177 lines
5.1 KiB
C++
Executable File
177 lines
5.1 KiB
C++
Executable File
//
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// KRAmbientZone.cpp
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// KREngine
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//
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// Created by Kearwood Gilbert on 2012-12-06.
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// Copyright (c) 2012 Kearwood Software. All rights reserved.
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//
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#include "KRAmbientZone.h"
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#include "KRContext.h"
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/* static */
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void KRAmbientZone::InitNodeInfo(KrNodeInfo* nodeInfo)
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{
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KRNode::InitNodeInfo(nodeInfo);
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nodeInfo->ambient_zone.gain = 1.0f;
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nodeInfo->ambient_zone.gradient = 0.25f;
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nodeInfo->ambient_zone.pZoneName = nullptr;
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nodeInfo->ambient_zone.sample = -1;
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}
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KRAmbientZone::KRAmbientZone(KRScene &scene, std::string name) : KRNode(scene, name)
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{
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m_ambient = "";
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m_ambient_gain = 1.0f;
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m_gradient_distance = 0.25f;
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}
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KRAmbientZone::~KRAmbientZone()
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{
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}
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std::string KRAmbientZone::getElementName() {
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return "ambient_zone";
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}
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tinyxml2::XMLElement *KRAmbientZone::saveXML( tinyxml2::XMLNode *parent)
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{
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tinyxml2::XMLElement *e = KRNode::saveXML(parent);
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e->SetAttribute("zone", m_zone.c_str());
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e->SetAttribute("sample", m_ambient.c_str());
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e->SetAttribute("gain", m_ambient_gain);
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e->SetAttribute("gradient", m_gradient_distance);
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return e;
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}
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void KRAmbientZone::loadXML(tinyxml2::XMLElement *e)
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{
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KRNode::loadXML(e);
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m_zone = e->Attribute("zone");
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m_gradient_distance = 0.25f;
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if(e->QueryFloatAttribute("gradient", &m_gradient_distance) != tinyxml2::XML_SUCCESS) {
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m_gradient_distance = 0.25f;
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}
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m_ambient = e->Attribute("sample");
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m_ambient_gain = 1.0f;
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if(e->QueryFloatAttribute("gain", &m_ambient_gain) != tinyxml2::XML_SUCCESS) {
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m_ambient_gain = 1.0f;
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}
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}
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std::string KRAmbientZone::getAmbient()
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{
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return m_ambient;
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}
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void KRAmbientZone::setAmbient(const std::string &ambient)
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{
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m_ambient = ambient;
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}
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float KRAmbientZone::getAmbientGain()
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{
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return m_ambient_gain;
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}
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void KRAmbientZone::setAmbientGain(float ambient_gain)
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{
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m_ambient_gain = ambient_gain;
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}
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std::string KRAmbientZone::getZone()
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{
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return m_zone;
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}
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void KRAmbientZone::setZone(const std::string &zone)
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{
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m_zone = zone;
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}
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void KRAmbientZone::render(KRCamera *pCamera, std::vector<KRPointLight *> &point_lights, std::vector<KRDirectionalLight *> &directional_lights, std::vector<KRSpotLight *>&spot_lights, const KRViewport &viewport, KRNode::RenderPass renderPass)
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{
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if(m_lod_visible <= LOD_VISIBILITY_PRESTREAM) return;
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KRNode::render(pCamera, point_lights, directional_lights, spot_lights, viewport, renderPass);
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bool bVisualize = pCamera->settings.debug_display == KRRenderSettings::KRENGINE_DEBUG_DISPLAY_SIREN_AMBIENT_ZONES;
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if(renderPass == KRNode::RENDER_PASS_FORWARD_TRANSPARENT && bVisualize) {
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Matrix4 sphereModelMatrix = getModelMatrix();
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KRPipeline *pPipeline = getContext().getPipelineManager()->getPipeline("visualize_overlay", pCamera, point_lights, directional_lights, spot_lights, 0, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, renderPass);
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if(getContext().getPipelineManager()->selectPipeline(*pCamera, pPipeline, viewport, sphereModelMatrix, point_lights, directional_lights, spot_lights, 0, renderPass, Vector3::Zero(), 0.0f, Vector4::Zero())) {
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// Enable additive blending
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GLDEBUG(glEnable(GL_BLEND));
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GLDEBUG(glBlendFunc(GL_ONE, GL_ONE));
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// Disable z-buffer write
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GLDEBUG(glDepthMask(GL_FALSE));
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// Enable z-buffer test
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GLDEBUG(glEnable(GL_DEPTH_TEST));
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GLDEBUG(glDepthFunc(GL_LEQUAL));
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GLDEBUG(glDepthRangef(0.0, 1.0));
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std::vector<KRMesh *> sphereModels = getContext().getMeshManager()->getModel("__sphere");
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if(sphereModels.size()) {
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for(int i=0; i < sphereModels[0]->getSubmeshCount(); i++) {
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sphereModels[0]->renderSubmesh(i, renderPass, getName(), "visualize_overlay", 1.0f);
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}
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}
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// Enable alpha blending
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GLDEBUG(glEnable(GL_BLEND));
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GLDEBUG(glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA));
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}
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}
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}
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float KRAmbientZone::getGradientDistance()
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{
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return m_gradient_distance;
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}
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void KRAmbientZone::setGradientDistance(float gradient_distance)
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{
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m_gradient_distance = gradient_distance;
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}
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AABB KRAmbientZone::getBounds() {
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// Ambient zones always have a -1, -1, -1 to 1, 1, 1 bounding box
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return AABB::Create(-Vector3::One(), Vector3::One(), getModelMatrix());
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}
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float KRAmbientZone::getContainment(const Vector3 &pos)
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{
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AABB bounds = getBounds();
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if(bounds.contains(pos)) {
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Vector3 size = bounds.size();
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Vector3 diff = pos - bounds.center();
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diff = diff * 2.0f;
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diff = Vector3::Create(diff.x / size.x, diff.y / size.y, diff.z / size.z);
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float d = diff.magnitude();
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if(m_gradient_distance <= 0.0f) {
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// Avoid division by zero
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d = d > 1.0f ? 0.0f : 1.0f;
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} else {
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d = (1.0f - d) / m_gradient_distance;
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d = KRCLAMP(d, 0.0f, 1.0f);
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}
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return d;
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} else {
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return 0.0f;
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}
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} |