShowShadowBuffer ? 1.0f : 0.0f,
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_settings.bDebugPSSM ? 1.0f : 0.0f,
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_settings.bEnableAmbient ? 1.0f : 0.0f,
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_settings.bEnableDiffuse ? 1.0f : 0.0f,
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_settings.bEnableSpecular ? 1.0f : 0.0f,
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_settings.bEnableReflection ? 1.0f : 0.0f,
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_settings.bShowDeferred ? 1.0f : 0.0f,
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_settings.bEnableDeferredLighting ? 1.0f : 0.0f,
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_settings.getPerspectiveNearZ(),
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_settings.getPerspectiveFarZ(),
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static_cast<float>(_settings.volumetric_environment_enable),
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static_cast<float>(5 - _settings.volumetric_environment_downsample),
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_settings.volumetric_environment_max_distance,
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_settings.volumetric_environment_quality,
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_settings.volumetric_environment_intensity,
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static_cast<float>(_settings.fog_type),
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_settings.fog_near,
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_settings.fog_far,
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_settings.fog_density,
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_settings.fog_color.x,
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_settings.fog_color.y,
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_settings.fog_color.z,
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static_cast<float>(_settings.dust_particle_enable),
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_settings.dust_particle_intensity,
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_settings.getLODBias(),
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static_cast<float>(_settings.getEnableRealtimeOcclusion()),
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_settings.debug_display,
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static_cast<float>(_settings.siren_enable),
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static_cast<float>(_settings.siren_enable_reverb),
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static_cast<float>(_settings.siren_enable_hrtf),
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_settings.siren_reverb_max_length,
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_settings.max_anisotropy
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};
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return values[i];
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}
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-(void)setParameterValueWithIndex: (int)i Value: (float)v
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{
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bool bNewBoolVal = v > 0.5;
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// NSLog(@"Set Parameter: (%s, %f)", [[self getParameterNameWithIndex: i] UTF8String], v);
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switch(i) {
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case 0: // FOV
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_settings.perspective_fov = v;
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break;
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case 1: // Shadow Quality
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_settings.m_cShadowBuffers = (int)v;
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break;
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case 2:
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_settings.bEnablePerPixel = bNewBoolVal;
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break;
|
|
case 3:
|
|
_settings.bEnableDiffuseMap = bNewBoolVal;
|
|
break;
|
|
case 4:
|
|
_settings.bEnableNormalMap = bNewBoolVal;
|
|
break;
|
|
case 5:
|
|
_settings.bEnableSpecMap = bNewBoolVal;
|
|
break;
|
|
case 6:
|
|
_settings.bEnableReflectionMap = bNewBoolVal;
|
|
break;
|
|
case 7:
|
|
_settings.bEnableLightMap = bNewBoolVal;
|
|
break;
|
|
case 8:
|
|
[self setAmbientTemperature:v];
|
|
break;
|
|
case 9:
|
|
[self setAmbientIntensity:v];
|
|
break;
|
|
case 10:
|
|
[self setSunTemperature:v];
|
|
break;
|
|
case 11:
|
|
[self setSunIntensity:v];
|
|
break;
|
|
case 12:
|
|
if(_settings.dof_quality != (int)v) {
|
|
_settings.dof_quality = (int)v;
|
|
}
|
|
break;
|
|
case 13:
|
|
if(_settings.dof_depth != v) {
|
|
_settings.dof_depth = v;
|
|
}
|
|
break;
|
|
case 14:
|
|
if(_settings.dof_falloff != v) {
|
|
_settings.dof_falloff = v;
|
|
}
|
|
break;
|
|
case 15:
|
|
if(_settings.bEnableFlash != bNewBoolVal) {
|
|
_settings.bEnableFlash = bNewBoolVal;
|
|
}
|
|
break;
|
|
case 16:
|
|
if(_settings.flash_intensity != v) {
|
|
_settings.flash_intensity = v;
|
|
}
|
|
break;
|
|
case 17:
|
|
if(_settings.flash_depth != v) {
|
|
_settings.flash_depth = v;
|
|
}
|
|
break;
|
|
case 18:
|
|
if(_settings.flash_falloff != v) {
|
|
_settings.flash_falloff = v;
|
|
}
|
|
break;
|
|
case 19:
|
|
if(_settings.bEnableVignette != bNewBoolVal) {
|
|
_settings.bEnableVignette = bNewBoolVal;
|
|
}
|
|
break;
|
|
case 20:
|
|
if(_settings.vignette_radius != v) {
|
|
_settings.vignette_radius = v;
|
|
}
|
|
break;
|
|
case 21:
|
|
if(_settings.vignette_falloff != v) {
|
|
_settings.vignette_falloff = v;
|
|
}
|
|
break;
|
|
case 22:
|
|
if(_settings.bShowShadowBuffer != bNewBoolVal) {
|
|
_settings.bShowShadowBuffer = bNewBoolVal;
|
|
}
|
|
break;
|
|
case 23:
|
|
if(_settings.bDebugPSSM != bNewBoolVal) {
|
|
_settings.bDebugPSSM = bNewBoolVal;
|
|
}
|
|
break;
|
|
case 24:
|
|
if(_settings.bEnableAmbient != bNewBoolVal) {
|
|
_settings.bEnableAmbient = bNewBoolVal;
|
|
}
|
|
break;
|
|
case 25:
|
|
if(_settings.bEnableDiffuse != bNewBoolVal) {
|
|
_settings.bEnableDiffuse = bNewBoolVal;
|
|
}
|
|
break;
|
|
case 26:
|
|
if(_settings.bEnableSpecular != bNewBoolVal) {
|
|
_settings.bEnableSpecular = bNewBoolVal;
|
|
}
|
|
break;
|
|
case 27:
|
|
if(_settings.bEnableReflection != bNewBoolVal) {
|
|
_settings.bEnableReflection = bNewBoolVal;
|
|
}
|
|
break;
|
|
case 28:
|
|
if(_settings.bShowDeferred != bNewBoolVal) {
|
|
_settings.bShowDeferred = bNewBoolVal;
|
|
}
|
|
break;
|
|
case 29:
|
|
if(_settings.bEnableDeferredLighting != bNewBoolVal) {
|
|
_settings.bEnableDeferredLighting = bNewBoolVal;
|
|
}
|
|
break;
|
|
case 30:
|
|
_settings.setPerspectiveNear(v);
|
|
break;
|
|
case 31:
|
|
_settings.setPerpsectiveFarZ(v);
|
|
break;
|
|
case 32:
|
|
_settings.volumetric_environment_enable = bNewBoolVal;
|
|
break;
|
|
case 33:
|
|
_settings.volumetric_environment_downsample = 5 - (int)v;
|
|
break;
|
|
case 34:
|
|
_settings.volumetric_environment_max_distance = v;
|
|
break;
|
|
case 35:
|
|
_settings.volumetric_environment_quality = v;
|
|
break;
|
|
case 36:
|
|
_settings.volumetric_environment_intensity = v;
|
|
break;
|
|
case 37:
|
|
_settings.fog_type = v;
|
|
break;
|
|
case 38:
|
|
_settings.fog_near = v;
|
|
break;
|
|
case 39:
|
|
_settings.fog_far = v;
|
|
break;
|
|
case 40:
|
|
_settings.fog_density = v;
|
|
break;
|
|
case 41:
|
|
_settings.fog_color.x = v;
|
|
break;
|
|
case 42:
|
|
_settings.fog_color.y = v;
|
|
break;
|
|
case 43:
|
|
_settings.fog_color.z = v;
|
|
break;
|
|
case 44:
|
|
_settings.dust_particle_enable = bNewBoolVal;
|
|
break;
|
|
case 45:
|
|
_settings.dust_particle_intensity = v;
|
|
break;
|
|
case 46:
|
|
_settings.setLODBias(v);
|
|
break;
|
|
case 47:
|
|
_settings.setEnableRealtimeOcclusion(bNewBoolVal);
|
|
break;
|
|
case 48:
|
|
_settings.debug_display = (KRRenderSettings::debug_display_type)v;
|
|
break;
|
|
case 49:
|
|
_settings.siren_enable = bNewBoolVal;
|
|
break;
|
|
case 50:
|
|
_settings.siren_enable_reverb = bNewBoolVal;
|
|
break;
|
|
case 51:
|
|
_settings.siren_enable_hrtf = bNewBoolVal;
|
|
break;
|
|
case 52:
|
|
_settings.siren_reverb_max_length = v;
|
|
break;
|
|
case 53:
|
|
_settings.max_anisotropy = v;
|
|
break;
|
|
}
|
|
}
|
|
|
|
-(float)getParameterMinWithIndex: (int)i
|
|
{
|
|
float minValues[54] = {
|
|
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
|
|
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
|
|
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
|
|
0.0f, 0.0f, 0.01f, 50.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
|
|
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, -10.0f, 0.0f, 0.0f,
|
|
0.0f, 0.0f, 0.0f, 0.05f, 1.0f
|
|
};
|
|
|
|
return minValues[i];
|
|
}
|
|
|
|
-(float)getParameterMaxWithIndex: (int)i
|
|
{
|
|
float maxValues[54] = {
|
|
PI, 3.0f, 1.0f, 1.0, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 2.0f,
|
|
1.0f, 5.0f, 2.0f, 1.0f, 1.0f, 1.0f, 5.0f, 1.0f, 0.5f, 1.0f,
|
|
2.0f, 2.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
|
|
1.0f, 1.0f, 10.0f, 1000.0f, 1.0f, 5.0f, 1000.0f, 1.0f, 5.0f, 3.0f,
|
|
1000.0f, 1000.0f, 0.01f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 10.0f, 1.0f, (float)(KRRenderSettings::KRENGINE_DEBUG_DISPLAY_NUMBER - 1),
|
|
1.0f, 1.0f, 1.0f, 10.0f, 8.0f
|
|
};
|
|
|
|
return maxValues[i];
|
|
}
|
|
|
|
-(void)setParameterValueWithName: (NSString *)name Value: (float)v
|
|
{
|
|
int cParameters = [self getParameterCount];
|
|
for(int i=0; i < cParameters; i++) {
|
|
if([[self getParameterNameWithIndex: i] caseInsensitiveCompare:name] == NSOrderedSame) {
|
|
[self setParameterValueWithIndex:i Value:v];
|
|
}
|
|
}
|
|
}
|
|
|
|
-(int)getParameterIndexWithName: (NSString *)name
|
|
{
|
|
int cParameters = [self getParameterCount];
|
|
for(int i=0; i < cParameters; i++) {
|
|
if([[self getParameterNameWithIndex:i] caseInsensitiveCompare:name] == NSOrderedSame)
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
return -1; // not found
|
|
}
|
|
|
|
- (void)setNearZ: (float)dNearZ
|
|
{
|
|
_settings.setPerspectiveNear(dNearZ);
|
|
}
|
|
- (void)setFarZ: (float)dFarZ
|
|
{
|
|
_settings.setPerpsectiveFarZ(dFarZ);
|
|
}
|
|
|
|
- (void)setDebug_text:(NSString *)value
|
|
{
|
|
_debug_text = value;
|
|
|
|
_settings.m_debug_text = value.UTF8String;
|
|
}
|
|
|
|
// ---===--- Sun Temperature and intensity ---===---
|
|
|
|
-(void) setSunTemperature:(float)t
|
|
{
|
|
float i = [self getSunIntensity];
|
|
_settings.light_intensity = KRVector3(
|
|
(t < 0.5f ? t * 2.0f : 1.0f) * i,
|
|
(t < 0.5f ? t * 2.0f : (1.0f - t) * 2.0f) * i,
|
|
(t < 0.5f ? 1.0f : (1.0f - t) * 2.0f) * i
|
|
);
|
|
}
|
|
|
|
-(void) setSunIntensity:(float)i
|
|
{
|
|
float t = [self getSunTemperature];
|
|
_settings.light_intensity = KRVector3(
|
|
(t < 0.5f ? t * 2.0f : 1.0f) * i,
|
|
(t < 0.5f ? t * 2.0f : (1.0f - t) * 2.0f) * i,
|
|
(t < 0.5f ? 1.0f : (1.0f - t) * 2.0f) * i
|
|
);
|
|
#ifdef TEST4REL
|
|
printf("Sun Intensity = %f \n", i);
|
|
#endif
|
|
}
|
|
|
|
-(float) getSunIntensity
|
|
{
|
|
float i = _settings.light_intensity[0];
|
|
if(_settings.light_intensity[1] > i) i = _settings.light_intensity[1];
|
|
if(_settings.light_intensity[2] > i) i = _settings.light_intensity[2];
|
|
return i;
|
|
}
|
|
|
|
-(float) getSunTemperature
|
|
{
|
|
float i = [self getSunIntensity];
|
|
if(i == 0.0f) return 0.5f; // Avoid division by zero; assume black has a colour temperature of 0.5
|
|
if(_settings.light_intensity[2] == i) {
|
|
// Cold side, t < 0.5
|
|
return _settings.light_intensity[0] / i * 0.5f;
|
|
} else {
|
|
// Warm side, t > 0.5
|
|
return 1.0f - (_settings.light_intensity[2] / i) * 0.5f;
|
|
}
|
|
}
|
|
|
|
// ---===--- Ambient Temperature and intensity ---===---
|
|
|
|
-(void) setAmbientTemperature:(float)t
|
|
{
|
|
float i = [self getAmbientIntensity];
|
|
_settings.ambient_intensity = KRVector3(
|
|
(t < 0.5f ? t * 2.0f : 1.0f) * i,
|
|
(t < 0.5f ? t * 2.0f : (1.0f - t) * 2.0f) * i,
|
|
(t < 0.5f ? 1.0f : (1.0f - t) * 2.0f) * i
|
|
);
|
|
}
|
|
|
|
-(void) setAmbientIntensity:(float)i
|
|
{
|
|
float t = [self getAmbientTemperature];
|
|
_settings.ambient_intensity = KRVector3(
|
|
(t < 0.5f ? t * 2.0f : 1.0f) * i,
|
|
(t < 0.5f ? t * 2.0f : (1.0f - t) * 2.0f) * i,
|
|
(t < 0.5f ? 1.0f : (1.0f - t) * 2.0f) * i
|
|
);
|
|
#ifdef TEST4REL
|
|
printf("ambient Intensity = %f \n", i);
|
|
#endif
|
|
}
|
|
|
|
-(float) getAmbientIntensity
|
|
{
|
|
float i = _settings.ambient_intensity[0];
|
|
if(_settings.ambient_intensity[1] > i) i = _settings.ambient_intensity[1];
|
|
if(_settings.ambient_intensity[2] > i) i = _settings.ambient_intensity[2];
|
|
return i;
|
|
}
|
|
|
|
-(float) getAmbientTemperature
|
|
{
|
|
float i = [self getAmbientIntensity];
|
|
if(i == 0.0f) return 0.5f; // Avoid division by zero; assume black has a colour temperature of 0.5
|
|
if(_settings.ambient_intensity[2] == i) {
|
|
// Cold side, t < 0.5
|
|
return _settings.ambient_intensity[0] / i * 0.5f;
|
|
} else {
|
|
// Warm side, t > 0.5
|
|
return 1.0f - (_settings.ambient_intensity[2] / i) * 0.5f;
|
|
}
|
|
}
|
|
|
|
|
|
@end
|