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440 lines
16 KiB
C++
Executable File
440 lines
16 KiB
C++
Executable File
//
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// KRTextureKTX.cpp
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// Kraken Engine
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//
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// Copyright 2025 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "KRTextureKTX.h"
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#include "KRTextureManager.h"
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#include "KREngine-common.h"
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using namespace hydra;
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__uint8_t _KTXFileIdentifier[12] = {
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0xAB, 0x4B, 0x54, 0x58, 0x20, 0x31, 0x31, 0xBB, 0x0D, 0x0A, 0x1A, 0x0A
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};
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KRTextureKTX::KRTextureKTX(KRContext& context, Block* data, std::string name) : KRTexture2D(context, data, name)
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{
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m_pData->copy(&m_header, 0, sizeof(KTXHeader));
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if (memcmp(_KTXFileIdentifier, m_header.identifier, 12) != 0) {
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assert(false); // Header not recognized
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}
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if (m_header.endianness != 0x04030201) {
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assert(false); // Endianness not (yet) supported
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}
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if (m_header.pixelDepth != 0) {
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assert(false); // 3d textures not (yet) supported
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}
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if (m_header.numberOfArrayElements != 0) {
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assert(false); // Array textures not (yet) supported
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}
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if (m_header.numberOfFaces != 1) {
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assert(false); // Cube-map textures are only supported as a file for each separate face (for now)
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}
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uint32_t blockStart = sizeof(KTXHeader) + m_header.bytesOfKeyValueData;
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uint32_t width = m_header.pixelWidth, height = m_header.pixelHeight;
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for (int mipmap_level = 0; mipmap_level < (int)KRMAX(m_header.numberOfMipmapLevels, 1); mipmap_level++) {
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uint32_t blockLength;
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data->copy(&blockLength, blockStart, 4);
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blockStart += 4;
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m_blocks.push_back(m_pData->getSubBlock(blockStart, blockLength));
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blockStart += blockLength;
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blockStart = KRALIGN(blockStart);
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width = width >> 1;
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if (width < 1) {
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width = 1;
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}
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height = height >> 1;
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if (height < 1) {
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height = 1;
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}
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}
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m_lod_count = (int)KRMAX(m_header.numberOfMipmapLevels, 1) - 1;
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}
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KRTextureKTX::KRTextureKTX(KRContext& context, std::string name, unsigned int internal_format, unsigned int base_internal_format, int width, int height, const std::list<Block*>& blocks) : KRTexture2D(context, new Block(), name)
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{
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memcpy(m_header.identifier, _KTXFileIdentifier, 12);
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m_header.endianness = 0x04030201;
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m_header.glType = 0;
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m_header.glTypeSize = 1;
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m_header.glFormat = 0;
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m_header.glInternalFormat = internal_format;
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m_header.glBaseInternalFormat = base_internal_format;
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m_header.pixelWidth = width;
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m_header.pixelHeight = height;
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m_header.pixelDepth = 0;
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m_header.numberOfArrayElements = 0;
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m_header.numberOfFaces = 1;
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m_header.numberOfMipmapLevels = (__uint32_t)blocks.size();
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m_header.bytesOfKeyValueData = 0;
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m_pData->append(&m_header, sizeof(m_header));
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for (auto block_itr = blocks.begin(); block_itr != blocks.end(); block_itr++) {
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Block* source_block = *block_itr;
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__uint32_t block_size = (__uint32_t)source_block->getSize();
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m_pData->append(&block_size, 4);
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m_pData->append(*source_block);
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m_blocks.push_back(m_pData->getSubBlock((int)m_pData->getSize() - (int)block_size, (int)block_size));
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size_t alignment_padding_size = KRALIGN(m_pData->getSize()) - m_pData->getSize();
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__uint8_t alignment_padding[4] = { 0, 0, 0, 0 };
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if (alignment_padding_size > 0) {
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m_pData->append(&alignment_padding, alignment_padding_size);
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}
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}
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}
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KRTextureKTX::~KRTextureKTX()
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{
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for (std::list<Block*>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
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Block* block = *itr;
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delete block;
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}
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m_blocks.clear();
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}
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Vector3i KRTextureKTX::getDimensions() const
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{
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return hydra::Vector3i::Create(Vector3i::Create(m_header.pixelWidth, m_header.pixelHeight, m_header.pixelDepth));
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}
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int KRTextureKTX::getFaceCount() const
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{
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return m_header.numberOfFaces;
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}
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VkFormat KRTextureKTX::getFormat() const
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{
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if (m_header.glFormat != 0) {
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// Non-Compressed formats, from table 8.3 of OpenGL 4.4 spec:
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switch (m_header.glFormat) {
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case 0x1901: // GL_STENCIL_INDEX
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case 0x1902: // GL_DEPTH_COMPONENT
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case 0x84F9: // GL_DEPTH_STENCIL
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return VK_FORMAT_UNDEFINED;
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case 0x1903: // GL_RED
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case 0x1904: // GL_GREEN
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case 0x1905: // GL_BLUE
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case 0x8D94: // GL_RED_INTEGER
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case 0x8D95: // GL_GREEN_INTEGER
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case 0x8D96: // GL_BLUE_INTEGER
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// Types applicable to a single component from table 8.2 of OpenGL 4.4 spec
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switch (m_header.glType) {
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case 0x1401: // UNSIGNED_BYTE
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return VK_FORMAT_R8_UNORM;
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case 0x1400: // BYTE
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return VK_FORMAT_R8_SNORM;
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case 0x1403: // UNSIGNED_SHORT
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return VK_FORMAT_R16_UNORM;
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case 0x1402: // SHORT
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return VK_FORMAT_R16_SNORM;
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case 0x1405: // UNSIGNED_INT
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return VK_FORMAT_R32_UINT;
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case 0x1404: // INT
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return VK_FORMAT_R32_SINT;
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case 0x140B: // HALF_FLOAT
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return VK_FORMAT_R16_SFLOAT;
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case 0x1406: // FLOAT
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return VK_FORMAT_R32_SFLOAT;
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default:
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return VK_FORMAT_UNDEFINED;
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}
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case 0x8227: // GL_RG
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case 0x8228: // GL_RG_INTEGER
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// Types applicable to two components from table 8.2 of OpenGL 4.4 spec
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switch (m_header.glType) {
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case 0x1401: // UNSIGNED_BYTE
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return VK_FORMAT_R8G8_UNORM;
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case 0x1400: // BYTE
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return VK_FORMAT_R8G8_SNORM;
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case 0x1403: // UNSIGNED_SHORT
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return VK_FORMAT_R16G16_UNORM;
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case 0x1402: // SHORT
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return VK_FORMAT_R16G16_SNORM;
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case 0x1405: // UNSIGNED_INT
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return VK_FORMAT_R32G32_UINT;
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case 0x1404: // INT
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return VK_FORMAT_R32G32_SINT;
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case 0x140B: // HALF_FLOAT
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return VK_FORMAT_R16G16_SFLOAT;
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case 0x1406: // FLOAT
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return VK_FORMAT_R32G32_SFLOAT;
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default:
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return VK_FORMAT_UNDEFINED;
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}
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case 0x1907: // GL_RGB
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case 0x80E0: // GL_BGR
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case 0x8D98: // GL_RGB_INTEGER
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case 0x8D9A: // GL_BGR_INTEGER
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// Types applicable to three components from table 8.2 of OpenGL 4.4 spec
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switch (m_header.glType) {
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case 0x1401: // UNSIGNED_BYTE
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return VK_FORMAT_R8G8B8_UNORM;
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case 0x1400: // BYTE
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return VK_FORMAT_R8G8B8_SNORM;
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case 0x1403: // UNSIGNED_SHORT
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return VK_FORMAT_R16G16B16_UNORM;
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case 0x1402: // SHORT
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return VK_FORMAT_R16G16B16_SNORM;
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case 0x1405: // UNSIGNED_INT
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return VK_FORMAT_R32G32B32_UINT;
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case 0x1404: // INT
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return VK_FORMAT_R32G32B32_SINT;
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case 0x140B: // HALF_FLOAT
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return VK_FORMAT_R16G16B16_SFLOAT;
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case 0x1406: // FLOAT
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return VK_FORMAT_R32G32B32_SFLOAT;
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// UNSIGNED_BYTE_3_3_2 not supported
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// UNSIGNED_BYTE_2_3_3_REV not supported
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case 0x8363: // UNSIGNED_SHORT_5_6_5 ushort
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return VK_FORMAT_R5G6B5_UNORM_PACK16;
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case 0x8364: // UNSIGNED_SHORT_5_6_5_REV
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return VK_FORMAT_B5G6R5_UNORM_PACK16;
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case 0x8C3B: // UNSIGNED_INT_10F_11F_11F_REV
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return VK_FORMAT_B10G11R11_UFLOAT_PACK32;
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default:
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return VK_FORMAT_UNDEFINED;
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}
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case 0x1908: // GL_RGBA
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case 0x80E1: // GL_BGRA
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case 0x8D99: // GL_RGBA_INTEGER
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case 0x8D9B: // GL_BGRA_INTEGER
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// Types applicable to three components from table 8.2 of OpenGL 4.4 spec
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switch (m_header.glType) {
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case 0x1401: // UNSIGNED_BYTE
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return VK_FORMAT_R8G8B8A8_UNORM;
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case 0x1400: // BYTE
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return VK_FORMAT_R8G8B8A8_SNORM;
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case 0x1403: // UNSIGNED_SHORT
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return VK_FORMAT_R16G16B16A16_UNORM;
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case 0x1402: // SHORT
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return VK_FORMAT_R16G16B16A16_SNORM;
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case 0x1405: // UNSIGNED_INT
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return VK_FORMAT_R32G32B32A32_UINT;
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case 0x1404: // INT
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return VK_FORMAT_R32G32B32A32_SINT;
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case 0x140B: // HALF_FLOAT
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return VK_FORMAT_R16G16B16A16_SFLOAT;
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case 0x1406: // FLOAT
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return VK_FORMAT_R32G32B32A32_SFLOAT;
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case 0x8033: // UNSIGNED_SHORT_4_4_4_4
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case 0x8365: // UNSIGNED_SHORT_4_4_4_4_REV
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return VK_FORMAT_R4G4B4A4_UNORM_PACK16;
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case 0x8034: // UNSIGNED_SHORT_5_5_5_1
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return VK_FORMAT_R5G5B5A1_UNORM_PACK16;
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case 0x8366: // UNSIGNED_SHORT_1_5_5_5_REV
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return VK_FORMAT_A1R5G5B5_UNORM_PACK16;
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case 0x8035: // UNSIGNED_INT_8_8_8_8 uint
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return VK_FORMAT_R8G8B8A8_UINT;
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case 0x8367: // UNSIGNED_INT_8_8_8_8_REV
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return VK_FORMAT_A8B8G8R8_UINT_PACK32;
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// UNSIGNED_INT_10_10_10_2 not supported
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case 0x8368: // UNSIGNED_INT_2_10_10_10_REV
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return VK_FORMAT_A2R10G10B10_UINT_PACK32;
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// UNSIGNED_INT_5_9_9_9_REV not supported
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default:
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return VK_FORMAT_UNDEFINED;
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}
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default:
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return VK_FORMAT_UNDEFINED;
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}
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}
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/*
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// Internal format for uncompressed textures
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switch (m_header.glInternalFormat) {
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// Sized internal color formats, from table 8.12 of OpenGL 4.4 spec
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case 0x823A: // RG16UI RG ui16 ui16
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case 0x823B: // RG32I RG i32 i32
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case 0x823C: // RG32UI RG ui32 ui32
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case 0x8D8F: // RGB8I RGB i8 i8 i8
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case 0x8D7D: // RGB8UI RGB ui8 ui8 ui8
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case 0x8D89: // RGB16I RGB i16 i16 i16
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case 0x8D77: // RGB16UI RGB ui16 ui16 ui16
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case 0x8D83: // RGB32I RGB i32 i32 i32
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case 0x8D71: // RGB32UI RGB ui32 ui32 ui32
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case 0x8D8E: // RGBA8I RGBA i8 i8 i8 i8
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case 0x8D7C: // RGBA8UI RGBA ui8 ui8 ui8 ui8
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case 0x8D88: // RGBA16I RGBA i16 i16 i16 i16
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case 0x8D76: // RGBA16UI RGBA ui16 ui16 ui16 ui16
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case 0x8D82: // RGBA32I RGBA i32 i32 i32 i32
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case 0x8D70: // RGBA32UI RGBA ui32 ui32 ui32 ui32
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// Sized internal depth and stencil formats, from table 8.13 of OpenGL 4.4 spec
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case 0x81A5: // DEPTH_COMPONENT16 DEPTH_COMPONENT 16
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case 0x81A6: // DEPTH_COMPONENT24 DEPTH_COMPONENT 24
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case 0x81A7: // DEPTH_COMPONENT32 DEPTH_COMPONENT 32
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case 0x8CAC: // DEPTH_COMPONENT32F DEPTH_COMPONENT f32
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case 0x88F0: // DEPTH24_STENCIL8 DEPTH_STENCIL 24 ui8
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case 0x8CAD: // DEPTH32F_STENCIL8 DEPTH_STENCIL f32 ui8
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case 0x8D46: // STENCIL_INDEX1 STENCIL_INDEX ui1
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case 0x8D47: // STENCIL_INDEX4 STENCIL_INDEX ui4
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case 0x8D48: // STENCIL_INDEX8 STENCIL_INDEX ui8
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case 0x8D49: // STENCIL_INDEX16 STENCIL_INDEX ui16
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}
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*/
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// Internal format for compressed textures
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switch (m_header.glInternalFormat) {
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// Compressed formats, from table 8.14 of OpenGL 4.4 spec:
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case 0x8225: // COMPRESSED_RED RED Generic unorm
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case 0x8226: // COMPRESSED_RG RG Generic unorm
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case 0x84ED: // COMPRESSED_RGB RGB Generic unorm
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case 0x84EE: // COMPRESSED_RGBA RGBA Generic unorm
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case 0x8C48: // COMPRESSED_SRGB RGB Generic unorm
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case 0x8C49: // COMPRESSED_SRGB_ALPHA RGBA Generic unorm
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case 0x8DBB: // COMPRESSED_RED_RGTC1 RED Specific unorm
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// Generic compressed formats not supported
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return VK_FORMAT_UNDEFINED;
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break;
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case 0x8DBC: // COMPRESSED_SIGNED_RED_RGTC1 RED Specific snorm
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return VK_FORMAT_BC4_SNORM_BLOCK;
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case 0x8DBD: // COMPRESSED_RG_RGTC2 RG Specific unorm
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return VK_FORMAT_BC5_UNORM_BLOCK;
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case 0x8DBE: // COMPRESSED_SIGNED_RG_RGTC2 RG Specific snorm
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return VK_FORMAT_BC5_SNORM_BLOCK;
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case 0x8E8C: // COMPRESSED_RGBA_BPTC_UNORM RGBA Specific unorm
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return VK_FORMAT_BC7_UNORM_BLOCK;
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case 0x8E8D: // COMPRESSED_SRGB_ALPHA_BPTC_UNORM RGBA Specific unorm
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return VK_FORMAT_BC7_SRGB_BLOCK;
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case 0x8E8E: // COMPRESSED_RGB_BPTC_SIGNED_FLOAT RGB Specific float
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return VK_FORMAT_BC6H_SFLOAT_BLOCK;
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case 0x8E8F: // COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT RGB Specific float
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return VK_FORMAT_BC6H_UFLOAT_BLOCK;
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case 0x9274: // COMPRESSED_RGB8_ETC2 RGB Specific unorm
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return VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
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case 0x9275: // COMPRESSED_SRGB8_ETC2 RGB Specific unorm
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return VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK;
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case 0x9276: // COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 RGB Specific unorm
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return VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK;
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case 0x9277: // COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 RGB Specific unorm
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return VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK;
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case 0x9278: // COMPRESSED_RGBA8_ETC2_EAC RGBA Specific unorm
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return VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
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case 0x9279: // COMPRESSED_SRGB8_ALPHA8_ETC2_EAC RGBA Specific unorm
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return VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK;
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case 0x9270: // COMPRESSED_R11_EAC RED Specific unorm
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return VK_FORMAT_EAC_R11_UNORM_BLOCK;
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case 0x9271: // COMPRESSED_SIGNED_R11_EAC RED Specific snorm
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return VK_FORMAT_EAC_R11_SNORM_BLOCK;
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case 0x9272: // COMPRESSED_RG11_EAC RG Specific unorm
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return VK_FORMAT_EAC_R11G11_UNORM_BLOCK;
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case 0x9273: // COMPRESSED_SIGNED_RG11_EAC RG Specific snorm
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return VK_FORMAT_EAC_R11G11_SNORM_BLOCK;
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default:
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return VK_FORMAT_UNDEFINED;
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}
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}
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long KRTextureKTX::getMemRequiredForLod(int lod)
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{
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// Determine how much memory will be consumed
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long memoryRequired = 0;
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int level = 0;
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for (std::list<Block*>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
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Block* block = *itr;
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if (level >= lod) {
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memoryRequired += (long)block->getSize();
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}
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level++;
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}
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return memoryRequired;
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}
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bool KRTextureKTX::getLodData(void* buffer, int lod)
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{
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unsigned char* converted_image = (unsigned char*)buffer;
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int target_lod = KRMIN(lod, m_lod_count);
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if (m_blocks.size() == 0) {
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return false;
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}
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// Determine how much memory will be consumed
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long memoryRequired = 0;
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long memoryTransferred = 0;
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// Upload texture data
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|
int level = 0;
|
|
for (std::list<Block*>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
|
|
Block* block = *itr;
|
|
if (level >= target_lod) {
|
|
|
|
/*
|
|
if (width > current_lod_max_dim) {
|
|
current_lod_max_dim = width;
|
|
}
|
|
if (height > current_lod_max_dim) {
|
|
current_lod_max_dim = height;
|
|
}
|
|
*/
|
|
|
|
block->lock();
|
|
/*
|
|
* TODO - Vulkan Refactoring
|
|
GLDEBUG(glCompressedTexImage2D(target, destination_level, (unsigned int)m_header.glInternalFormat, width, height, 0, (int)block->getSize(), block->getStart()));
|
|
*/
|
|
|
|
block->unlock();
|
|
memoryTransferred += (long)block->getSize(); // memoryTransferred does not include throughput of mipmap levels copied through glCopyTextureLevelsAPPLE
|
|
memoryRequired += (long)block->getSize();
|
|
//
|
|
// err = glGetError();
|
|
// if (err != GL_NO_ERROR) {
|
|
// assert(false);
|
|
// return false;
|
|
// }
|
|
//
|
|
}
|
|
|
|
level++;
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
std::string KRTextureKTX::getExtension()
|
|
{
|
|
return "ktx";
|
|
}
|
|
|