Files
kraken/kraken/KRTextureManager.h
Kearwood Gilbert ef5b940eaf Windows port WIP
--HG--
branch : feature-windows-support
2017-01-08 21:20:53 -08:00

112 lines
4.0 KiB
C++
Executable File

//
// KRTextureManager.h
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#ifndef KRTEXTUREMANAGER_H
#define KRTEXTUREMANAGER_H
#include "KREngine-common.h"
#include "KRTexture.h"
#include "KRContextObject.h"
#include "KREngine-common.h"
#include "KRDataBlock.h"
#include "KRContext.h"
#include "KRStreamer.h"
class KRTextureManager : public KRContextObject {
public:
KRTextureManager(KRContext &context);
virtual ~KRTextureManager();
void selectTexture(int iTextureUnit, KRTexture *pTexture, float lod_coverage, KRTexture::texture_usage_t textureUsage);
bool selectTexture(GLenum target, int iTextureUnit, int iTextureHandle);
KRTexture *loadTexture(const char *szName, const char *szExtension, KRDataBlock *data);
KRTexture *getTextureCube(const char *szName);
KRTexture *getTexture(const std::string &name);
long getMemUsed();
long getMemActive();
long getMemoryTransferedThisFrame();
void addMemoryTransferredThisFrame(long memoryTransferred);
void memoryChanged(long memoryDelta);
void startFrame(float deltaTime);
void endFrame(float deltaTime);
unordered_map<std::string, KRTexture *> &getTextures();
void compress(bool premultiply_alpha = false);
std::set<KRTexture *> &getActiveTextures();
void _setActiveTexture(int i);
void _setWrapModeS(GLuint i, GLuint wrap_mode);
void _setWrapModeT(GLuint i, GLuint wrap_mode);
void _setMaxAnisotropy(int i, float max_anisotropy);
void _clearGLState();
void setMaxAnisotropy(float max_anisotropy);
void doStreaming(long &memoryRemaining, long &memoryRemainingThisFrame);
void primeTexture(KRTexture *texture);
private:
int m_iActiveTexture;
long m_memoryTransferredThisFrame;
unordered_map<std::string, KRTexture *> m_textures;
KRTexture *m_boundTextures[KRENGINE_MAX_TEXTURE_UNITS];
int m_boundTextureHandles[KRENGINE_MAX_TEXTURE_UNITS];
GLuint m_wrapModeS[KRENGINE_MAX_TEXTURE_UNITS];
GLuint m_wrapModeT[KRENGINE_MAX_TEXTURE_UNITS];
float m_maxAnisotropy[KRENGINE_MAX_TEXTURE_UNITS];
std::set<KRTexture *> m_activeTextures;
std::vector<std::pair<float, KRTexture *> > m_activeTextures_streamer;
std::vector<std::pair<float, KRTexture *> > m_activeTextures_streamer_copy;
bool m_streamerComplete;
std::atomic<long> m_textureMemUsed;
void balanceTextureMemory(long &memoryRemaining, long &memoryRemainingThisFrame);
std::mutex m_streamerFenceMutex;
};
#endif