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kraken/kraken/KRRenderSettings.cpp

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//
// KRRenderSettings.cpp
// Kraken Engine
//
// Copyright 2022 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "KRRenderSettings.h"
KRRenderSettings::KRRenderSettings()
{
siren_enable = true;
siren_enable_reverb = true;
siren_enable_hrtf = true;
siren_reverb_max_length = 2.0f;
m_enable_realtime_occlusion = false;
bShowShadowBuffer = false;
bShowOctree = false;
bShowDeferred = false;
bEnablePerPixel = true;
bEnableDiffuseMap = true;
bEnableNormalMap = true;
bEnableSpecMap = true;
bEnableReflectionMap = true;
bEnableReflection = true;
bDebugPSSM = false;
bEnableAmbient = true;
bEnableDiffuse = true;
bEnableSpecular = true;
bEnableLightMap = true;
bEnableDeferredLighting = false;
max_anisotropy = 4.0f;
ambient_intensity = Vector3::Zero();
light_intensity = Vector3::One();
perspective_fov = 45.0f * D2R;
perspective_nearz = 0.3f; // was 0.05f
perspective_farz = 1000.0f;
dof_quality = 0;
dof_depth = 0.05f;
dof_falloff = 0.05f;
bEnableFlash = false;
flash_intensity = 1.0f;
flash_depth = 0.7f;
flash_falloff = 0.5f;
bEnableVignette = false;
vignette_radius = 0.4f;
vignette_falloff = 1.0f;
m_cShadowBuffers = 0;
volumetric_environment_enable = false;
volumetric_environment_downsample = 2;
volumetric_environment_max_distance = 100.0f;
volumetric_environment_quality = (50.0f - 5.0f) / 495.0f;
volumetric_environment_intensity = 0.9f;
fog_near = 50.0f;
fog_far = 500.0f;
fog_density = 0.0005f;
fog_color = Vector3::Create(0.45f, 0.45f, 0.5f);
fog_type = 0;
dust_particle_intensity = 0.25f;
dust_particle_enable = false;
m_lodBias = 0.0f;
debug_display = KRENGINE_DEBUG_DISPLAY_NONE;
}
KRRenderSettings::~KRRenderSettings()
{
}
KRRenderSettings& KRRenderSettings::operator=(const KRRenderSettings &s)
{
siren_enable = s.siren_enable;
siren_enable_reverb = s.siren_enable_reverb;
siren_enable_hrtf = s.siren_enable_hrtf;
siren_reverb_max_length = s.siren_reverb_max_length;
bEnablePerPixel = s.bEnablePerPixel;
bEnableDiffuseMap = s.bEnableDiffuseMap;
bEnableNormalMap = s.bEnableNormalMap;
bEnableSpecMap = s.bEnableSpecMap;
bEnableReflectionMap = s.bEnableReflectionMap;
bEnableReflection=s.bEnableReflection;
bEnableLightMap=s.bEnableLightMap;
bDebugPSSM=s.bDebugPSSM;
bShowShadowBuffer=s.bShowShadowBuffer;
bShowOctree=s.bShowOctree;
bShowDeferred=s.bShowDeferred;
bEnableAmbient=s.bEnableAmbient;
bEnableDiffuse=s.bEnableDiffuse;
bEnableSpecular=s.bEnableSpecular;
bEnableDeferredLighting=s.bEnableDeferredLighting;
light_intensity=s.light_intensity;
ambient_intensity=s.ambient_intensity;
perspective_fov=s.perspective_fov;
dof_quality=s.dof_quality;
dof_depth=s.dof_depth;
dof_falloff=s.dof_falloff;
bEnableFlash=s.bEnableFlash;
flash_intensity=s.flash_intensity;
flash_depth=s.flash_depth;
flash_falloff=s.flash_falloff;
bEnableVignette=s.bEnableVignette;
vignette_radius=s.vignette_radius;
vignette_falloff=s.vignette_falloff;
m_viewportSize=s.m_viewportSize;
m_cShadowBuffers=s.m_cShadowBuffers;
m_debug_text=s.m_debug_text;
volumetric_environment_enable=s.volumetric_environment_enable;
volumetric_environment_downsample=s.volumetric_environment_downsample;
volumetric_environment_max_distance=s.volumetric_environment_max_distance;
volumetric_environment_quality=s.volumetric_environment_quality;
volumetric_environment_intensity=s.volumetric_environment_intensity;
fog_near=s.fog_near;
fog_far=s.fog_far;
fog_density=s.fog_density;
fog_color=s.fog_color;
fog_type=s.fog_type;
dust_particle_intensity=s.dust_particle_intensity;
dust_particle_enable=s.dust_particle_enable;
perspective_nearz=s.perspective_nearz;
perspective_farz=s.perspective_farz;
debug_display = s.debug_display;
m_lodBias = s.m_lodBias;
m_enable_realtime_occlusion = s.m_enable_realtime_occlusion;
max_anisotropy = s.max_anisotropy;
return *this;
}
const Vector2 &KRRenderSettings::getViewportSize() {
return m_viewportSize;
}
void KRRenderSettings::setViewportSize(const Vector2 &size) {
m_viewportSize = size;
}
float KRRenderSettings::getPerspectiveNearZ()
{
return perspective_nearz;
}
float KRRenderSettings::getPerspectiveFarZ()
{
return perspective_farz;
}
void KRRenderSettings::setPerspectiveNear(float v)
{
if(perspective_nearz != v) {
perspective_nearz = v;
}
}
void KRRenderSettings::setPerpsectiveFarZ(float v)
{
if(perspective_farz != v) {
perspective_farz = v;
}
}
float KRRenderSettings::getLODBias()
{
return m_lodBias;
}
void KRRenderSettings::setLODBias(float v)
{
m_lodBias = v;
}
bool KRRenderSettings::getEnableRealtimeOcclusion()
{
return m_enable_realtime_occlusion;
}
void KRRenderSettings::setEnableRealtimeOcclusion(bool enable)
{
m_enable_realtime_occlusion = enable;
}