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kraken/KREngine/KREngine/Classes/KRModelManager.h

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//
// KRModelManager.h
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#ifndef KRMODELMANAGER_H
#define KRMODELMANAGER_H
#define KRENGINE_MAX_VBO_HANDLES 1000
#define KRENGINE_MAX_VBO_MEM 100000000
#import "KREngine-common.h"
#import "KRContextObject.h"
#import "KRDataBlock.h"
class KRContext;
class KRModel;
#include <map>
#import <string>
using std::map;
class KRModelManager : public KRContextObject {
public:
KRModelManager(KRContext &context);
virtual ~KRModelManager();
KRModel *loadModel(const char *szName, KRDataBlock *pData);
KRModel *getModel(const char *szName);
KRModel *getFirstModel();
std::vector<std::string> getModelNames();
std::map<std::string, KRModel *> getModels();
void bindVBO(const GLvoid *data, GLsizeiptr size);
long getMemUsed();
private:
std::map<std::string, KRModel *> m_models;
typedef struct vbo_info {
GLuint handle;
GLsizeiptr size;
const GLvoid *data;
} vbo_info_type;
long m_vboMemUsed;
vbo_info_type m_currentVBO;
std::map<const GLvoid *, vbo_info_type> m_vbos;
};
#endif