Refactor KRResourceBinding setName method to set
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@@ -109,7 +109,7 @@ void KRAudioSource::loadXML(tinyxml2::XMLElement* e)
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if (szAudioSampleName == nullptr) {
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m_sample.clear();
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} else {
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m_sample.setName(szAudioSampleName);
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m_sample.set(szAudioSampleName);
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}
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float gain = 1.0f;
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@@ -364,7 +364,7 @@ bool KRAudioSource::isPlaying()
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void KRAudioSource::setSample(const std::string& sound_name)
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{
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m_sample.setName(sound_name);
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m_sample.set(sound_name);
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}
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std::string KRAudioSource::getSample()
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@@ -121,7 +121,7 @@ void KRCamera::loadXML(tinyxml2::XMLElement* e)
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KRNode::loadXML(e);
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const char* szSkyBoxName = e->Attribute("skybox");
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if (szSkyBoxName) {
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m_skyBox.setName(szSkyBoxName);
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m_skyBox.set(szSkyBoxName);
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} else {
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m_skyBox.clear();
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}
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@@ -135,7 +135,7 @@ void KRCamera::loadXML(tinyxml2::XMLElement* e)
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void KRCamera::setSkyBox(const std::string& skyBox)
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{
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m_skyBox.setName(skyBox);
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m_skyBox.set(skyBox);
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}
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const std::string KRCamera::getSkyBox() const
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@@ -59,7 +59,7 @@ KRCollider::KRCollider(KRScene& scene, std::string collider_name, std::string mo
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, m_layer_mask(layer_mask)
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, m_audio_occlusion(audio_occlusion)
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{
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m_model.setName(model_name);
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m_model.set(model_name);
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}
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KRCollider::~KRCollider()
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@@ -84,7 +84,7 @@ tinyxml2::XMLElement* KRCollider::saveXML(tinyxml2::XMLNode* parent)
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void KRCollider::loadXML(tinyxml2::XMLElement* e)
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{
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KRNode::loadXML(e);
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m_model.setName(e->Attribute("mesh"));
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m_model.set(e->Attribute("mesh"));
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m_layer_mask = 65535;
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if (e->QueryUnsignedAttribute("layer_mask", &m_layer_mask) != tinyxml2::XML_SUCCESS) {
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@@ -171,7 +171,7 @@ void KRLight::loadXML(tinyxml2::XMLElement* e)
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const char* szFlareTexture = e->Attribute("flare_texture");
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if (szFlareTexture) {
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m_flareTexture.setName(szFlareTexture);
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m_flareTexture.set(szFlareTexture);
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} else {
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m_flareTexture.clear();
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}
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@@ -179,7 +179,7 @@ void KRLight::loadXML(tinyxml2::XMLElement* e)
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void KRLight::setFlareTexture(std::string flare_texture)
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{
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m_flareTexture.setName(flare_texture);
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m_flareTexture.set(flare_texture);
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}
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void KRLight::setFlareSize(float flare_size)
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@@ -83,9 +83,9 @@ KRModel::KRModel(KRScene& scene, std::string name)
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KRModel::KRModel(KRScene& scene, std::string instance_name, std::string model_name[kMeshLODCount], std::string light_map, float lod_min_coverage, bool receives_shadow, bool faces_camera, Vector3 rim_color, float rim_power)
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: KRNode(scene, instance_name)
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{
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m_lightMap.setName(light_map);
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m_lightMap.set(light_map);
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for (int lod = 0; lod < kMeshLODCount; lod++) {
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m_meshes[lod].setName(model_name[lod]);
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m_meshes[lod].set(model_name[lod]);
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}
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m_min_lod_coverage = lod_min_coverage;
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m_receivesShadow = receives_shadow;
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@@ -196,7 +196,7 @@ float KRModel::getRimPower()
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void KRModel::setLightMap(const std::string& name)
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{
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m_lightMap.setName(name);
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m_lightMap.set(name);
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}
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std::string KRModel::getLightMap()
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@@ -85,7 +85,7 @@ void KRSprite::loadXML(tinyxml2::XMLElement* e)
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const char* szSpriteTexture = e->Attribute("sprite_texture");
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if (szSpriteTexture) {
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m_spriteTexture.setName(szSpriteTexture);
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m_spriteTexture.set(szSpriteTexture);
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} else {
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m_spriteTexture.clear();
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}
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@@ -93,7 +93,7 @@ void KRSprite::loadXML(tinyxml2::XMLElement* e)
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void KRSprite::setSpriteTexture(std::string sprite_texture)
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{
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m_spriteTexture.setName(sprite_texture);
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m_spriteTexture.set(sprite_texture);
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}
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void KRSprite::setSpriteAlpha(float alpha)
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@@ -78,7 +78,7 @@ const std::string& KRResourceBinding::getName() const
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return m_name;
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}
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void KRResourceBinding::setName(const std::string& name)
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void KRResourceBinding::set(const std::string& name)
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{
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if (m_name == name) {
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return;
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@@ -46,11 +46,11 @@ public:
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KRResource* get();
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void set(KRResource* resource);
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void set(const std::string& name);
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bool isSet() const;
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void clear();
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const std::string& getName() const;
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void setName(const std::string& name);
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virtual bool bind(KRContext* context) = 0;
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bool isBound() const;
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@@ -142,42 +142,42 @@ bool KRMaterial::save(Block& data)
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void KRMaterial::setAmbientMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset)
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{
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m_ambientMap.setName(texture_name);
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m_ambientMap.set(texture_name);
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m_ambientMapScale = texture_scale;
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m_ambientMapOffset = texture_offset;
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}
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void KRMaterial::setDiffuseMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset)
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{
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m_diffuseMap.setName(texture_name);
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m_diffuseMap.set(texture_name);
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m_diffuseMapScale = texture_scale;
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m_diffuseMapOffset = texture_offset;
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}
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void KRMaterial::setSpecularMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset)
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{
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m_specularMap.setName(texture_name);
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m_specularMap.set(texture_name);
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m_specularMapScale = texture_scale;
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m_specularMapOffset = texture_offset;
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}
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void KRMaterial::setNormalMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset)
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{
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m_normalMap.setName(texture_name);
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m_normalMap.set(texture_name);
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m_normalMapScale = texture_scale;
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m_normalMapOffset = texture_offset;
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}
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void KRMaterial::setReflectionMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset)
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{
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m_reflectionMap.setName(texture_name);
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m_reflectionMap.set(texture_name);
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m_reflectionMapScale = texture_scale;
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m_reflectionMapOffset = texture_offset;
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}
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void KRMaterial::setReflectionCube(std::string texture_name)
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{
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m_reflectionCube.setName(texture_name);
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m_reflectionCube.set(texture_name);
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}
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void KRMaterial::setAlphaMode(KRMaterial::alpha_mode_type alpha_mode)
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