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kraken/KREngine/KREngine/Classes/KRDirectionalLight.h

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//
// KRDirectionalLight.h
// KREngine
//
// Created by Kearwood Gilbert on 12-04-05.
// Copyright (c) 2012 Kearwood Software. All rights reserved.
//
#ifndef KREngine_KRDirectionalLight_h
#define KREngine_KRDirectionalLight_h
#import "KRLight.h"
#import "KRMat4.h"
class KRDirectionalLight : public KRLight {
public:
KRDirectionalLight(KRScene &scene, std::string name);
virtual ~KRDirectionalLight();
virtual std::string getElementName();
KRVector3 getLocalLightDirection();
KRVector3 getWorldLightDirection();
#if TARGET_OS_IPHONE
virtual void render(KRCamera *pCamera, KRContext *pContext, KRBoundingVolume &frustrumVolume, KRMat4 &viewMatrix, KRVector3 &cameraPosition, KRVector3 &lightDirection, KRMat4 *pShadowMatrices, GLuint *shadowDepthTextures, int cShadowBuffers, KRNode::RenderPass renderPass);
#endif
private:
KRMat4 m_modelMatrix;
};
#endif