Files
kraken/kraken/KRTexture.h

120 lines
3.9 KiB
C++
Executable File

//
// KRTexture.h
// Kraken Engine
//
// Copyright 2022 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#pragma once
#include "KREngine-common.h"
#include "KRContextObject.h"
#include "KRResource.h"
class KRDataBlock;
class KRCamera;
class KRTexture : public KRResource {
public:
KRTexture(KRContext &context, std::string name);
virtual ~KRTexture();
virtual void bind(GLuint texture_unit);
void releaseHandles();
long getMemSize();
virtual long getReferencedMemSize();
virtual long getMemRequiredForSize(int max_dim) = 0;
virtual void resize(int max_dim);
long getLastFrameUsed();
typedef enum {
TEXTURE_USAGE_NONE = 0x00,
TEXTURE_USAGE_UI = 0x01,
TEXTURE_USAGE_SKY_CUBE = 0x02,
TEXTURE_USAGE_LIGHT_MAP = 0x04,
TEXTURE_USAGE_DIFFUSE_MAP = 0x08,
TEXTURE_USAGE_AMBIENT_MAP = 0x10,
TEXTURE_USAGE_SPECULAR_MAP = 0x20,
TEXTURE_USAGE_NORMAL_MAP = 0x40,
TEXTURE_USAGE_REFLECTION_MAP = 0x80,
TEXTURE_USAGE_REFECTION_CUBE = 0x100,
TEXTURE_USAGE_LIGHT_FLARE = 0x200,
TEXTURE_USAGE_SHADOW_DEPTH = 0x400,
TEXTURE_USAGE_PARTICLE = 0x800,
TEXTURE_USAGE_SPRITE = 0x1000
} texture_usage_t;
float getStreamPriority();
virtual void resetPoolExpiry(float lodCoverage, texture_usage_t textureUsage);
virtual bool isAnimated();
virtual KRTexture *compress(bool premultiply_alpha = false);
int getCurrentLodMaxDim();
int getNewLodMaxDim(); // For use by streamer only
int getMaxMipMap();
int getMinMipMap();
bool hasMipmaps();
kraken_stream_level getStreamLevel(KRTexture::texture_usage_t textureUsage);
float getLastFrameLodCoverage() const;
void _swapHandles();
protected:
virtual bool createGPUTexture(int lod_max_dim) = 0;
GLuint getHandle();
struct TextureHandle {
VkImage image;
KrDeviceHandle device;
VmaAllocation allocation;
};
std::vector<TextureHandle> m_handles;
std::vector<TextureHandle> m_newHandles;
std::atomic_bool m_haveNewHandles;
std::atomic_flag m_handle_lock;
int m_current_lod_max_dim;
int m_new_lod_max_dim;
uint32_t m_max_lod_max_dim;
uint32_t m_min_lod_max_dim;
long m_last_frame_used;
float m_last_frame_max_lod_coverage;
texture_usage_t m_last_frame_usage;
private:
std::atomic<long> m_textureMemUsed;
std::atomic<long> m_newTextureMemUsed;
};