Files
kraken/KREngine/KREngine/Classes/KRVector2.h
kearwood f8810110cd Implemented KROctree class to be used by upcoming occlusion culling and physics features
Refactored scene graph notification system structures to be owned by the KRScene object
Merged Mike's changes

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4082
2012-08-29 21:43:11 +00:00

88 lines
2.9 KiB
Objective-C

//
// KRVector2.h
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#ifndef KRVECTOR2
#define KRVECTOR2
#import "KREngine-common.h"
class KRVector2 {
public:
float x, y;
KRVector2();
KRVector2(float X, float Y);
KRVector2(float v);
KRVector2(const KRVector2 &v);
~KRVector2();
KRVector2& operator =(const KRVector2& b);
KRVector2 operator +(const KRVector2& b) const;
KRVector2 operator -(const KRVector2& b) const;
KRVector2 operator +() const;
KRVector2 operator -() const;
KRVector2 operator *(const float v) const;
KRVector2 operator /(const float v) const;
KRVector2& operator +=(const KRVector2& b);
KRVector2& operator -=(const KRVector2& b);
KRVector2& operator *=(const float v);
KRVector2& operator /=(const float v);
bool operator ==(const KRVector2& b) const;
bool operator !=(const KRVector2& b) const;
float& operator[](unsigned i);
float operator[](unsigned i) const;
float sqrMagnitude() const;
float magnitude() const;
void normalize();
static KRVector2 Normalize(const KRVector2 &v);
static float Cross(const KRVector2 &v1, const KRVector2 &v2);
static float Dot(const KRVector2 &v1, const KRVector2 &v2);
static KRVector2 Min();
static KRVector2 Max();
static KRVector2 Zero();
static KRVector2 One();
private:
};
#endif