Files
kraken/KREngine/kraken/KRMaterial.h
Kearwood Gilbert e0aaafc327 - Implemented KRBehavior class
- Imported animations now have the auto_play and loop flags set to false by default
- Implemented Pre-Rotation, Post-Rotation, Scale Offset, Rotate Offset, Scale Pivot, and Rotate Pivot transform attributes.
- Reduced use of euler angles, replacing them with Quaternions where possible
- Fixed bug with incorrect Y rotation in KRMat4::rotate
- Material / GL Context changes have been optimized to reduce redundant glUniform calls
- New KRMesh format implemented, with support for importing BindPose matrices
- Fixed bug that caused a duplicate "default_camera" node to be added rather than picking up an existing "default_camera" node imported from FBX.  This enables animations to drive the camera correctly.
- Implemented KRVector3::Scale
- Implemented KRVector3::KRVector3(double *v);
2013-05-24 12:20:47 -07:00

134 lines
5.2 KiB
C++

//
// KRMaterial.h
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "KREngine-common.h"
#include "KRTexture.h"
#include "KRShaderManager.h"
#include "KRShader.h"
#include "KRCamera.h"
#include "KRResource.h"
#include "KRVector2.h"
#include "KRScene.h"
#include "KRBone.h"
#ifndef KRMATERIAL_H
#define KRMATERIAL_H
class KRTextureManager;
class KRContext;
class KRMaterial : public KRResource {
public:
typedef enum {
KRMATERIAL_ALPHA_MODE_OPAQUE, // Non-transparent materials
KRMATERIAL_ALPHA_MODE_TEST, // Alpha in diffuse texture is interpreted as punch-through when < 0.5
KRMATERIAL_ALPHA_MODE_BLENDONESIDE, // Blended alpha with backface culling
KRMATERIAL_ALPHA_MODE_BLENDTWOSIDE // Blended alpha rendered in two passes. First pass renders backfaces; second pass renders frontfaces.
} alpha_mode_type;
KRMaterial(KRContext &context, const char *szName);
virtual ~KRMaterial();
virtual std::string getExtension();
virtual bool save(KRDataBlock &data);
void setAmbientMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
void setDiffuseMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
void setSpecularMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
void setReflectionMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
void setReflectionCube(std::string texture_name);
void setNormalMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
void setAmbient(const KRVector3 &c);
void setDiffuse(const KRVector3 &c);
void setSpecular(const KRVector3 &c);
void setReflection(const KRVector3 &c);
void setTransparency(GLfloat a);
void setShininess(GLfloat s);
void setAlphaMode(alpha_mode_type blend_mode);
alpha_mode_type getAlphaMode();
bool isTransparent();
const std::string &getName() const;
bool bind(KRCamera *pCamera, std::vector<KRPointLight *> &point_lights, std::vector<KRDirectionalLight *> &directional_lights, std::vector<KRSpotLight *>&spot_lights, const std::vector<KRBone *> &bones, const std::vector<KRMat4> &bind_poses, const KRViewport &viewport, const KRMat4 &matModel, KRTexture *pLightMap, KRNode::RenderPass renderPass);
bool needsVertexTangents();
private:
std::string m_name;
KRTexture *m_pAmbientMap; // mtl map_Ka value
KRTexture *m_pDiffuseMap; // mtl map_Kd value
KRTexture *m_pSpecularMap; // mtl map_Ks value
KRTexture *m_pReflectionMap; // mtl refl value
KRTexture *m_pReflectionCube;
KRTexture *m_pNormalMap; // mtl map_Normal value
std::string m_ambientMap;
std::string m_diffuseMap;
std::string m_specularMap;
std::string m_reflectionMap;
std::string m_reflectionCube;
std::string m_normalMap;
KRVector2 m_ambientMapScale;
KRVector2 m_ambientMapOffset;
KRVector2 m_diffuseMapScale;
KRVector2 m_diffuseMapOffset;
KRVector2 m_specularMapScale;
KRVector2 m_specularMapOffset;
KRVector2 m_reflectionMapScale;
KRVector2 m_reflectionMapOffset;
KRVector2 m_normalMapScale;
KRVector2 m_normalMapOffset;
KRVector3 m_ambientColor; // Ambient rgb
KRVector3 m_diffuseColor; // Diffuse rgb
KRVector3 m_specularColor; // Specular rgb
KRVector3 m_reflectionColor; // Reflection rgb
//GLfloat m_ka_r, m_ka_g, m_ka_b; // Ambient rgb
//GLfloat m_kd_r, m_kd_g, m_kd_b; // Diffuse rgb
//GLfloat m_ks_r, m_ks_g, m_ks_b; // Specular rgb
//GLfloat m_kr_r, m_kr_g, m_kr_b; // Reflection rgb
GLfloat m_tr; // Transparency
GLfloat m_ns; // Shininess
alpha_mode_type m_alpha_mode;
};
#endif