Files
kraken/kraken/KRTextureCube.cpp
Kearwood Gilbert ebe5682ed5 Added KRTexture::getFormat
Child class implementations are WIP
2023-01-10 14:20:27 -08:00

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5.7 KiB
C++
Executable File

//
// KRTextureCube.cpp
// Kraken Engine
//
// Copyright 2022 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "KRTextureCube.h"
#include "KRTexture2D.h"
#include "KRContext.h"
KRTextureCube::KRTextureCube(KRContext& context, std::string name) : KRTexture(context, name)
{
m_max_lod_max_dim = 2048;
m_min_lod_max_dim = 64;
for (int i = 0; i < 6; i++) {
m_textures[i] = NULL;
std::string faceName = getName() + SUFFIXES[i];
m_textures[i] = (KRTexture2D*)getContext().getTextureManager()->getTexture(faceName);
if (m_textures[i]) {
if (m_textures[i]->getMaxMipMap() < (int)m_max_lod_max_dim) m_max_lod_max_dim = m_textures[i]->getMaxMipMap();
if (m_textures[i]->getMinMipMap() > (int)m_min_lod_max_dim) m_min_lod_max_dim = m_textures[i]->getMinMipMap();
} else {
assert(false);
}
}
}
KRTextureCube::~KRTextureCube()
{}
bool KRTextureCube::createGPUTexture(int lod_max_dim)
{
assert(!m_haveNewHandles); // Only allow one resize per frame
bool success = true;
int prev_lod_max_dim = m_new_lod_max_dim;
m_new_lod_max_dim = 0;
bool bMipMaps = false;
Vector2i dimensions = Vector2i::Zero();
for (int i = 0; i < 6; i++) {
if (!m_textures[i]) {
success = false;
} else {
KRTexture2D& tex = *m_textures[i];
Vector2i texDimensions = tex.getDimensions();
if (dimensions.x == 0) {
dimensions = texDimensions;
} else if (dimensions != texDimensions) {
success = false;
}
if (tex.hasMipmaps()) {
bMipMaps = true;
}
}
}
if (!success) {
// Not all face images were loaded, or they have
// mismatched dimensions
// TODO - Perhaps we should have multiple error result codes.
return false;
}
KRDeviceManager* deviceManager = getContext().getDeviceManager();
for (auto deviceItr = deviceManager->getDevices().begin(); deviceItr != deviceManager->getDevices().end(); deviceItr++) {
KRDevice& device = *(*deviceItr).second;
KrDeviceHandle deviceHandle = (*deviceItr).first;
VmaAllocator allocator = device.getAllocator();
KRTexture::TextureHandle& texture = m_newHandles.emplace_back();
texture.device = deviceHandle;
texture.allocation = VK_NULL_HANDLE;
texture.image = VK_NULL_HANDLE;
if (!device.createImage(dimensions, VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &texture.image, &texture.allocation
#if KRENGINE_DEBUG_GPU_LABELS
, getName().c_str()
#endif
)) {
success = false;
break;
}
for (int i = 0; i < 6; i++) {
std::string faceName = getName() + SUFFIXES[i];
if (m_textures[i]) {
// TODO - Vulkan refactoring. We need to create a cube map texture rather than individual 2d textures.
m_textures[i]->uploadTexture(device, texture.image, lod_max_dim, m_new_lod_max_dim);
}
}
}
if (success) {
m_haveNewHandles = true;
} else {
destroyHandles();
m_new_lod_max_dim = prev_lod_max_dim;
}
return success;
}
long KRTextureCube::getMemRequiredForSize(int max_dim)
{
int target_dim = max_dim;
if (target_dim < (int)m_min_lod_max_dim) target_dim = m_min_lod_max_dim;
long memoryRequired = 0;
for (int i = 0; i < 6; i++) {
if (m_textures[i]) {
memoryRequired += m_textures[i]->getMemRequiredForSize(target_dim);
}
}
return memoryRequired;
}
void KRTextureCube::resetPoolExpiry(float lodCoverage, texture_usage_t textureUsage)
{
KRTexture::resetPoolExpiry(lodCoverage, textureUsage);
for(int i=0; i<6; i++) {
if(m_textures[i]) {
m_textures[i]->resetPoolExpiry(lodCoverage, textureUsage); // Ensure that side of cube maps do not expire from the texture pool prematurely, as they are referenced indirectly
}
}
}
std::string KRTextureCube::getExtension()
{
return ""; // Cube maps are just references; there are no files to output
}
bool KRTextureCube::save(const std::string& path)
{
return true; // Cube maps are just references; there are no files to output
}
bool KRTextureCube::save(KRDataBlock& data)
{
return true; // Cube maps are just references; there are no files to output
}
int KRTextureCube::getFaceCount() const
{
return 6;
}
VkFormat KRTextureCube::getFormat() const
{
// TODO - Implement
return VK_FORMAT_UNDEFINED;
}