Refactor KRResourceBinding setName method to set

This commit is contained in:
2025-11-13 22:31:00 -08:00
parent 13efe5caec
commit 2ce2582318
9 changed files with 21 additions and 21 deletions

View File

@@ -109,7 +109,7 @@ void KRAudioSource::loadXML(tinyxml2::XMLElement* e)
if (szAudioSampleName == nullptr) {
m_sample.clear();
} else {
m_sample.setName(szAudioSampleName);
m_sample.set(szAudioSampleName);
}
float gain = 1.0f;
@@ -364,7 +364,7 @@ bool KRAudioSource::isPlaying()
void KRAudioSource::setSample(const std::string& sound_name)
{
m_sample.setName(sound_name);
m_sample.set(sound_name);
}
std::string KRAudioSource::getSample()

View File

@@ -121,7 +121,7 @@ void KRCamera::loadXML(tinyxml2::XMLElement* e)
KRNode::loadXML(e);
const char* szSkyBoxName = e->Attribute("skybox");
if (szSkyBoxName) {
m_skyBox.setName(szSkyBoxName);
m_skyBox.set(szSkyBoxName);
} else {
m_skyBox.clear();
}
@@ -135,7 +135,7 @@ void KRCamera::loadXML(tinyxml2::XMLElement* e)
void KRCamera::setSkyBox(const std::string& skyBox)
{
m_skyBox.setName(skyBox);
m_skyBox.set(skyBox);
}
const std::string KRCamera::getSkyBox() const

View File

@@ -59,7 +59,7 @@ KRCollider::KRCollider(KRScene& scene, std::string collider_name, std::string mo
, m_layer_mask(layer_mask)
, m_audio_occlusion(audio_occlusion)
{
m_model.setName(model_name);
m_model.set(model_name);
}
KRCollider::~KRCollider()
@@ -84,7 +84,7 @@ tinyxml2::XMLElement* KRCollider::saveXML(tinyxml2::XMLNode* parent)
void KRCollider::loadXML(tinyxml2::XMLElement* e)
{
KRNode::loadXML(e);
m_model.setName(e->Attribute("mesh"));
m_model.set(e->Attribute("mesh"));
m_layer_mask = 65535;
if (e->QueryUnsignedAttribute("layer_mask", &m_layer_mask) != tinyxml2::XML_SUCCESS) {

View File

@@ -171,7 +171,7 @@ void KRLight::loadXML(tinyxml2::XMLElement* e)
const char* szFlareTexture = e->Attribute("flare_texture");
if (szFlareTexture) {
m_flareTexture.setName(szFlareTexture);
m_flareTexture.set(szFlareTexture);
} else {
m_flareTexture.clear();
}
@@ -179,7 +179,7 @@ void KRLight::loadXML(tinyxml2::XMLElement* e)
void KRLight::setFlareTexture(std::string flare_texture)
{
m_flareTexture.setName(flare_texture);
m_flareTexture.set(flare_texture);
}
void KRLight::setFlareSize(float flare_size)

View File

@@ -83,9 +83,9 @@ KRModel::KRModel(KRScene& scene, std::string name)
KRModel::KRModel(KRScene& scene, std::string instance_name, std::string model_name[kMeshLODCount], std::string light_map, float lod_min_coverage, bool receives_shadow, bool faces_camera, Vector3 rim_color, float rim_power)
: KRNode(scene, instance_name)
{
m_lightMap.setName(light_map);
m_lightMap.set(light_map);
for (int lod = 0; lod < kMeshLODCount; lod++) {
m_meshes[lod].setName(model_name[lod]);
m_meshes[lod].set(model_name[lod]);
}
m_min_lod_coverage = lod_min_coverage;
m_receivesShadow = receives_shadow;
@@ -196,7 +196,7 @@ float KRModel::getRimPower()
void KRModel::setLightMap(const std::string& name)
{
m_lightMap.setName(name);
m_lightMap.set(name);
}
std::string KRModel::getLightMap()

View File

@@ -85,7 +85,7 @@ void KRSprite::loadXML(tinyxml2::XMLElement* e)
const char* szSpriteTexture = e->Attribute("sprite_texture");
if (szSpriteTexture) {
m_spriteTexture.setName(szSpriteTexture);
m_spriteTexture.set(szSpriteTexture);
} else {
m_spriteTexture.clear();
}
@@ -93,7 +93,7 @@ void KRSprite::loadXML(tinyxml2::XMLElement* e)
void KRSprite::setSpriteTexture(std::string sprite_texture)
{
m_spriteTexture.setName(sprite_texture);
m_spriteTexture.set(sprite_texture);
}
void KRSprite::setSpriteAlpha(float alpha)