80 lines
3.3 KiB
C++
80 lines
3.3 KiB
C++
//
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// KRMeshCube.cpp
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// KREngine
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//
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// Copyright 2012 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "KRMeshCube.h"
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KRMeshCube::KRMeshCube(KRContext &context) : KRMesh(context, "__cube")
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{
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std::vector<KRVector3> vertices;
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std::vector<KRVector2> uva;
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std::vector<KRVector2> uvb;
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std::vector<KRVector3> normals;
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std::vector<KRVector3> tangents;
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std::vector<int> submesh_starts;
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std::vector<int> submesh_lengths;
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std::vector<std::string> material_names;
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std::vector<std::string> bone_names;
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std::vector<std::vector<int> > bone_indexes;
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std::vector<std::vector<float> > bone_weights;
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vertices.push_back(KRVector3(1.0, 1.0, 1.0));
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vertices.push_back(KRVector3(-1.0, 1.0, 1.0));
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vertices.push_back(KRVector3(1.0,-1.0, 1.0));
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vertices.push_back(KRVector3(-1.0,-1.0, 1.0));
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vertices.push_back(KRVector3(-1.0,-1.0,-1.0));
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vertices.push_back(KRVector3(-1.0, 1.0, 1.0));
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vertices.push_back(KRVector3(-1.0, 1.0,-1.0));
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vertices.push_back(KRVector3(1.0, 1.0, 1.0));
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vertices.push_back(KRVector3(1.0, 1.0,-1.0));
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vertices.push_back(KRVector3(1.0,-1.0, 1.0));
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vertices.push_back(KRVector3(1.0,-1.0,-1.0));
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vertices.push_back(KRVector3(-1.0,-1.0,-1.0));
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vertices.push_back(KRVector3(1.0, 1.0,-1.0));
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vertices.push_back(KRVector3(-1.0, 1.0,-1.0));
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submesh_starts.push_back(0);
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submesh_lengths.push_back(vertices.size());
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material_names.push_back("");
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std::vector<__uint16_t> vertex_indexes;
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std::vector<std::pair<int, int> > vertex_index_bases;
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LoadData(vertex_indexes, vertex_index_bases, vertices, uva, uvb, normals, tangents, submesh_starts, submesh_lengths, material_names, bone_names, bone_indexes, bone_weights, KRENGINE_MODEL_FORMAT_STRIP, true, true);
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}
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KRMeshCube::~KRMeshCube()
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{
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}
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