85 lines
3.2 KiB
C++
85 lines
3.2 KiB
C++
//
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// ShaderManager.h
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// Kraken Engine
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//
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// Copyright 2022 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#pragma once
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#include "KREngine-common.h"
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#include "KRResourceManager.h"
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#include "KRShader.h"
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#include "KRContextObject.h"
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#include "block.h"
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class KRUnknown;
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class KRShaderManager : public KRResourceManager
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{
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public:
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KRShaderManager(KRContext& context);
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virtual ~KRShaderManager();
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virtual KRResource* loadResource(const std::string& name, const std::string& extension, mimir::Block* data) override;
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virtual KRResource* getResource(const std::string& name, const std::string& extension) override;
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void add(KRShader* shader);
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KRShader* load(const std::string& name, const std::string& extension, mimir::Block* data);
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KRShader* get(const std::string& name, const std::string& extension);
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bool compileAll(KRBundle* outputBundle, KRUnknown* logResource);
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const unordered_map<std::string, KRShader*>& get(const std::string& extension);
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unordered_map<std::string, unordered_map<std::string, KRShader*> >& getShaders();
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class Includer : public glslang::TShader::Includer
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{
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public:
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Includer() = delete;
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Includer(KRContext* context);
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IncludeResult* includeSystem(const char* headerName,
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const char* includerName,
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size_t inclusionDepth) override;
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IncludeResult* includeLocal(const char* headerName,
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const char* includerName,
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size_t inclusionDepth) override;
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void releaseInclude(IncludeResult* includeResult) override;
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private:
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KRContext* m_context;
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};
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private:
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unordered_map<std::string, unordered_map<std::string, KRShader*> > m_shaders;
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bool m_initializedGlslang;
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Includer m_includer;
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};
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