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mimir/src/heap.cpp

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//
// heap.cpp
// Kraken Engine
//
// Copyright 2026 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "../include/mimir.h"
#include "mimir_impl.h"
#include <cassert>
#include <cstring>
#include <bit>
namespace mimir {
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// Two-Level Segregated Fit (TLSF): http://www.gii.upv.es/tlsf/files/papers/ecrts04_tlsf.pdf
const size_t kMinblockSize = 16;
struct TLSFBlock
{
size_t size; // LSB: T, F: T = Last physical block, F = Free block
TLSFBlock* prevPhys;
TLSFBlock* prevFree;
TLSFBlock* nextFree;
};
static_assert(sizeof(TLSFBlock) == 32);
struct TLSFIndex
{
uint64_t firstLevelFreeBitMap;
uint8_t secondLevelFreeBitMap[60];
TLSFBlock* secondLevelFreeBlocks[60][16];
};
// First Level Ranges:
// 0: 0b00000000010000 ( 1 ~ 16 )
// 1: 0b00000000100000 ( 17 ~ 32 )
// 2: 0b00000001000000 ( 33 ~ 64 )
// 3: 0b00000010000000 ( 65 ~ 128 )
// 4: 0b00000100000000 ( 129 ~ 256 )
// 5: 0b00001000000000 ( 257 ~ 512 )
// 6: 0b00010000000000 ( 513 ~ 1024 )
// 7: 0b00100000000000 ( 1025 ~ 2048 )
//
// bit_width(15): 4 bit_floor(15): 0b000001000
// bit_width(16): 5 bit_floor(16): 0b000010000
// bit_width(31): 5 bit_floor(31): 0b000010000
// bit_width(32): 6 bit_floor(32): 0b000100000
// bit_width(63): 6 bit_floor(63): 0b000100000
// bit_width(64): 7 bit_floor(64): 0b001000000
/*
uint64_t blockSizeToIndex(uint64_t size)
{
// MSB 60 bits are the first level index
// LSB 4 bits is the second level index
// size 0b0000001101011010000
// bit_width 13
// bit_width - 5 8
// size >> 8 0b0000000000000011010
// & 0b1111 0b1010
size_t firstLevelIndex = std::bit_width(size) - 5;
size_t secondLevelIndex = (size >> firstLevelIndex) & 0b1111;
return (firstLevelIndex << 4) | secondLevelIndex;
}
*/
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Heap::Heap()
{
}
Heap::~Heap()
{
}
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bool Heap::init(size_t maxSize)
{
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if (!m_region.init(maxSize)) {
return false;
}
if (!m_region.resize(sizeof(TLSFIndex) + 16)) {
return false;
}
TLSFIndex* index = (TLSFIndex*)m_region.getAddress();
memset(index, 0, sizeof(TLSFIndex));
// Start with one free block, filling the entire Region
TLSFBlock* block = (TLSFBlock*)(m_region.getAddress() + sizeof(TLSFIndex));
block->nextFree = nullptr;
block->prevFree = nullptr;
block->size = m_region.getMaxSize() - sizeof(TLSFIndex);
block->size |= 0b11; // T=1: Last Block, F=1: Free Block
insertFreeBlock(block);
return true;
}
void Heap::insertFreeBlock(TLSFBlock* block)
{
// Add the block to the index
TLSFIndex* index = (TLSFIndex*)m_region.getAddress();
size_t usableSize = (block->size & ~0b11) - 16;
size_t firstLevelIndex = std::bit_width(usableSize) - 5;
size_t secondLevelIndex = (usableSize >> firstLevelIndex) & 0b1111ULL;
index->firstLevelFreeBitMap |= std::bit_floor(usableSize);
index->secondLevelFreeBitMap[firstLevelIndex] |= secondLevelIndex & 0b1111ULL;
TLSFBlock* prevFirstFreeBlock = index->secondLevelFreeBlocks[firstLevelIndex][secondLevelIndex];
index->secondLevelFreeBlocks[firstLevelIndex][secondLevelIndex] = block;
block->prevFree = nullptr;
if (prevFirstFreeBlock) {
block->nextFree = prevFirstFreeBlock;
prevFirstFreeBlock->prevFree = block;
}
}
void Heap::removeFreeBlock(TLSFBlock* block)
{
// Remove the block from the index
TLSFIndex* index = (TLSFIndex*)m_region.getAddress();
size_t usableSize = (block->size & ~0b11) - 16;
size_t firstLevel = std::bit_width(usableSize);
size_t firstLevelIndex = firstLevel - 5;
size_t secondLevelIndex = (usableSize >> (firstLevel - 5)) & 0b1111ULL;
if (block->prevFree != nullptr) {
// Link the neighboring free blocks together
block->prevFree = block->nextFree;
if (block->nextFree) {
block->nextFree = block->prevFree;
}
} else {
// This block was the first for this level
index->secondLevelFreeBlocks[firstLevelIndex][secondLevelIndex] = block->nextFree;
if (block->nextFree == nullptr) {
// We have removed all the blocks at this level.
// Update second level bitmask.
index->secondLevelFreeBitMap[firstLevelIndex] &= ~(1ULL << secondLevelIndex);
// Check if there are any remaining free blocks within the first level
if (index->secondLevelFreeBitMap[firstLevelIndex] == 0) {
// This was the last one. Clear the first level bit as well.
index->firstLevelFreeBitMap &= ~(1ULL << firstLevel);
}
}
}
if (block->size & 0b10ULL) {
// This block was the last in physical order.
if (block->prevPhys) {
// Update the prior block in physical order to mark it as the last block.
block->prevPhys->size &= 0b10ULL;
}
}
}
// Allocate `size` bytes
std::byte* Heap::alloc(size_t size)
{
if (size < kMinblockSize) {
size = kMinblockSize;
}
TLSFIndex* index = (TLSFIndex*)m_region.getAddress();
// size: 0b0000000000010000 (16)
// bit_ceil(size): 0b0000000000010000
// - 1 ... 0b0000000000001111
// ~ ... 0b1111111111110000
// size: 0b0000001110011101 (925)
// bit_ceil(size): 0b0000010000000000
// - 1 ... 0b0000001111111111
// ~ ... 0b1111110000000000
uint64_t possibleFirstLevels = ~(std::bit_floor(size) - 1);
uint64_t freeFirstLevels = index->firstLevelFreeBitMap & possibleFirstLevels;
uint64_t selectedFirstLevel = std::countr_zero(freeFirstLevels);
if (selectedFirstLevel == 64) {
// No first level with free blocks of sufficient size.
return nullptr;
}
uint64_t firstLevelBufferMinSize = 1ULL << selectedFirstLevel;
uint64_t secondLevelMask = 0b1111ULL;
if (size > firstLevelBufferMinSize) {
uint64_t delta = size - firstLevelBufferMinSize;
secondLevelMask = (delta >> (selectedFirstLevel - 4)) & 0b1111ULL;
}
uint64_t possibleSecondLevels = secondLevelMask & index->secondLevelFreeBitMap[selectedFirstLevel - 4];
uint64_t selectedSecondLevel = std::countr_zero(possibleSecondLevels);
if (selectedSecondLevel == 64) {
// No free blocks available at this first level.
// Select the next highest available first level.
selectedFirstLevel = std::countr_zero(freeFirstLevels & ~(1ULL << selectedFirstLevel));
if (selectedFirstLevel == 64) {
// No other first level with free blocks of sufficient size.
return nullptr;
}
// Any buffer at the second level will fit this allocation.
selectedSecondLevel = std::countr_zero(index->secondLevelFreeBitMap[selectedFirstLevel - 4]);
}
// Take the first free block
TLSFBlock* block = index->secondLevelFreeBlocks[selectedFirstLevel - 4][selectedSecondLevel];
size_t oldBlockSize = block->size & ~0b11ULL;
bool oldBlockWasLastPhysBlock = (block->size & ~0b10ULL) != 0;
TLSFBlock* prevFreeBlock = block->prevFree;
TLSFBlock* nextFreeBlock = block->nextFree;
TLSFBlock* prevPhysBlock = block->prevPhys;
TLSFBlock* nextPhysBlock = nullptr;
if (!oldBlockWasLastPhysBlock) {
nextPhysBlock = (TLSFBlock*)(((std::byte*)block) + oldBlockSize + 16);
}
// The next free block at this level replaces this block in the index.
index->secondLevelFreeBlocks[selectedFirstLevel - 4][selectedSecondLevel] = nextFreeBlock;
if (nextFreeBlock == nullptr) {
// This was the last free block at this level.
// Update the bitmap for the second level...
index->secondLevelFreeBitMap[selectedFirstLevel - 4] &= ~(1ULL << selectedSecondLevel);
// Check if there are any remaining free blocks within the first level
if (index->secondLevelFreeBitMap[selectedFirstLevel - 4] == 0) {
// This was the last one. Clear the first level bit as well.
index->firstLevelFreeBitMap &= ~(1ULL << selectedFirstLevel);
}
} else {
// The next free block is now the first free block at this level.
nextFreeBlock->prevFree = nullptr;
}
if (nextPhysBlock) {
// Link the next physical block to this one.
nextPhysBlock->prevPhys = block;
} else {
// This is the last physical block, so set the last block bit.
block->size &= 0b10ULL;
}
block->size = size;
return (std::byte*)block + 16;
}
// Allocate `size` bytes, aligned to 16 bytes and padded to next 16-byte offset.
std::byte* Heap::allocA16(size_t size)
{
return nullptr; // not implemented
}
// Allocate `size` bytes, aligned to 64 bytes and padded to next 64-byte offset.
std::byte* Heap::allocA64(size_t size)
{
return nullptr; // not implemented
}
// Free the allocation at `address`
void Heap::free(std::byte* address)
{
}
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} // namespace mimir