964 lines
33 KiB
C++
Executable File
964 lines
33 KiB
C++
Executable File
//
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// KRNode.cpp
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// KREngine
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//
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// Created by Kearwood Gilbert on 12-04-11.
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// Copyright (c) 2012 Kearwood Software. All rights reserved.
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//
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#include "KREngine-common.h"
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#include "KRNode.h"
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#include "KRLODGroup.h"
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#include "KRLODSet.h"
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#include "KRPointLight.h"
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#include "KRSpotLight.h"
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#include "KRDirectionalLight.h"
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#include "KRModel.h"
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#include "KRCollider.h"
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#include "KRParticleSystem.h"
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#include "KRParticleSystemNewtonian.h"
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#include "KRBone.h"
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#include "KRLocator.h"
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#include "KRAudioSource.h"
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#include "KRAmbientZone.h"
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#include "KRReverbZone.h"
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#include "KRSprite.h"
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KRNode::KRNode(KRScene &scene, std::string name) : KRContextObject(scene.getContext())
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{
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m_name = name;
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m_localScale = Vector3::One();
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m_localRotation = Vector3::Zero();
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m_localTranslation = Vector3::Zero();
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m_initialLocalTranslation = m_localTranslation;
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m_initialLocalScale = m_localScale;
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m_initialLocalRotation = m_localRotation;
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m_rotationOffset = Vector3::Zero();
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m_scalingOffset = Vector3::Zero();
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m_rotationPivot = Vector3::Zero();
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m_scalingPivot = Vector3::Zero();
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m_preRotation = Vector3::Zero();
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m_postRotation = Vector3::Zero();
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m_initialRotationOffset = Vector3::Zero();
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m_initialScalingOffset = Vector3::Zero();
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m_initialRotationPivot = Vector3::Zero();
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m_initialScalingPivot = Vector3::Zero();
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m_initialPreRotation = Vector3::Zero();
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m_initialPostRotation = Vector3::Zero();
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m_parentNode = NULL;
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m_pScene = &scene;
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m_modelMatrixValid = false;
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m_inverseModelMatrixValid = false;
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m_bindPoseMatrixValid = false;
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m_activePoseMatrixValid = false;
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m_inverseBindPoseMatrixValid = false;
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m_modelMatrix = Matrix4();
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m_bindPoseMatrix = Matrix4();
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m_activePoseMatrix = Matrix4();
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m_lod_visible = LOD_VISIBILITY_HIDDEN;
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m_scale_compensation = false;
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m_boundsValid = false;
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m_lastRenderFrame = -1000;
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for(int i=0; i < KRENGINE_NODE_ATTRIBUTE_COUNT; i++) {
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m_animation_mask[i] = false;
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}
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}
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KRNode::~KRNode() {
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while(m_childNodes.size() > 0) {
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delete *m_childNodes.begin();
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}
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for(std::set<KRBehavior *>::iterator itr = m_behaviors.begin(); itr != m_behaviors.end(); itr++) {
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delete *itr;
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}
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m_behaviors.clear();
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if(m_parentNode) {
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m_parentNode->childDeleted(this);
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}
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getScene().notify_sceneGraphDelete(this);
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}
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void KRNode::setScaleCompensation(bool scale_compensation)
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{
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if(m_scale_compensation != scale_compensation) {
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m_scale_compensation = scale_compensation;
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invalidateModelMatrix();
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invalidateBindPoseMatrix();
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}
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}
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bool KRNode::getScaleCompensation()
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{
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return m_scale_compensation;
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}
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void KRNode::childDeleted(KRNode *child_node)
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{
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m_childNodes.erase(child_node);
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invalidateBounds();
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getScene().notify_sceneGraphModify(this);
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}
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void KRNode::addChild(KRNode *child) {
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assert(child->m_parentNode == NULL);
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child->m_parentNode = this;
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m_childNodes.insert(child);
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child->setLODVisibility(m_lod_visible); // Child node inherits LOD visibility status from parent
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}
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tinyxml2::XMLElement *KRNode::saveXML(tinyxml2::XMLNode *parent) {
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tinyxml2::XMLDocument *doc = parent->GetDocument();
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tinyxml2::XMLElement *e = doc->NewElement(getElementName().c_str());
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tinyxml2::XMLNode *n = parent->InsertEndChild(e);
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e->SetAttribute("name", m_name.c_str());
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kraken::setXMLAttribute("translate", e, m_localTranslation, Vector3::Zero());
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kraken::setXMLAttribute("scale", e, m_localScale, Vector3::One());
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kraken::setXMLAttribute("rotate", e, (m_localRotation * (180.0f / (float)M_PI)), Vector3::Zero());
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kraken::setXMLAttribute("rotate_offset", e, m_rotationOffset, Vector3::Zero());
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kraken::setXMLAttribute("scale_offset", e, m_scalingOffset, Vector3::Zero());
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kraken::setXMLAttribute("rotate_pivot", e, m_rotationPivot, Vector3::Zero());
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kraken::setXMLAttribute("scale_pivot", e, m_scalingPivot, Vector3::Zero());
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kraken::setXMLAttribute("pre_rotate", e, (m_preRotation * (180.0f / (float)M_PI)), Vector3::Zero());
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kraken::setXMLAttribute("post_rotate", e, (m_postRotation * (180.0f / (float)M_PI)), Vector3::Zero());
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for(std::set<KRNode *>::iterator itr=m_childNodes.begin(); itr != m_childNodes.end(); ++itr) {
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KRNode *child = (*itr);
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child->saveXML(n);
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}
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return e;
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}
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void KRNode::loadXML(tinyxml2::XMLElement *e) {
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m_name = e->Attribute("name");
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m_localTranslation = kraken::getXMLAttribute("translate", e, Vector3::Zero());
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m_localScale = kraken::getXMLAttribute("scale", e, Vector3::One());
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m_localRotation = kraken::getXMLAttribute("rotate", e, Vector3::Zero());
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m_localRotation *= (float)M_PI / 180.0f; // Convert degrees to radians
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m_preRotation = kraken::getXMLAttribute("pre_rotate", e, Vector3::Zero());
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m_preRotation *= (float)M_PI / 180.0f; // Convert degrees to radians
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m_postRotation = kraken::getXMLAttribute("post_rotate", e, Vector3::Zero());
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m_postRotation *= (float)M_PI / 180.0f; // Convert degrees to radians
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m_rotationOffset = kraken::getXMLAttribute("rotate_offset", e, Vector3::Zero());
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m_scalingOffset = kraken::getXMLAttribute("scale_offset", e, Vector3::Zero());
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m_rotationPivot = kraken::getXMLAttribute("rotate_pivot", e, Vector3::Zero());
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m_scalingPivot = kraken::getXMLAttribute("scale_pivot", e, Vector3::Zero());
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m_initialLocalTranslation = m_localTranslation;
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m_initialLocalScale = m_localScale;
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m_initialLocalRotation = m_localRotation;
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m_initialRotationOffset = m_rotationOffset;
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m_initialScalingOffset = m_scalingOffset;
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m_initialRotationPivot = m_rotationPivot;
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m_initialScalingPivot = m_scalingPivot;
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m_initialPreRotation = m_preRotation;
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m_initialPostRotation = m_postRotation;
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m_bindPoseMatrixValid = false;
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m_activePoseMatrixValid = false;
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m_inverseBindPoseMatrixValid = false;
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m_modelMatrixValid = false;
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m_inverseModelMatrixValid = false;
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for(tinyxml2::XMLElement *child_element=e->FirstChildElement(); child_element != NULL; child_element = child_element->NextSiblingElement()) {
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const char *szElementName = child_element->Name();
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if(strcmp(szElementName, "behavior") == 0) {
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KRBehavior *behavior = KRBehavior::LoadXML(this, child_element);
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if(behavior) {
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addBehavior(behavior);
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behavior->init();
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}
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} else {
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KRNode *child_node = KRNode::LoadXML(getScene(), child_element);
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if(child_node) {
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addChild(child_node);
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}
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}
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}
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}
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void KRNode::setLocalTranslation(const Vector3 &v, bool set_original) {
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m_localTranslation = v;
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if(set_original) {
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m_initialLocalTranslation = v;
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invalidateBindPoseMatrix();
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}
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invalidateModelMatrix();
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}
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void KRNode::setWorldTranslation(const Vector3 &v)
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{
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if(m_parentNode) {
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setLocalTranslation(Matrix4::Dot(m_parentNode->getInverseModelMatrix(), v));
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} else {
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setLocalTranslation(v);
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}
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}
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void KRNode::setWorldRotation(const Vector3 &v)
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{
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if(m_parentNode) {
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setLocalRotation((Quaternion::Create(v) * -m_parentNode->getWorldRotation()).eulerXYZ());
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setPreRotation(Vector3::Zero());
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setPostRotation(Vector3::Zero());
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} else {
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setLocalRotation(v);
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setPreRotation(Vector3::Zero());
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setPostRotation(Vector3::Zero());
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}
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}
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void KRNode::setWorldScale(const Vector3 &v)
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{
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if(m_parentNode) {
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setLocalScale(Matrix4::DotNoTranslate(m_parentNode->getInverseModelMatrix(), v));
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} else {
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setLocalScale(v);
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}
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}
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void KRNode::setLocalScale(const Vector3 &v, bool set_original) {
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m_localScale = v;
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if(set_original) {
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m_initialLocalScale = v;
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invalidateBindPoseMatrix();
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}
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invalidateModelMatrix();
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}
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void KRNode::setLocalRotation(const Vector3 &v, bool set_original) {
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m_localRotation = v;
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if(set_original) {
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m_initialLocalRotation = v;
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invalidateBindPoseMatrix();
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}
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invalidateModelMatrix();
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}
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void KRNode::setRotationOffset(const Vector3 &v, bool set_original)
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{
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m_rotationOffset = v;
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if(set_original) {
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m_initialRotationOffset = v;
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invalidateBindPoseMatrix();
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}
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invalidateModelMatrix();
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}
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void KRNode::setScalingOffset(const Vector3 &v, bool set_original)
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{
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m_scalingOffset = v;
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if(set_original) {
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m_initialScalingOffset = v;
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invalidateBindPoseMatrix();
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}
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invalidateModelMatrix();
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}
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void KRNode::setRotationPivot(const Vector3 &v, bool set_original)
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{
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m_rotationPivot = v;
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if(set_original) {
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m_initialRotationPivot = v;
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invalidateBindPoseMatrix();
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}
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invalidateModelMatrix();
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}
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void KRNode::setScalingPivot(const Vector3 &v, bool set_original)
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{
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m_scalingPivot = v;
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if(set_original) {
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m_initialScalingPivot = v;
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invalidateBindPoseMatrix();
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}
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invalidateModelMatrix();
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}
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void KRNode::setPreRotation(const Vector3 &v, bool set_original)
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{
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m_preRotation = v;
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if(set_original) {
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m_initialPreRotation = v;
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invalidateBindPoseMatrix();
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}
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invalidateModelMatrix();
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}
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void KRNode::setPostRotation(const Vector3 &v, bool set_original)
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{
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m_postRotation = v;
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if(set_original) {
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m_initialPostRotation = v;
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invalidateBindPoseMatrix();
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}
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invalidateModelMatrix();
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}
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const Vector3 &KRNode::getRotationOffset()
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{
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return m_rotationOffset;
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}
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const Vector3 &KRNode::getScalingOffset()
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{
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return m_scalingOffset;
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}
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const Vector3 &KRNode::getRotationPivot()
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{
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return m_rotationPivot;
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}
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const Vector3 &KRNode::getScalingPivot()
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{
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return m_scalingPivot;
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}
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const Vector3 &KRNode::getPreRotation()
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{
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return m_preRotation;
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}
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const Vector3 &KRNode::getPostRotation()
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{
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return m_postRotation;
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}
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const Vector3 &KRNode::getInitialRotationOffset()
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{
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return m_initialRotationOffset;
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}
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const Vector3 &KRNode::getInitialScalingOffset()
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{
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return m_initialScalingOffset;
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}
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const Vector3 &KRNode::getInitialRotationPivot()
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{
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return m_initialRotationPivot;
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}
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const Vector3 &KRNode::getInitialScalingPivot()
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{
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return m_initialScalingPivot;
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}
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const Vector3 &KRNode::getInitialPreRotation()
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{
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return m_initialPreRotation;
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}
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const Vector3 &KRNode::getInitialPostRotation()
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{
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return m_initialPostRotation;
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}
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const Vector3 &KRNode::getLocalTranslation() {
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return m_localTranslation;
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}
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const Vector3 &KRNode::getLocalScale() {
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return m_localScale;
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}
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const Vector3 &KRNode::getLocalRotation() {
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return m_localRotation;
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}
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const Vector3 &KRNode::getInitialLocalTranslation() {
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return m_initialLocalTranslation;
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}
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const Vector3 &KRNode::getInitialLocalScale() {
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return m_initialLocalScale;
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}
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const Vector3 &KRNode::getInitialLocalRotation() {
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return m_initialLocalRotation;
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}
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const Vector3 KRNode::getWorldTranslation() {
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return localToWorld(Vector3::Zero());
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}
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const Vector3 KRNode::getWorldScale() {
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return Matrix4::DotNoTranslate(getModelMatrix(), m_localScale);
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}
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std::string KRNode::getElementName() {
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return "node";
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}
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KRNode *KRNode::LoadXML(KRScene &scene, tinyxml2::XMLElement *e) {
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KRNode *new_node = NULL;
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const char *szElementName = e->Name();
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const char *szName = e->Attribute("name");
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if(strcmp(szElementName, "node") == 0) {
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new_node = new KRNode(scene, szName);
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} else if(strcmp(szElementName, "lod_set") == 0) {
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new_node = new KRLODSet(scene, szName);
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} else if(strcmp(szElementName, "lod_group") == 0) {
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new_node = new KRLODGroup(scene, szName);
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} else if(strcmp(szElementName, "point_light") == 0) {
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new_node = new KRPointLight(scene, szName);
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} else if(strcmp(szElementName, "directional_light") == 0) {
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new_node = new KRDirectionalLight(scene, szName);
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} else if(strcmp(szElementName, "spot_light") == 0) {
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new_node = new KRSpotLight(scene, szName);
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} else if(strcmp(szElementName, "particles_newtonian") == 0) {
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new_node = new KRParticleSystemNewtonian(scene, szName);
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} else if(strcmp(szElementName, "sprite") == 0) {
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new_node = new KRSprite(scene, szName);
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} else if(strcmp(szElementName, "model") == 0) {
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float lod_min_coverage = 0.0f;
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if(e->QueryFloatAttribute("lod_min_coverage", &lod_min_coverage) != tinyxml2::XML_SUCCESS) {
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lod_min_coverage = 0.0f;
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}
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bool receives_shadow = true;
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if(e->QueryBoolAttribute("receives_shadow", &receives_shadow) != tinyxml2::XML_SUCCESS) {
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receives_shadow = true;
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}
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bool faces_camera = false;
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if(e->QueryBoolAttribute("faces_camera", &faces_camera) != tinyxml2::XML_SUCCESS) {
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faces_camera = false;
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}
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float rim_power = 0.0f;
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if(e->QueryFloatAttribute("rim_power", &rim_power) != tinyxml2::XML_SUCCESS) {
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rim_power = 0.0f;
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}
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Vector3 rim_color = Vector3::Zero();
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rim_color = kraken::getXMLAttribute("rim_color", e, Vector3::Zero());
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new_node = new KRModel(scene, szName, e->Attribute("mesh"), e->Attribute("light_map"), lod_min_coverage, receives_shadow, faces_camera, rim_color, rim_power);
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} else if(strcmp(szElementName, "collider") == 0) {
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new_node = new KRCollider(scene, szName, e->Attribute("mesh"), 65535, 1.0f);
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} else if(strcmp(szElementName, "bone") == 0) {
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new_node = new KRBone(scene, szName);
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} else if(strcmp(szElementName, "locator") == 0) {
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new_node = new KRLocator(scene, szName);
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} else if(strcmp(szElementName, "audio_source") == 0) {
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new_node = new KRAudioSource(scene, szName);
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} else if(strcmp(szElementName, "ambient_zone") == 0) {
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new_node = new KRAmbientZone(scene, szName);
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} else if(strcmp(szElementName, "reverb_zone") == 0) {
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new_node = new KRReverbZone(scene, szName);
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} else if(strcmp(szElementName, "camera") == 0) {
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new_node = new KRCamera(scene, szName);
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}
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if(new_node) {
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new_node->loadXML(e);
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}
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return new_node;
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}
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void KRNode::render(KRCamera *pCamera, std::vector<KRPointLight *> &point_lights, std::vector<KRDirectionalLight *> &directional_lights, std::vector<KRSpotLight *>&spot_lights, const KRViewport &viewport, RenderPass renderPass)
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{
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if(m_lod_visible <= LOD_VISIBILITY_PRESTREAM) return;
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m_lastRenderFrame = getContext().getCurrentFrame();
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}
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const std::set<KRNode *> &KRNode::getChildren() {
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return m_childNodes;
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}
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KRNode *KRNode::getParent() {
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return m_parentNode;
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}
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const std::string &KRNode::getName() const {
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return m_name;
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}
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KRScene &KRNode::getScene() {
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return *m_pScene;
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}
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AABB KRNode::getBounds() {
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if(!m_boundsValid) {
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AABB bounds = AABB::Zero();
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bool first_child = true;
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for(std::set<KRNode *>::iterator itr=m_childNodes.begin(); itr != m_childNodes.end(); ++itr) {
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KRNode *child = (*itr);
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if(child->getBounds() != AABB::Zero()) {
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if(first_child) {
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first_child = false;
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bounds = child->getBounds();
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} else {
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bounds.encapsulate(child->getBounds());
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}
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}
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}
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|
|
|
m_bounds = bounds;
|
|
m_boundsValid = true;
|
|
}
|
|
return m_bounds;
|
|
}
|
|
|
|
void KRNode::invalidateModelMatrix()
|
|
{
|
|
m_modelMatrixValid = false;
|
|
m_activePoseMatrixValid = false;
|
|
m_inverseModelMatrixValid = false;
|
|
for(std::set<KRNode *>::iterator itr=m_childNodes.begin(); itr != m_childNodes.end(); ++itr) {
|
|
KRNode *child = (*itr);
|
|
child->invalidateModelMatrix();
|
|
}
|
|
|
|
invalidateBounds();
|
|
getScene().notify_sceneGraphModify(this);
|
|
}
|
|
|
|
void KRNode::invalidateBindPoseMatrix()
|
|
{
|
|
m_bindPoseMatrixValid = false;
|
|
m_inverseBindPoseMatrixValid = false;
|
|
for(std::set<KRNode *>::iterator itr=m_childNodes.begin(); itr != m_childNodes.end(); ++itr) {
|
|
KRNode *child = (*itr);
|
|
child->invalidateBindPoseMatrix();
|
|
}
|
|
}
|
|
|
|
const Matrix4 &KRNode::getModelMatrix()
|
|
{
|
|
|
|
if(!m_modelMatrixValid) {
|
|
m_modelMatrix = Matrix4();
|
|
|
|
bool parent_is_bone = false;
|
|
if(dynamic_cast<KRBone *>(m_parentNode)) {
|
|
parent_is_bone = true;
|
|
}
|
|
|
|
if(getScaleCompensation() && parent_is_bone) {
|
|
|
|
|
|
// WorldTransform = ParentWorldTransform * T * Roff * Rp * Rpre * R * Rpost * Rp-1 * Soff * Sp * S * Sp-1
|
|
m_modelMatrix = Matrix4::Translation(-m_scalingPivot)
|
|
* Matrix4::Scaling(m_localScale)
|
|
* Matrix4::Translation(m_scalingPivot)
|
|
* Matrix4::Translation(m_scalingOffset)
|
|
* Matrix4::Translation(-m_rotationPivot)
|
|
//* (Quaternion(m_postRotation) * Quaternion(m_localRotation) * Quaternion(m_preRotation)).rotationMatrix()
|
|
* Matrix4::Rotation(m_postRotation)
|
|
* Matrix4::Rotation(m_localRotation)
|
|
* Matrix4::Rotation(m_preRotation)
|
|
* Matrix4::Translation(m_rotationPivot)
|
|
* Matrix4::Translation(m_rotationOffset);
|
|
|
|
if(m_parentNode) {
|
|
|
|
m_modelMatrix.rotate(m_parentNode->getWorldRotation());
|
|
m_modelMatrix.translate(Matrix4::Dot(m_parentNode->getModelMatrix(), m_localTranslation));
|
|
} else {
|
|
m_modelMatrix.translate(m_localTranslation);
|
|
}
|
|
} else {
|
|
|
|
// WorldTransform = ParentWorldTransform * T * Roff * Rp * Rpre * R * Rpost * Rp-1 * Soff * Sp * S * Sp-1
|
|
m_modelMatrix = Matrix4::Translation(-m_scalingPivot)
|
|
* Matrix4::Scaling(m_localScale)
|
|
* Matrix4::Translation(m_scalingPivot)
|
|
* Matrix4::Translation(m_scalingOffset)
|
|
* Matrix4::Translation(-m_rotationPivot)
|
|
//* (Quaternion(m_postRotation) * Quaternion(m_localRotation) * Quaternion(m_preRotation)).rotationMatrix()
|
|
* Matrix4::Rotation(m_postRotation)
|
|
* Matrix4::Rotation(m_localRotation)
|
|
* Matrix4::Rotation(m_preRotation)
|
|
* Matrix4::Translation(m_rotationPivot)
|
|
* Matrix4::Translation(m_rotationOffset)
|
|
* Matrix4::Translation(m_localTranslation);
|
|
|
|
if(m_parentNode) {
|
|
m_modelMatrix *= m_parentNode->getModelMatrix();
|
|
}
|
|
}
|
|
|
|
m_modelMatrixValid = true;
|
|
|
|
}
|
|
return m_modelMatrix;
|
|
}
|
|
|
|
const Matrix4 &KRNode::getBindPoseMatrix()
|
|
{
|
|
if(!m_bindPoseMatrixValid) {
|
|
m_bindPoseMatrix = Matrix4();
|
|
|
|
bool parent_is_bone = false;
|
|
if(dynamic_cast<KRBone *>(m_parentNode)) {
|
|
parent_is_bone = true;
|
|
}
|
|
|
|
if(getScaleCompensation() && parent_is_bone) {
|
|
m_bindPoseMatrix = Matrix4::Translation(-m_initialScalingPivot)
|
|
* Matrix4::Scaling(m_initialLocalScale)
|
|
* Matrix4::Translation(m_initialScalingPivot)
|
|
* Matrix4::Translation(m_initialScalingOffset)
|
|
* Matrix4::Translation(-m_initialRotationPivot)
|
|
//* (Quaternion(m_initialPostRotation) * Quaternion(m_initialLocalRotation) * Quaternion(m_initialPreRotation)).rotationMatrix()
|
|
* Matrix4::Rotation(m_initialPostRotation)
|
|
* Matrix4::Rotation(m_initialLocalRotation)
|
|
* Matrix4::Rotation(m_initialPreRotation)
|
|
* Matrix4::Translation(m_initialRotationPivot)
|
|
* Matrix4::Translation(m_initialRotationOffset);
|
|
//m_bindPoseMatrix.translate(m_localTranslation);
|
|
if(m_parentNode) {
|
|
|
|
m_bindPoseMatrix.rotate(m_parentNode->getBindPoseWorldRotation());
|
|
m_bindPoseMatrix.translate(Matrix4::Dot(m_parentNode->getBindPoseMatrix(), m_localTranslation));
|
|
} else {
|
|
m_bindPoseMatrix.translate(m_localTranslation);
|
|
}
|
|
} else {
|
|
|
|
// WorldTransform = ParentWorldTransform * T * Roff * Rp * Rpre * R * Rpost * Rp-1 * Soff * Sp * S * Sp-1
|
|
|
|
m_bindPoseMatrix = Matrix4::Translation(-m_initialScalingPivot)
|
|
* Matrix4::Scaling(m_initialLocalScale)
|
|
* Matrix4::Translation(m_initialScalingPivot)
|
|
* Matrix4::Translation(m_initialScalingOffset)
|
|
* Matrix4::Translation(-m_initialRotationPivot)
|
|
// * (Quaternion(m_initialPostRotation) * Quaternion(m_initialLocalRotation) * Quaternion(m_initialPreRotation)).rotationMatrix()
|
|
* Matrix4::Rotation(m_initialPostRotation)
|
|
* Matrix4::Rotation(m_initialLocalRotation)
|
|
* Matrix4::Rotation(m_initialPreRotation)
|
|
* Matrix4::Translation(m_initialRotationPivot)
|
|
* Matrix4::Translation(m_initialRotationOffset)
|
|
* Matrix4::Translation(m_initialLocalTranslation);
|
|
|
|
if(m_parentNode && parent_is_bone) {
|
|
|
|
m_bindPoseMatrix *= m_parentNode->getBindPoseMatrix();
|
|
}
|
|
}
|
|
|
|
m_bindPoseMatrixValid = true;
|
|
|
|
}
|
|
return m_bindPoseMatrix;
|
|
}
|
|
|
|
const Matrix4 &KRNode::getActivePoseMatrix()
|
|
{
|
|
|
|
if(!m_activePoseMatrixValid) {
|
|
m_activePoseMatrix = Matrix4();
|
|
|
|
bool parent_is_bone = false;
|
|
if(dynamic_cast<KRBone *>(m_parentNode)) {
|
|
parent_is_bone = true;
|
|
}
|
|
|
|
if(getScaleCompensation() && parent_is_bone) {
|
|
m_activePoseMatrix= Matrix4::Translation(-m_scalingPivot)
|
|
* Matrix4::Scaling(m_localScale)
|
|
* Matrix4::Translation(m_scalingPivot)
|
|
* Matrix4::Translation(m_scalingOffset)
|
|
* Matrix4::Translation(-m_rotationPivot)
|
|
* Matrix4::Rotation(m_postRotation)
|
|
* Matrix4::Rotation(m_localRotation)
|
|
* Matrix4::Rotation(m_preRotation)
|
|
* Matrix4::Translation(m_rotationPivot)
|
|
* Matrix4::Translation(m_rotationOffset);
|
|
|
|
if(m_parentNode) {
|
|
|
|
m_activePoseMatrix.rotate(m_parentNode->getActivePoseWorldRotation());
|
|
m_activePoseMatrix.translate(Matrix4::Dot(m_parentNode->getActivePoseMatrix(), m_localTranslation));
|
|
} else {
|
|
m_activePoseMatrix.translate(m_localTranslation);
|
|
}
|
|
} else {
|
|
|
|
// WorldTransform = ParentWorldTransform * T * Roff * Rp * Rpre * R * Rpost * Rp-1 * Soff * Sp * S * Sp-1
|
|
m_activePoseMatrix = Matrix4::Translation(-m_scalingPivot)
|
|
* Matrix4::Scaling(m_localScale)
|
|
* Matrix4::Translation(m_scalingPivot)
|
|
* Matrix4::Translation(m_scalingOffset)
|
|
* Matrix4::Translation(-m_rotationPivot)
|
|
* Matrix4::Rotation(m_postRotation)
|
|
* Matrix4::Rotation(m_localRotation)
|
|
* Matrix4::Rotation(m_preRotation)
|
|
* Matrix4::Translation(m_rotationPivot)
|
|
* Matrix4::Translation(m_rotationOffset)
|
|
* Matrix4::Translation(m_localTranslation);
|
|
|
|
|
|
if(m_parentNode && parent_is_bone) {
|
|
m_activePoseMatrix *= m_parentNode->getActivePoseMatrix();
|
|
}
|
|
}
|
|
|
|
m_activePoseMatrixValid = true;
|
|
|
|
}
|
|
return m_activePoseMatrix;
|
|
|
|
}
|
|
|
|
const Quaternion KRNode::getWorldRotation() {
|
|
Quaternion world_rotation = Quaternion::Create(m_postRotation) * Quaternion::Create(m_localRotation) * Quaternion::Create(m_preRotation);
|
|
if(m_parentNode) {
|
|
world_rotation = world_rotation * m_parentNode->getWorldRotation();
|
|
}
|
|
return world_rotation;
|
|
}
|
|
|
|
const Quaternion KRNode::getBindPoseWorldRotation() {
|
|
Quaternion world_rotation = Quaternion::Create(m_initialPostRotation) * Quaternion::Create(m_initialLocalRotation) * Quaternion::Create(m_initialPreRotation);
|
|
if(dynamic_cast<KRBone *>(m_parentNode)) {
|
|
world_rotation = world_rotation * m_parentNode->getBindPoseWorldRotation();
|
|
}
|
|
return world_rotation;
|
|
}
|
|
|
|
const Quaternion KRNode::getActivePoseWorldRotation() {
|
|
Quaternion world_rotation = Quaternion::Create(m_postRotation) * Quaternion::Create(m_localRotation) * Quaternion::Create(m_preRotation);
|
|
if(dynamic_cast<KRBone *>(m_parentNode)) {
|
|
world_rotation = world_rotation * m_parentNode->getActivePoseWorldRotation();
|
|
}
|
|
return world_rotation;
|
|
}
|
|
|
|
const Matrix4 &KRNode::getInverseModelMatrix()
|
|
{
|
|
if(!m_inverseModelMatrixValid) {
|
|
m_inverseModelMatrix = Matrix4::Invert(getModelMatrix());
|
|
}
|
|
return m_inverseModelMatrix;
|
|
}
|
|
|
|
const Matrix4 &KRNode::getInverseBindPoseMatrix()
|
|
{
|
|
if(!m_inverseBindPoseMatrixValid ) {
|
|
m_inverseBindPoseMatrix = Matrix4::Invert(getBindPoseMatrix());
|
|
m_inverseBindPoseMatrixValid = true;
|
|
}
|
|
return m_inverseBindPoseMatrix;
|
|
}
|
|
|
|
void KRNode::physicsUpdate(float deltaTime)
|
|
{
|
|
const long MIN_DISPLAY_FRAMES = 10;
|
|
bool visible = m_lastRenderFrame + MIN_DISPLAY_FRAMES >= getContext().getCurrentFrame();
|
|
for(std::set<KRBehavior *>::iterator itr=m_behaviors.begin(); itr != m_behaviors.end(); itr++) {
|
|
(*itr)->update(deltaTime);
|
|
if(visible) {
|
|
(*itr)->visibleUpdate(deltaTime);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool KRNode::hasPhysics()
|
|
{
|
|
return m_behaviors.size() > 0;
|
|
}
|
|
|
|
void KRNode::SetAttribute(node_attribute_type attrib, float v)
|
|
{
|
|
if(m_animation_mask[attrib]) return;
|
|
|
|
const float DEGREES_TO_RAD = (float)M_PI / 180.0f;
|
|
|
|
//printf("%s - ", m_name.c_str());
|
|
switch(attrib) {
|
|
case KRENGINE_NODE_ATTRIBUTE_TRANSLATE_X:
|
|
setLocalTranslation(Vector3::Create(v, m_localTranslation.y, m_localTranslation.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_TRANSLATE_Y:
|
|
setLocalTranslation(Vector3::Create(m_localTranslation.x, v, m_localTranslation.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_TRANSLATE_Z:
|
|
setLocalTranslation(Vector3::Create(m_localTranslation.x, m_localTranslation.y, v));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_SCALE_X:
|
|
setLocalScale(Vector3::Create(v, m_localScale.y, m_localScale.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_SCALE_Y:
|
|
setLocalScale(Vector3::Create(m_localScale.x, v, m_localScale.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_SCALE_Z:
|
|
setLocalScale(Vector3::Create(m_localScale.x, m_localScale.y, v));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_ROTATE_X:
|
|
setLocalRotation(Vector3::Create(v * DEGREES_TO_RAD, m_localRotation.y, m_localRotation.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_ROTATE_Y:
|
|
setLocalRotation(Vector3::Create(m_localRotation.x, v * DEGREES_TO_RAD, m_localRotation.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_ROTATE_Z:
|
|
setLocalRotation(Vector3::Create(m_localRotation.x, m_localRotation.y, v * DEGREES_TO_RAD));
|
|
break;
|
|
|
|
|
|
case KRENGINE_NODE_ATTRIBUTE_PRE_ROTATION_X:
|
|
setPreRotation(Vector3::Create(v * DEGREES_TO_RAD, m_preRotation.y, m_preRotation.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_PRE_ROTATION_Y:
|
|
setPreRotation(Vector3::Create(m_preRotation.x, v * DEGREES_TO_RAD, m_preRotation.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_PRE_ROTATION_Z:
|
|
setPreRotation(Vector3::Create(m_preRotation.x, m_preRotation.y, v * DEGREES_TO_RAD));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_POST_ROTATION_X:
|
|
setPostRotation(Vector3::Create(v * DEGREES_TO_RAD, m_postRotation.y, m_postRotation.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_POST_ROTATION_Y:
|
|
setPostRotation(Vector3::Create(m_postRotation.x, v * DEGREES_TO_RAD, m_postRotation.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_POST_ROTATION_Z:
|
|
setPostRotation(Vector3::Create(m_postRotation.x, m_postRotation.y, v * DEGREES_TO_RAD));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_ROTATION_PIVOT_X:
|
|
setRotationPivot(Vector3::Create(v, m_rotationPivot.y, m_rotationPivot.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_ROTATION_PIVOT_Y:
|
|
setRotationPivot(Vector3::Create(m_rotationPivot.x, v, m_rotationPivot.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_ROTATION_PIVOT_Z:
|
|
setRotationPivot(Vector3::Create(m_rotationPivot.x, m_rotationPivot.y, v));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_SCALE_PIVOT_X:
|
|
setScalingPivot(Vector3::Create(v, m_scalingPivot.y, m_scalingPivot.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_SCALE_PIVOT_Y:
|
|
setScalingPivot(Vector3::Create(m_scalingPivot.x, v, m_scalingPivot.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_SCALE_PIVOT_Z:
|
|
setScalingPivot(Vector3::Create(m_scalingPivot.x, m_scalingPivot.y, v));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_ROTATE_OFFSET_X:
|
|
setRotationOffset(Vector3::Create(v, m_rotationOffset.y, m_rotationOffset.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_ROTATE_OFFSET_Y:
|
|
setRotationOffset(Vector3::Create(m_rotationOffset.x, v, m_rotationOffset.z));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_ROTATE_OFFSET_Z:
|
|
setRotationOffset(Vector3::Create(m_rotationOffset.x, m_rotationOffset.y, v));
|
|
break;
|
|
case KRENGINE_NODE_SCALE_OFFSET_X:
|
|
setScalingOffset(Vector3::Create(v, m_scalingOffset.y, m_scalingOffset.z));
|
|
break;
|
|
case KRENGINE_NODE_SCALE_OFFSET_Y:
|
|
setScalingOffset(Vector3::Create(m_scalingOffset.x, v, m_scalingOffset.z));
|
|
break;
|
|
case KRENGINE_NODE_SCALE_OFFSET_Z:
|
|
setScalingOffset(Vector3::Create(m_scalingOffset.x, m_scalingOffset.y, v));
|
|
break;
|
|
case KRENGINE_NODE_ATTRIBUTE_NONE:
|
|
case KRENGINE_NODE_ATTRIBUTE_COUNT:
|
|
// Suppress warnings
|
|
break;
|
|
}
|
|
}
|
|
|
|
void KRNode::setAnimationEnabled(node_attribute_type attrib, bool enable)
|
|
{
|
|
m_animation_mask[attrib] = !enable;
|
|
}
|
|
bool KRNode::getAnimationEnabled(node_attribute_type attrib) const
|
|
{
|
|
return !m_animation_mask[attrib];
|
|
}
|
|
|
|
void KRNode::removeFromOctreeNodes()
|
|
{
|
|
for(std::set<KROctreeNode *>::iterator itr=m_octree_nodes.begin(); itr != m_octree_nodes.end(); itr++) {
|
|
KROctreeNode *octree_node = *itr;
|
|
octree_node->remove(this);
|
|
|
|
// FINDME, TODO - This should be moved to the KROctree class
|
|
while(octree_node) {
|
|
octree_node->trim();
|
|
if(octree_node->isEmpty()) {
|
|
octree_node = octree_node->getParent();
|
|
} else {
|
|
octree_node = NULL;
|
|
}
|
|
}
|
|
}
|
|
m_octree_nodes.clear();
|
|
}
|
|
|
|
void KRNode::addToOctreeNode(KROctreeNode *octree_node)
|
|
{
|
|
m_octree_nodes.insert(octree_node);
|
|
}
|
|
|
|
void KRNode::updateLODVisibility(const KRViewport &viewport)
|
|
{
|
|
if(m_lod_visible >= LOD_VISIBILITY_PRESTREAM) {
|
|
for(std::set<KRNode *>::iterator itr=m_childNodes.begin(); itr != m_childNodes.end(); ++itr) {
|
|
(*itr)->updateLODVisibility(viewport);
|
|
}
|
|
}
|
|
}
|
|
|
|
void KRNode::setLODVisibility(KRNode::LodVisibility lod_visibility)
|
|
{
|
|
if(m_lod_visible != lod_visibility) {
|
|
if(m_lod_visible == LOD_VISIBILITY_HIDDEN && lod_visibility >= LOD_VISIBILITY_PRESTREAM) {
|
|
getScene().notify_sceneGraphCreate(this);
|
|
} else if(m_lod_visible >= LOD_VISIBILITY_PRESTREAM && lod_visibility == LOD_VISIBILITY_HIDDEN) {
|
|
getScene().notify_sceneGraphDelete(this);
|
|
}
|
|
|
|
m_lod_visible = lod_visibility;
|
|
|
|
for(std::set<KRNode *>::iterator itr=m_childNodes.begin(); itr != m_childNodes.end(); ++itr) {
|
|
(*itr)->setLODVisibility(lod_visibility);
|
|
}
|
|
}
|
|
}
|
|
|
|
KRNode::LodVisibility KRNode::getLODVisibility()
|
|
{
|
|
return m_lod_visible;
|
|
}
|
|
|
|
const Vector3 KRNode::localToWorld(const Vector3 &local_point)
|
|
{
|
|
return Matrix4::Dot(getModelMatrix(), local_point);
|
|
}
|
|
|
|
const Vector3 KRNode::worldToLocal(const Vector3 &world_point)
|
|
{
|
|
return Matrix4::Dot(getInverseModelMatrix(), world_point);
|
|
}
|
|
|
|
void KRNode::addBehavior(KRBehavior *behavior)
|
|
{
|
|
m_behaviors.insert(behavior);
|
|
behavior->__setNode(this);
|
|
getScene().notify_sceneGraphModify(this);
|
|
}
|
|
|
|
std::set<KRBehavior *> &KRNode::getBehaviors()
|
|
{
|
|
return m_behaviors;
|
|
}
|
|
|
|
kraken_stream_level KRNode::getStreamLevel(const KRViewport &viewport)
|
|
{
|
|
kraken_stream_level stream_level = kraken_stream_level::STREAM_LEVEL_IN_HQ;
|
|
|
|
for(std::set<KRNode *>::iterator itr=m_childNodes.begin(); itr != m_childNodes.end(); ++itr) {
|
|
stream_level = KRMIN(stream_level, (*itr)->getStreamLevel(viewport));
|
|
}
|
|
|
|
return stream_level;
|
|
}
|
|
|
|
void KRNode::invalidateBounds() const
|
|
{
|
|
m_boundsValid = false;
|
|
if(m_parentNode) {
|
|
m_parentNode->invalidateBounds();
|
|
}
|
|
}
|