Textures are assigned a “weight” by tuneable criteria: - Area of screen coverage taken by objects containing material (more accurate and generic than distance) - Type of texture (separate weight for normal, diffuse, spec maps) - Last used time (to keep textures loaded for recently seen objects that are outside of the view frustum) Those factors combine together to give a “weight”, which represents a proportion relative to all other textures weights Mipmap levels are stripped off of each texture until they occupy the amount of memory they should proportionally have This is in contrast to the global ceiling of texture resolution that slowly drops until the textures fit --HG-- branch : nfb extra : rebase_source : 0710cebf76f196f5fea20b6df51be539fafbd834
151 lines
5.2 KiB
C++
151 lines
5.2 KiB
C++
//
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// KRTextureAnimated.cpp
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// KREngine
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//
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// Copyright 2012 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "KREngine-common.h"
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#include "KRTextureAnimated.h"
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#include "KRTexture2D.h"
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#include "KRContext.h"
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KRTextureAnimated::KRTextureAnimated(KRContext &context, std::string name) : KRTexture(context, name)
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{
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// Format of name:
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// animate:texturebasename,xx,yy
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// Where - texturebasename is a prefix for the other textures
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// - xx is the number of frames
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// - yy is the framerate
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// TODO - Add error handling for mal-formatted animated texture formats
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int first_comma_pos = name.find(",");
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int second_comma_pos = name.find(",", first_comma_pos + 1);
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m_texture_base_name = name.substr(8, first_comma_pos - 8);
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m_frame_count = atoi(name.substr(first_comma_pos+1, second_comma_pos - first_comma_pos -1).c_str());
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m_frame_rate = atof(name.substr(second_comma_pos+1).c_str());
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m_max_lod_max_dim = 2048;
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m_min_lod_max_dim = 64;
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for(int i=0; i<m_frame_count; i++) {
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KRTexture2D *frame_texture = textureForFrame(i);
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if(frame_texture) {
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if(frame_texture->getMaxMipMap() < m_max_lod_max_dim) m_max_lod_max_dim = frame_texture->getMaxMipMap();
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if(frame_texture->getMinMipMap() > m_min_lod_max_dim) m_min_lod_max_dim = frame_texture->getMinMipMap();
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}
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}
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}
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std::string KRTextureAnimated::textureNameForFrame(int frame)
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{
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char szFrameNumber[10];
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sprintf(szFrameNumber, "%i", frame);
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return m_texture_base_name + szFrameNumber;
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}
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KRTexture2D *KRTextureAnimated::textureForFrame(int frame)
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{
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return (KRTexture2D *)getContext().getTextureManager()->getTexture(textureNameForFrame(frame));
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}
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KRTextureAnimated::~KRTextureAnimated()
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{
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}
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bool KRTextureAnimated::createGLTexture(int lod_max_dim)
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{
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return true;
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}
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long KRTextureAnimated::getMemRequiredForSize(int max_dim)
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{
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return 0; // Memory is allocated by individual frame textures
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}
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void KRTextureAnimated::resetPoolExpiry(float lodCoverage, texture_usage_t textureUsage)
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{
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KRTexture::resetPoolExpiry(lodCoverage, textureUsage);
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for(int i=0; i<m_frame_count; i++) {
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KRTexture2D *frame_texture = textureForFrame(i);
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if(frame_texture) {
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frame_texture->resetPoolExpiry(lodCoverage, textureUsage); // Ensure that frames of animated textures do not expire from the texture pool prematurely, as they are referenced indirectly
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}
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}
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}
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void KRTextureAnimated::bind(GLuint texture_unit)
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{
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resetPoolExpiry(0.0f, TEXTURE_USAGE_NONE); // TODO - Need to set parameters here for streaming priority?
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KRTexture::bind(texture_unit);
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int frame_number = (int)floor(fmodf(getContext().getAbsoluteTime() * m_frame_rate,m_frame_count));
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KRTexture2D *frame_texture = textureForFrame(frame_number);
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if(frame_texture) {
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frame_texture->bind(texture_unit);
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}
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}
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long KRTextureAnimated::getReferencedMemSize()
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{
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long referenced_mem = 0;
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for(int i=0; i<m_frame_count; i++) {
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KRTexture2D *frame_texture = textureForFrame(i);
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if(frame_texture) {
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referenced_mem += frame_texture->getMemSize();
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}
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}
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return referenced_mem;
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}
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bool KRTextureAnimated::isAnimated()
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{
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return true;
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}
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std::string KRTextureAnimated::getExtension()
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{
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return ""; // Animated textures are just references; there are no files to output
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}
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bool KRTextureAnimated::save(const std::string &path)
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{
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return true; // Animated textures are just references; there are no files to output
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}
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bool KRTextureAnimated::save(KRDataBlock &data)
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{
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return true; // Animated textures are just references; there are no files to output
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}
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void KRTextureAnimated::resize(int max_dim)
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{
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// Purposely not calling the superclass method
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} |