126 lines
4.0 KiB
C++
Executable File
126 lines
4.0 KiB
C++
Executable File
//
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// KRTexture2D.cpp
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// Kraken Engine
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//
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// Copyright 2023 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "KREngine-common.h"
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#include "KRTexture2D.h"
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#include "KRTextureManager.h"
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KRTexture2D::KRTexture2D(KRContext& context, KRDataBlock* data, std::string name) : KRTexture(context, name)
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{
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m_pData = data;
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}
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KRTexture2D::~KRTexture2D()
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{
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delete m_pData;
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}
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bool KRTexture2D::createGPUTexture(int lod_max_dim)
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{
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if (m_haveNewHandles) {
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return true;
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}
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bool success = true;
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int prev_lod_max_dim = m_new_lod_max_dim;
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m_new_lod_max_dim = 0;
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KRDeviceManager* deviceManager = getContext().getDeviceManager();
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for (auto deviceItr = deviceManager->getDevices().begin(); deviceItr != deviceManager->getDevices().end(); deviceItr++) {
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KRDevice& device = *(*deviceItr).second;
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KrDeviceHandle deviceHandle = (*deviceItr).first;
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VmaAllocator allocator = device.getAllocator();
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KRTexture::TextureHandle& texture = m_newHandles.emplace_back();
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texture.device = deviceHandle;
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texture.allocation = VK_NULL_HANDLE;
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texture.image = VK_NULL_HANDLE;
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if (!device.createImage(getDimensions(), 0, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &texture.image, &texture.allocation
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#if KRENGINE_DEBUG_GPU_LABELS
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, getName().c_str()
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#endif
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)) {
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success = false;
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break;
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}
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VkImageViewCreateInfo viewInfo{};
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viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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viewInfo.image = texture.image;
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viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
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viewInfo.format = getFormat();
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viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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viewInfo.subresourceRange.baseMipLevel = 0;
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viewInfo.subresourceRange.levelCount = 1;
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viewInfo.subresourceRange.baseArrayLayer = 0;
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viewInfo.subresourceRange.layerCount = 1;
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VkResult res = vkCreateImageView(device.m_logicalDevice, &viewInfo, nullptr, &texture.fullImageView);
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if (res != VK_SUCCESS) {
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success = false;
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break;
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}
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if (!uploadTexture(device, texture.image, lod_max_dim, m_new_lod_max_dim)) {
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success = false;
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break;
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}
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}
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if (success) {
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m_new_lod_max_dim = prev_lod_max_dim;
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m_haveNewHandles = true;
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} else {
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destroyNewHandles();
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}
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return success;
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}
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bool KRTexture2D::save(const std::string& path)
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{
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if (m_pData) {
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return m_pData->save(path);
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} else {
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return false;
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}
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}
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bool KRTexture2D::save(KRDataBlock& data)
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{
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if (m_pData) {
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data.append(*m_pData);
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return true;
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} else {
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return false;
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}
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}
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