67 lines
2.6 KiB
C++
Executable File
67 lines
2.6 KiB
C++
Executable File
//
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// KRMaterialManager.h
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// Kraken Engine
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//
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// Copyright 2023 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#pragma once
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#include "KREngine-common.h"
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#include "KRResourceManager.h"
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#include "KRMaterial.h"
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#include "KRTextureManager.h"
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#include "KRMaterialManager.h"
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class KRMaterial;
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using std::map;
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class KRMaterialManager : public KRResourceManager
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{
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public:
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KRMaterialManager(KRContext& context, KRTextureManager* pTextureManager, KRPipelineManager* pPipelineManager);
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virtual ~KRMaterialManager();
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virtual KRResource* loadResource(const std::string& name, const std::string& extension, mimir::Block* data) override;
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virtual KRResource* getResource(const std::string& name, const std::string& extension) override;
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KRMaterial* load(const char* szName, mimir::Block* data);
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void add(KRMaterial* new_material);
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KRMaterial* getMaterial(const std::string& name);
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unordered_map<std::string, KRMaterial*>& getMaterials();
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private:
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unordered_map<std::string, KRMaterial*> m_materials;
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KRTextureManager* m_pTextureManager;
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KRPipelineManager* m_pPipelineManager;
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};
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