333 lines
13 KiB
C++
333 lines
13 KiB
C++
//
|
|
// KRModelManager.cpp
|
|
// KREngine
|
|
//
|
|
// Copyright 2012 Kearwood Gilbert. All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without modification, are
|
|
// permitted provided that the following conditions are met:
|
|
//
|
|
// 1. Redistributions of source code must retain the above copyright notice, this list of
|
|
// conditions and the following disclaimer.
|
|
//
|
|
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
|
// of conditions and the following disclaimer in the documentation and/or other materials
|
|
// provided with the distribution.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
|
|
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
|
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
|
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
|
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// The views and conclusions contained in the software and documentation are those of the
|
|
// authors and should not be interpreted as representing official policies, either expressed
|
|
// or implied, of Kearwood Gilbert.
|
|
//
|
|
|
|
#include "KRModelManager.h"
|
|
#include <assert.h>
|
|
|
|
#import "KRModel.h"
|
|
|
|
KRModelManager::KRModelManager(KRContext &context) : KRContextObject(context) {
|
|
m_currentVBO.vbo_handle = 0;
|
|
m_currentVBO.vao_handle = 0;
|
|
m_currentVBO.data = NULL;
|
|
m_vboMemUsed = 0;
|
|
m_randomParticleVertexData = NULL;
|
|
m_volumetricLightingVertexData = NULL;
|
|
}
|
|
|
|
KRModelManager::~KRModelManager() {
|
|
for(std::multimap<std::string, KRModel *>::iterator itr = m_models.begin(); itr != m_models.end(); ++itr){
|
|
delete (*itr).second;
|
|
}
|
|
m_models.empty();
|
|
if(m_randomParticleVertexData != NULL) delete m_randomParticleVertexData;
|
|
if(m_volumetricLightingVertexData != NULL) delete m_volumetricLightingVertexData;
|
|
}
|
|
|
|
KRModel *KRModelManager::loadModel(const char *szName, KRDataBlock *pData) {
|
|
|
|
std::string lowerName = szName;
|
|
std::transform(lowerName.begin(), lowerName.end(),
|
|
lowerName.begin(), ::tolower);
|
|
|
|
|
|
KRModel *pModel = new KRModel(*m_pContext, lowerName, pData);
|
|
m_models.insert(std::pair<std::string, KRModel *>(pModel->getLODBaseName(), pModel));
|
|
|
|
return pModel;
|
|
}
|
|
|
|
std::vector<KRModel *> KRModelManager::getModel(const char *szName) {
|
|
std::string lowerName = szName;
|
|
std::transform(lowerName.begin(), lowerName.end(),
|
|
lowerName.begin(), ::tolower);
|
|
|
|
|
|
std::vector<KRModel *> matching_models;
|
|
|
|
std::pair<std::multimap<std::string, KRModel *>::iterator, std::multimap<std::string, KRModel *>::iterator> range = m_models.equal_range(lowerName);
|
|
for(std::multimap<std::string, KRModel *>::iterator itr_match = range.first; itr_match != range.second; itr_match++) {
|
|
matching_models.push_back(itr_match->second);
|
|
}
|
|
|
|
std::sort(matching_models.begin(), matching_models.end(), KRModel::lod_sort_predicate);
|
|
|
|
if(matching_models.size() == 0) {
|
|
fprintf(stderr, "ERROR: Model not found: %s\n", lowerName.c_str());
|
|
}
|
|
|
|
return matching_models;
|
|
}
|
|
|
|
std::multimap<std::string, KRModel *> KRModelManager::getModels() {
|
|
return m_models;
|
|
}
|
|
|
|
void KRModelManager::unbindVBO() {
|
|
if(m_currentVBO.data != NULL) {
|
|
GLDEBUG(glBindBuffer(GL_ARRAY_BUFFER, 0));
|
|
m_currentVBO.size = 0;
|
|
m_currentVBO.data = NULL;
|
|
m_currentVBO.vbo_handle = -1;
|
|
m_currentVBO.vao_handle = -1;
|
|
}
|
|
}
|
|
|
|
void KRModelManager::bindVBO(GLvoid *data, GLsizeiptr size, bool enable_vertex, bool enable_normal, bool enable_tangent, bool enable_uva, bool enable_uvb) {
|
|
|
|
if(m_currentVBO.data != data || m_currentVBO.size != size) {
|
|
|
|
if(m_vbosActive.find(data) != m_vbosActive.end()) {
|
|
m_currentVBO = m_vbosActive[data];
|
|
#if GL_OES_vertex_array_object
|
|
GLDEBUG(glBindVertexArrayOES(m_currentVBO.vao_handle));
|
|
#else
|
|
GLDEBUG(glBindBuffer(GL_ARRAY_BUFFER, m_currentVBO.vbo_handle));
|
|
configureAttribs(enable_vertex, enable_normal, enable_tangent, enable_uva, enable_uvb);
|
|
#endif
|
|
} else if(m_vbosPool.find(data) != m_vbosPool.end()) {
|
|
m_currentVBO = m_vbosPool[data];
|
|
m_vbosPool.erase(data);
|
|
m_vbosActive[data] = m_currentVBO;
|
|
#if GL_OES_vertex_array_object
|
|
GLDEBUG(glBindVertexArrayOES(m_currentVBO.vao_handle));
|
|
#else
|
|
GLDEBUG(glBindBuffer(GL_ARRAY_BUFFER, m_currentVBO.vbo_handle));
|
|
configureAttribs(enable_vertex, enable_normal, enable_tangent, enable_uva, enable_uvb);
|
|
#endif
|
|
} else {
|
|
|
|
|
|
while(m_vbosPool.size() + m_vbosActive.size() + 1 >= KRContext::KRENGINE_MAX_VBO_HANDLES || m_vboMemUsed + size >= KRContext::KRENGINE_MAX_VBO_MEM) {
|
|
if(m_vbosPool.empty()) {
|
|
fprintf(stderr, "flushBuffers due to VBO exhaustion...\n");
|
|
m_pContext->rotateBuffers(false);
|
|
}
|
|
std::map<GLvoid *, vbo_info_type>::iterator first_itr = m_vbosPool.begin();
|
|
vbo_info_type firstVBO = first_itr->second;
|
|
#if GL_OES_vertex_array_object
|
|
GLDEBUG(glDeleteVertexArraysOES(1, &firstVBO.vao_handle));
|
|
#endif
|
|
GLDEBUG(glDeleteBuffers(1, &firstVBO.vbo_handle));
|
|
m_vboMemUsed -= firstVBO.size;
|
|
m_vbosPool.erase(first_itr);
|
|
fprintf(stderr, "VBO Swapping...\n");
|
|
}
|
|
|
|
m_currentVBO.vao_handle = -1;
|
|
m_currentVBO.vbo_handle = -1;
|
|
GLDEBUG(glGenBuffers(1, &m_currentVBO.vbo_handle));
|
|
#if GL_OES_vertex_array_object
|
|
GLDEBUG(glGenVertexArraysOES(1, &m_currentVBO.vao_handle));
|
|
GLDEBUG(glBindVertexArrayOES(m_currentVBO.vao_handle));
|
|
#endif
|
|
|
|
GLDEBUG(glBindBuffer(GL_ARRAY_BUFFER, m_currentVBO.vbo_handle));
|
|
GLDEBUG(glBufferData(GL_ARRAY_BUFFER, size, data, GL_STATIC_DRAW));
|
|
m_vboMemUsed += size;
|
|
configureAttribs(enable_vertex, enable_normal, enable_tangent, enable_uva, enable_uvb);
|
|
|
|
m_currentVBO.size = size;
|
|
m_currentVBO.data = data;
|
|
|
|
m_vbosActive[data] = m_currentVBO;
|
|
}
|
|
}
|
|
}
|
|
|
|
void KRModelManager::configureAttribs(bool enable_vertex, bool enable_normal, bool enable_tangent, bool enable_uva, bool enable_uvb)
|
|
{
|
|
if(enable_vertex) {
|
|
GLDEBUG(glEnableVertexAttribArray(KRShader::KRENGINE_ATTRIB_VERTEX));
|
|
} else {
|
|
GLDEBUG(glDisableVertexAttribArray(KRShader::KRENGINE_ATTRIB_VERTEX));
|
|
}
|
|
|
|
if(enable_normal) {
|
|
GLDEBUG(glEnableVertexAttribArray(KRShader::KRENGINE_ATTRIB_NORMAL));
|
|
} else {
|
|
GLDEBUG(glDisableVertexAttribArray(KRShader::KRENGINE_ATTRIB_NORMAL));
|
|
}
|
|
|
|
if(enable_tangent) {
|
|
GLDEBUG(glEnableVertexAttribArray(KRShader::KRENGINE_ATTRIB_TANGENT));
|
|
} else {
|
|
GLDEBUG(glDisableVertexAttribArray(KRShader::KRENGINE_ATTRIB_TANGENT));
|
|
}
|
|
|
|
if(enable_uva) {
|
|
GLDEBUG(glEnableVertexAttribArray(KRShader::KRENGINE_ATTRIB_TEXUVA));
|
|
} else {
|
|
GLDEBUG(glDisableVertexAttribArray(KRShader::KRENGINE_ATTRIB_TEXUVA));
|
|
}
|
|
|
|
if(enable_uvb) {
|
|
GLDEBUG(glEnableVertexAttribArray(KRShader::KRENGINE_ATTRIB_TEXUVB));
|
|
} else {
|
|
GLDEBUG(glDisableVertexAttribArray(KRShader::KRENGINE_ATTRIB_TEXUVB));
|
|
}
|
|
|
|
int data_size = 0;
|
|
if(enable_vertex) {
|
|
data_size += sizeof(KRModel::KRVector3D);
|
|
}
|
|
if(enable_normal) {
|
|
data_size += sizeof(KRModel::KRVector3D);
|
|
}
|
|
if(enable_tangent) {
|
|
data_size += sizeof(KRModel::KRVector3D);
|
|
}
|
|
if(enable_uva) {
|
|
data_size += sizeof(KRModel::TexCoord);
|
|
}
|
|
if(enable_uvb) {
|
|
data_size += sizeof(KRModel::TexCoord);
|
|
}
|
|
|
|
int offset = 0;
|
|
if(enable_vertex) {
|
|
GLDEBUG(glVertexAttribPointer(KRShader::KRENGINE_ATTRIB_VERTEX, 3, GL_FLOAT, 0, data_size, BUFFER_OFFSET(offset)));
|
|
offset += sizeof(KRModel::KRVector3D);
|
|
}
|
|
if(enable_normal) {
|
|
GLDEBUG(glVertexAttribPointer(KRShader::KRENGINE_ATTRIB_NORMAL, 3, GL_FLOAT, 0, data_size, BUFFER_OFFSET(offset)));
|
|
offset += sizeof(KRModel::KRVector3D);
|
|
}
|
|
if(enable_tangent) {
|
|
GLDEBUG(glVertexAttribPointer(KRShader::KRENGINE_ATTRIB_TANGENT, 3, GL_FLOAT, 0, data_size, BUFFER_OFFSET(offset)));
|
|
offset += sizeof(KRModel::KRVector3D);
|
|
}
|
|
if(enable_uva) {
|
|
GLDEBUG(glVertexAttribPointer(KRShader::KRENGINE_ATTRIB_TEXUVA, 2, GL_FLOAT, 0, data_size, BUFFER_OFFSET(offset)));
|
|
offset += sizeof(KRModel::TexCoord);
|
|
}
|
|
if(enable_uvb) {
|
|
GLDEBUG(glVertexAttribPointer(KRShader::KRENGINE_ATTRIB_TEXUVB, 2, GL_FLOAT, 0, data_size, BUFFER_OFFSET(offset)));
|
|
offset += sizeof(KRModel::TexCoord);
|
|
}
|
|
}
|
|
|
|
long KRModelManager::getMemUsed()
|
|
{
|
|
return m_vboMemUsed;
|
|
}
|
|
|
|
void KRModelManager::rotateBuffers(bool new_frame)
|
|
{
|
|
m_vbosPool.insert(m_vbosActive.begin(), m_vbosActive.end());
|
|
m_vbosActive.clear();
|
|
if(m_currentVBO.data != NULL) {
|
|
// Ensure that the currently active VBO does not get flushed to free memory
|
|
m_vbosPool.erase(m_currentVBO.data);
|
|
m_vbosActive[m_currentVBO.data] = m_currentVBO;
|
|
}
|
|
|
|
}
|
|
|
|
KRModelManager::VolumetricLightingVertexData *KRModelManager::getVolumetricLightingVertexes()
|
|
{
|
|
if(m_volumetricLightingVertexData == NULL) {
|
|
m_volumetricLightingVertexData = (VolumetricLightingVertexData *)malloc(sizeof(VolumetricLightingVertexData) * MAX_VOLUMETRIC_PLANES * 6);
|
|
int iVertex=0;
|
|
for(int iPlane=0; iPlane < MAX_VOLUMETRIC_PLANES; iPlane++) {
|
|
m_volumetricLightingVertexData[iVertex].vertex.x = -1.0f;
|
|
m_volumetricLightingVertexData[iVertex].vertex.y = -1.0f;
|
|
m_volumetricLightingVertexData[iVertex].vertex.z = iPlane;
|
|
iVertex++;
|
|
|
|
m_volumetricLightingVertexData[iVertex].vertex.x = 1.0f;
|
|
m_volumetricLightingVertexData[iVertex].vertex.y = -1.0f;
|
|
m_volumetricLightingVertexData[iVertex].vertex.z = iPlane;
|
|
iVertex++;
|
|
|
|
m_volumetricLightingVertexData[iVertex].vertex.x = -1.0f;
|
|
m_volumetricLightingVertexData[iVertex].vertex.y = 1.0f;
|
|
m_volumetricLightingVertexData[iVertex].vertex.z = iPlane;
|
|
iVertex++;
|
|
|
|
m_volumetricLightingVertexData[iVertex].vertex.x = -1.0f;
|
|
m_volumetricLightingVertexData[iVertex].vertex.y = 1.0f;
|
|
m_volumetricLightingVertexData[iVertex].vertex.z = iPlane;
|
|
iVertex++;
|
|
|
|
m_volumetricLightingVertexData[iVertex].vertex.x = 1.0f;
|
|
m_volumetricLightingVertexData[iVertex].vertex.y = -1.0f;
|
|
m_volumetricLightingVertexData[iVertex].vertex.z = iPlane;
|
|
iVertex++;
|
|
|
|
|
|
m_volumetricLightingVertexData[iVertex].vertex.x = 1.0f;
|
|
m_volumetricLightingVertexData[iVertex].vertex.y = 1.0f;
|
|
m_volumetricLightingVertexData[iVertex].vertex.z = iPlane;
|
|
iVertex++;
|
|
|
|
// -1.0f, -1.0f,
|
|
// 1.0f, -1.0f,
|
|
// -1.0f, 1.0f,
|
|
// 1.0f, 1.0f,
|
|
}
|
|
}
|
|
return m_volumetricLightingVertexData;
|
|
}
|
|
|
|
KRModelManager::RandomParticleVertexData *KRModelManager::getRandomParticles()
|
|
{
|
|
const int MAX_PARTICLES=500000;
|
|
if(m_randomParticleVertexData == NULL) {
|
|
m_randomParticleVertexData = (RandomParticleVertexData *)malloc(sizeof(RandomParticleVertexData) * MAX_PARTICLES * 3);
|
|
|
|
int iVertex=0;
|
|
for(int iParticle=0; iParticle < MAX_PARTICLES; iParticle++) {
|
|
m_randomParticleVertexData[iVertex].vertex.x = (float)(arc4random() % 2000) / 1000.0f - 1.0f;
|
|
m_randomParticleVertexData[iVertex].vertex.y = (float)(arc4random() % 2000) / 1000.0f - 1.0f;
|
|
m_randomParticleVertexData[iVertex].vertex.z = (float)(arc4random() % 2000) / 1000.0f - 1.0f;
|
|
m_randomParticleVertexData[iVertex].uva.u = 0.0f;
|
|
m_randomParticleVertexData[iVertex].uva.v = 0.0f;
|
|
iVertex++;
|
|
|
|
m_randomParticleVertexData[iVertex].vertex.x = m_randomParticleVertexData[iVertex-1].vertex.x;
|
|
m_randomParticleVertexData[iVertex].vertex.y = m_randomParticleVertexData[iVertex-1].vertex.y;
|
|
m_randomParticleVertexData[iVertex].vertex.z = m_randomParticleVertexData[iVertex-1].vertex.z;
|
|
m_randomParticleVertexData[iVertex].uva.u = 1.0f;
|
|
m_randomParticleVertexData[iVertex].uva.v = 0.0f;
|
|
iVertex++;
|
|
|
|
m_randomParticleVertexData[iVertex].vertex.x = m_randomParticleVertexData[iVertex-1].vertex.x;
|
|
m_randomParticleVertexData[iVertex].vertex.y = m_randomParticleVertexData[iVertex-1].vertex.y;
|
|
m_randomParticleVertexData[iVertex].vertex.z = m_randomParticleVertexData[iVertex-1].vertex.z;
|
|
m_randomParticleVertexData[iVertex].uva.u = 0.5f;
|
|
m_randomParticleVertexData[iVertex].uva.v = 1.0f;
|
|
iVertex++;
|
|
}
|
|
}
|
|
return m_randomParticleVertexData;
|
|
}
|