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kraken/kraken/KRViewport.h

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//
// KRViewport.h
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// Kraken Engine
//
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// Copyright 2022 Kearwood Gilbert. All rights reserved.
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//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
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#pragma once
#include "KREngine-common.h"
#include "aabb.h"
class KRLight;
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class KRViewport
{
public:
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KRViewport();
KRViewport(const Vector2& size, const Matrix4& matView, const Matrix4& matProjection);
~KRViewport();
const Vector2& getSize() const;
const Matrix4& getViewMatrix() const;
const Matrix4& getProjectionMatrix() const;
const Matrix4& getViewProjectionMatrix() const;
const Matrix4& getInverseViewMatrix() const;
const Matrix4& getInverseProjectionMatrix() const;
const Vector3& getCameraDirection() const;
const Vector3& getCameraPosition() const;
const int* getFrontToBackOrder() const;
const int* getBackToFrontOrder() const;
void setSize(const Vector2& size);
void setViewMatrix(const Matrix4& matView);
void setProjectionMatrix(const Matrix4& matProjection);
float getLODBias() const;
void setLODBias(float lod_bias);
// Overload assignment operator
KRViewport& operator=(const KRViewport& v);
unordered_map<AABB, int>& getVisibleBounds();
const std::set<KRLight*>& getVisibleLights();
void setVisibleLights(const std::set<KRLight*> visibleLights);
bool visible(const AABB& b) const;
float coverage(const AABB& b) const;
private:
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Vector2 m_size;
Matrix4 m_matView;
Matrix4 m_matProjection;
float m_lodBias;
// Derived values
Matrix4 m_matViewProjection;
Matrix4 m_matInverseView;
Matrix4 m_matInverseProjection;
Vector3 m_cameraDirection;
Vector3 m_cameraPosition;
int m_frontToBackOrder[8];
int m_backToFrontOrder[8];
void calculateDerivedValues();
unordered_map<AABB, int> m_visibleBounds; // AABB's that output fragments in the last frame
};