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kraken/kraken/KRTextureTGA.h

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//
// KRTextureTGA.h
// Kraken Engine
//
// Copyright 2023 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#pragma once
#include "KRTexture2D.h"
using namespace mimir;
class KRTextureTGA : public KRTexture2D
{
public:
KRTextureTGA(KRContext& context, Block* data, std::string name);
virtual ~KRTextureTGA();
virtual std::string getExtension();
bool uploadTexture(KRDevice& device, VkImage& image, int lod_max_dim, int& current_lod_max_dim, bool premultiply_alpha = false) override;
#if !TARGET_OS_IPHONE && !defined(ANDROID)
virtual KRTexture* compress(bool premultiply_alpha = false);
#endif
virtual long getMemRequiredForSize(int max_dim);
virtual Vector2i getDimensions() const override;
virtual VkFormat getFormat() const override;
virtual int getFaceCount() const override;
private:
long m_imageSize;
Vector2i m_dimensions;
};