Files
kraken/objview/Classes/KRObjViewGLView.h
kearwood d43989cd88 Resolved linker errors, now able to cross-compile the OSX framework and iOS library from the same source
--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4016
2012-03-15 23:58:37 +00:00

65 lines
2.2 KiB
Objective-C

//
// KRObjViewGLView.h
// KRObjView
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#import <UIKit/UIKit.h>
#import <KREngine.h>
#import <KRVector3.h>
#import <KRScene.h>
@interface KRObjViewGLView : UIView {
/* The pixel dimensions of the backbuffer */
GLint backingWidth, backingHeight;
EAGLContext *context;
/* OpenGL names for the renderbuffer and framebuffers used to render to this view */
GLuint viewFramebuffer, viewRenderbuffer;
KREngine *renderEngine;
KRScene m_scene;
}
// OpenGL drawing
- (BOOL)createFramebuffers;
- (void)destroyFramebuffer;
- (void)setDisplayFramebuffer;
- (BOOL)presentFramebuffer;
- (KREngine *)getEngine;
- (KRScene *)getScene;
- (BOOL)loadObjects;
@end