Refactored scene graph notification system structures to be owned by the KRScene object Merged Mike's changes --HG-- extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4082
219 lines
6.3 KiB
C++
219 lines
6.3 KiB
C++
//
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// KRNode.cpp
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// KREngine
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//
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// Created by Kearwood Gilbert on 12-04-11.
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// Copyright (c) 2012 Kearwood Software. All rights reserved.
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//
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#include <iostream>
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#include <assert.h>
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#include <limits>
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#import "KRNode.h"
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#import "KRPointLight.h"
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#import "KRSpotLight.h"
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#import "KRDirectionalLight.h"
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#import "KRInstance.h"
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#import "KRSkyBox.h"
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KRNode::KRNode(KRScene &scene, std::string name) : KRContextObject(scene.getContext())
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{
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m_pExtents = NULL;
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m_name = name;
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m_localScale = KRVector3::One();
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m_localRotation = KRVector3::Zero();
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m_localTranslation = KRVector3::Zero();
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m_parentNode = NULL;
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m_pScene = &scene;
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}
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KRNode::~KRNode() {
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getScene().notify_sceneGraphDelete(this);
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for(std::vector<KRNode *>::iterator itr=m_childNodes.begin(); itr < m_childNodes.end(); ++itr) {
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delete *itr;
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}
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m_childNodes.clear();
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clearExtents();
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}
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void KRNode::addChild(KRNode *child) {
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assert(child->m_parentNode == NULL);
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child->m_parentNode = this;
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m_childNodes.push_back(child);
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clearExtents();
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getScene().notify_sceneGraphCreate(child);
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}
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tinyxml2::XMLElement *KRNode::saveXML(tinyxml2::XMLNode *parent) {
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tinyxml2::XMLDocument *doc = parent->GetDocument();
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tinyxml2::XMLElement *e = doc->NewElement(getElementName().c_str());
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tinyxml2::XMLNode *n = parent->InsertEndChild(e);
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e->SetAttribute("name", m_name.c_str());
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e->SetAttribute("translate_x", m_localTranslation.x);
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e->SetAttribute("translate_y", m_localTranslation.y);
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e->SetAttribute("translate_z", m_localTranslation.z);
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e->SetAttribute("scale_x", m_localScale.x);
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e->SetAttribute("scale_y", m_localScale.y);
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e->SetAttribute("scale_z", m_localScale.z);
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e->SetAttribute("rotate_x", m_localRotation.x);
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e->SetAttribute("rotate_y", m_localRotation.y);
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e->SetAttribute("rotate_z", m_localRotation.z);
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for(std::vector<KRNode *>::iterator itr=m_childNodes.begin(); itr < m_childNodes.end(); ++itr) {
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KRNode *child = (*itr);
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child->saveXML(n);
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}
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return e;
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}
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void KRNode::loadXML(tinyxml2::XMLElement *e) {
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m_name = e->Attribute("name");
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float x,y,z;
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e->QueryFloatAttribute("translate_x", &x);
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e->QueryFloatAttribute("translate_y", &y);
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e->QueryFloatAttribute("translate_z", &z);
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m_localTranslation = KRVector3(x,y,z);
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e->QueryFloatAttribute("scale_x", &x);
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e->QueryFloatAttribute("scale_y", &y);
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e->QueryFloatAttribute("scale_z", &z);
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m_localScale = KRVector3(x,y,z);
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e->QueryFloatAttribute("rotate_x", &x);
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e->QueryFloatAttribute("rotate_y", &y);
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e->QueryFloatAttribute("rotate_z", &z);
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m_localRotation = KRVector3(x,y,z);
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for(tinyxml2::XMLElement *child_element=e->FirstChildElement(); child_element != NULL; child_element = child_element->NextSiblingElement()) {
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KRNode *child_node = KRNode::LoadXML(getScene(), child_element);
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if(child_node) {
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addChild(child_node);
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}
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}
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clearExtents();
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}
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void KRNode::setLocalTranslation(const KRVector3 &v) {
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m_localTranslation = v;
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clearExtents();
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}
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void KRNode::setLocalScale(const KRVector3 &v) {
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m_localScale = v;
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clearExtents();
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}
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void KRNode::setLocalRotation(const KRVector3 &v) {
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m_localRotation = v;
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clearExtents();
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}
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const KRVector3 &KRNode::getLocalTranslation() {
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return m_localTranslation;
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}
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const KRVector3 &KRNode::getLocalScale() {
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return m_localScale;
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}
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const KRVector3 &KRNode::getLocalRotation() {
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return m_localRotation;
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}
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const KRVector3 &KRNode::getWorldTranslation() {
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return m_localTranslation;
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}
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const KRVector3 &KRNode::getWorldScale() {
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return m_localScale;
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}
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const KRVector3 &KRNode::getWorldRotation() {
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return m_localRotation;
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}
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std::string KRNode::getElementName() {
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return "node";
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}
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KRNode *KRNode::LoadXML(KRScene &scene, tinyxml2::XMLElement *e) {
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KRNode *new_node = NULL;
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const char *szElementName = e->Name();
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const char *szName = e->Attribute("name");
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if(strcmp(szElementName, "node") == 0) {
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new_node = new KRNode(scene, szName);
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} else if(strcmp(szElementName, "point_light") == 0) {
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new_node = new KRPointLight(scene, szName);
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} else if(strcmp(szElementName, "directional_light") == 0) {
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new_node = new KRDirectionalLight(scene, szName);
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} else if(strcmp(szElementName, "spot_light") == 0) {
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new_node = new KRSpotLight(scene, szName);
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} else if(strcmp(szElementName, "mesh") == 0) {
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new_node = new KRInstance(scene, szName, szName, KRMat4(), e->Attribute("light_map"));
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} else if(strcmp(szElementName, "sky_box") == 0) {
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new_node = new KRSkyBox(scene, szName);
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}
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if(new_node) {
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new_node->loadXML(e);
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}
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return new_node;
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}
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#if TARGET_OS_IPHONE
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void KRNode::render(KRCamera *pCamera, KRContext *pContext, KRBoundingVolume &frustrumVolume, KRMat4 &viewMatrix, KRVector3 &cameraPosition, KRVector3 &lightDirection, KRMat4 *pShadowMatrices, GLuint *shadowDepthTextures, int cShadowBuffers, KRNode::RenderPass renderPass) {
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for(std::vector<KRNode *>::iterator itr=m_childNodes.begin(); itr < m_childNodes.end(); ++itr) {
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KRNode *child = (*itr);
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child->render(pCamera, pContext, frustrumVolume, viewMatrix, cameraPosition, lightDirection, pShadowMatrices, shadowDepthTextures, cShadowBuffers, renderPass);
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}
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}
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#endif
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void KRNode::clearExtents() {
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if(m_pExtents) {
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delete m_pExtents;
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m_pExtents = NULL;
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}
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if(m_parentNode) {
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m_parentNode->clearExtents();
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}
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}
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KRBoundingVolume KRNode::getExtents(KRContext *pContext) {
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if(!m_pExtents) {
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calcExtents(pContext);
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}
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return *m_pExtents;
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}
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void KRNode::calcExtents(KRContext *pContext) {
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clearExtents();
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for(std::vector<KRNode *>::iterator itr=m_childNodes.begin(); itr < m_childNodes.end(); ++itr) {
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KRNode *child = (*itr);
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if(m_pExtents) {
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*m_pExtents = m_pExtents->get_union(child->getExtents(pContext));
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} else {
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m_pExtents = new KRBoundingVolume(child->getExtents(pContext));
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}
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}
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}
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const std::vector<KRNode *> &KRNode::getChildren() {
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return m_childNodes;
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}
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const std::string &KRNode::getName() {
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return m_name;
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}
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KRScene &KRNode::getScene() {
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return *m_pScene;
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}
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KRVector3 KRNode::getMinPoint() {
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return KRVector3::Min();
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}
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KRVector3 KRNode::getMaxPoint() {
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return KRVector3::Max();
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} |